Remove duplication between Immobile and Mine.

This commit is contained in:
Paul Chote
2014-03-20 21:21:26 +13:00
parent 715e0299bf
commit 4b09ecd630
7 changed files with 37 additions and 25 deletions

View File

@@ -16,20 +16,27 @@ namespace OpenRA.Mods.RA
{
class ImmobileInfo : ITraitInfo, IOccupySpaceInfo
{
public object Create(ActorInitializer init) { return new Immobile(init); }
public readonly bool OccupiesSpace = true;
public object Create(ActorInitializer init) { return new Immobile(init, this); }
}
class Immobile : IOccupySpace, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld
{
[Sync] readonly CPos location;
readonly IEnumerable<Pair<CPos, SubCell>> occupied;
public Immobile(ActorInitializer init)
public Immobile(ActorInitializer init, ImmobileInfo info)
{
this.location = init.Get<LocationInit, CPos>();
if (info.OccupiesSpace)
occupied = new [] { Pair.New(TopLeft, SubCell.FullCell) };
else
occupied = new Pair<CPos, SubCell>[0];
}
public CPos TopLeft { get { return location; } }
public IEnumerable<Pair<CPos, SubCell>> OccupiedCells() { yield break; }
public IEnumerable<Pair<CPos, SubCell>> OccupiedCells() { return occupied; }
public WPos CenterPosition { get { return location.CenterPosition; } }
public void AddedToWorld(Actor self)

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@@ -25,17 +25,15 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new Mine(init, this); }
}
class Mine : ICrushable, IOccupySpace, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld
class Mine : ICrushable
{
readonly Actor self;
readonly MineInfo info;
[Sync] readonly CPos location;
public Mine(ActorInitializer init, MineInfo info)
{
this.self = init.self;
this.info = info;
this.location = init.Get<LocationInit,CPos>();
}
public void WarnCrush(Actor crusher) {}
@@ -56,25 +54,6 @@ namespace OpenRA.Mods.RA
{
return info.CrushClasses.Intersect(crushClasses).Any();
}
public CPos TopLeft { get { return location; } }
public IEnumerable<Pair<CPos, SubCell>> OccupiedCells() { yield return Pair.New(TopLeft, SubCell.FullCell); }
public WPos CenterPosition { get { return location.CenterPosition; } }
public void AddedToWorld(Actor self)
{
self.World.ActorMap.AddInfluence(self, this);
self.World.ActorMap.AddPosition(self, this);
self.World.ScreenMap.Add(self);
}
public void RemovedFromWorld(Actor self)
{
self.World.ActorMap.RemoveInfluence(self, this);
self.World.ActorMap.RemovePosition(self, this);
self.World.ScreenMap.Remove(self);
}
}
/* tag trait for stuff that shouldnt trigger mines */

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@@ -163,6 +163,17 @@ namespace OpenRA.Utility
node.Key = "RenderDisguise";
}
// IOccupySpace was removed from Mine
if (engineVersion < 20140320)
{
if (depth == 0 && node.Value.Nodes.Any(n => n.Key == "Mine"))
node.Value.Nodes.Add(new MiniYamlNode("Immobile", new MiniYaml("", new List<MiniYamlNode>() { new MiniYamlNode("OccupiesSpace", "true") })));
else
foreach (var i in nodes.Where(n => n.Key == "Immobile"))
if (!i.Value.Nodes.Any(n => n.Key == "OccupiesSpace"))
i.Value.Nodes.Add(new MiniYamlNode("OccupiesSpace", "false"));
}
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
}
}

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@@ -32,16 +32,19 @@ CRATE:
mpspawn:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
waypoint:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
CAMERA:
Immobile:
OccupiesSpace: false
Health:
HP: 1000
RevealsShroud:

View File

@@ -86,11 +86,13 @@ CRATE:
mpspawn:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
waypoint:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:

View File

@@ -23,6 +23,8 @@ MINP:
TargetableUnit:
TargetTypes: Ground
BodyOrientation:
Immobile:
OccupiesSpace: true
MINV:
Mine:
@@ -49,6 +51,8 @@ MINV:
TargetableUnit:
TargetTypes: Ground
BodyOrientation:
Immobile:
OccupiesSpace: true
CRATE:
Tooltip:
@@ -122,6 +126,7 @@ CRATE:
CAMERA:
Immobile:
OccupiesSpace: false
Health:
HP: 1000
RevealsShroud:
@@ -134,6 +139,7 @@ CAMERA:
FLARE:
Immobile:
OccupiesSpace: false
Health:
HP: 1000
RevealsShroud:
@@ -170,11 +176,13 @@ powerproxy.sonarpulse:
mpspawn:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
waypoint:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:

View File

@@ -1,10 +1,12 @@
mpspawn:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
waypoint:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation: