sight moved to Unit/Building
This commit is contained in:
@@ -33,7 +33,7 @@ namespace OpenRa.Game
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public void Explore(Actor a)
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{
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foreach (var t in Game.FindTilesInCircle((1f / Game.CellSize * a.CenterLocation).ToInt2(), a.LegacyInfo.Sight))
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foreach (var t in Game.FindTilesInCircle((1f / Game.CellSize * a.CenterLocation).ToInt2(), a.Info.Traits.Get<OwnedActorInfo>().Sight))
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explored[t.X, t.Y] = true;
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dirty = true;
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@@ -15,6 +15,7 @@ namespace OpenRa.Game.Traits
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public readonly ArmorType Armor = ArmorType.none;
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public readonly bool Crewed = false; // replace with trait?
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public readonly int InitialFacing = 128;
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public readonly int Sight = 0;
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}
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class BuildingInfo : OwnedActorInfo, ITraitInfo
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@@ -7,7 +7,6 @@ namespace OpenRa.Game.Traits
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{
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class MobileInfo : ITraitInfo
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{
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public readonly int Sight = 0;
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public readonly int ROT = 0;
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public readonly int Speed = 0;
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@@ -40,7 +40,8 @@ namespace RulesConverter
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{ "HP", "Strength" },
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{ "Armor", "Armor" },
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{ "Crewed", "Crewed" },
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{ "InitialFacing", "InitialFacing" } }
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{ "InitialFacing", "InitialFacing" },
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{ "Sight", "Sight" } }
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},
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{ "Selectable", new PL {
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@@ -50,7 +51,6 @@ namespace RulesConverter
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},
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{ "Mobile", new PL {
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{ "Sight", "Sight" },
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{ "ROT", "ROT" },
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{ "Speed", "Speed" } }
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//{ "MovementType", ... },
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@@ -115,7 +115,8 @@ namespace RulesConverter
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{ "Armor", "Armor" },
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{ "Crewed", "Crewed" },
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{ "WaterBound", "WaterBound" },
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{ "InitialFacing", "InitialFacing" } }
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{ "InitialFacing", "InitialFacing" },
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{ "Sight", "Sight" } }
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},
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{ "StoresOre", new PL {
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@@ -5,8 +5,8 @@ STNK:
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Unit:
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HP: 200
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Armor: heavy
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 10
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Turreted:
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@@ -32,8 +32,8 @@ TTNK:
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HP: 110
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Armor: light
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Crewed: yes
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Mobile:
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Sight: 7
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Mobile:
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ROT: 5
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Speed: 8
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AttackBase:
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@@ -55,8 +55,8 @@ CTNK:
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Unit:
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HP: 350
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Armor: light
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 5
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AttackBase:
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@@ -79,8 +79,8 @@ DTRK:
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Unit:
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HP: 110
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Armor: light
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Mobile:
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Sight: 3
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Mobile:
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ROT: 5
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Speed: 8
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AttackBase:
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@@ -103,8 +103,8 @@ QTNK:
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HP: 300
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Armor: heavy
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Crewed: no
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Mobile:
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Sight: 6
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Mobile:
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ROT: 5
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Speed: 3
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RenderUnit:
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@@ -123,8 +123,8 @@ MSUB:
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Unit:
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HP: 150
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Armor: light
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Mobile:
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Sight: 6
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Mobile:
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ROT: 7
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Speed: 5
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AttackBase:
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@@ -147,8 +147,8 @@ SHOK:
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Unit:
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HP: 80
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Armor: none
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Mobile:
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Sight: 4
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Mobile:
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Speed: 3
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AttackBase:
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PrimaryWeapon: PortaTesla
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@@ -172,8 +172,8 @@ MECH:
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Unit:
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HP: 60
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Armor: none
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Mobile:
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Sight: 3
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Mobile:
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Speed: 4
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RenderInfantry:
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AutoHeal:
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244
ra.yaml
244
ra.yaml
@@ -14,8 +14,8 @@ V2RL:
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HP: 150
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Armor: light
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Crewed: yes
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 7
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AttackBase:
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@@ -43,8 +43,8 @@ V2RL:
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HP: 300
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Armor: heavy
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Crewed: yes
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Mobile:
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Sight: 4
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Mobile:
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ROT: 5
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Speed: 9
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Turreted:
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@@ -74,8 +74,8 @@ V2RL:
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HP: 400
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Armor: heavy
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Crewed: yes
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 8
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Turreted:
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@@ -105,8 +105,8 @@ V2RL:
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HP: 400
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Armor: heavy
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Crewed: yes
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 7
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Turreted:
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@@ -136,8 +136,8 @@ V2RL:
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HP: 600
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Armor: heavy
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Crewed: yes
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Mobile:
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Sight: 6
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Mobile:
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ROT: 5
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Speed: 4
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Turreted:
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@@ -170,8 +170,8 @@ MRJ:
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HP: 110
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Armor: light
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Crewed: yes
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Mobile:
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Sight: 7
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Mobile:
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ROT: 5
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Speed: 9
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RenderUnitSpinner:
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@@ -198,8 +198,8 @@ MGG:
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HP: 110
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Armor: light
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Crewed: yes
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Mobile:
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Sight: 4
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Mobile:
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ROT: 5
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Speed: 9
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RenderUnitSpinner:
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@@ -225,8 +225,8 @@ ARTY:
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HP: 75
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Armor: light
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Crewed: yes
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Mobile:
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Sight: 5
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Mobile:
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ROT: 2
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Speed: 6
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AttackBase:
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@@ -257,8 +257,8 @@ HARV:
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HP: 600
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Armor: heavy
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Crewed: yes
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Mobile:
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Sight: 4
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Mobile:
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ROT: 5
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Speed: 6
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RenderUnit:
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@@ -284,8 +284,8 @@ MCV:
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HP: 600
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Armor: light
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Crewed: yes
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Mobile:
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Sight: 4
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Mobile:
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ROT: 5
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Speed: 6
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McvDeploy:
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@@ -311,8 +311,8 @@ JEEP:
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HP: 150
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Armor: light
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Crewed: yes
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Mobile:
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Sight: 6
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Mobile:
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ROT: 10
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Speed: 10
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Turreted:
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@@ -342,8 +342,8 @@ APC:
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Unit:
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HP: 200
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Armor: heavy
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 10
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AttackBase:
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@@ -377,8 +377,8 @@ MNLY.AP:
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HP: 100
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Armor: heavy
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Crewed: yes
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 9
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RenderUnit:
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@@ -409,8 +409,8 @@ MNLY.AT:
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HP: 100
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Armor: heavy
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Crewed: yes
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Mobile:
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Sight: 5
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Mobile:
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ROT: 5
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Speed: 9
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RenderUnit:
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@@ -438,8 +438,8 @@ SS:
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Unit:
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HP: 120
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Armor: light
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Mobile:
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Sight: 6
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Mobile:
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ROT: 7
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Speed: 6
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RenderUnit:
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@@ -463,8 +463,8 @@ DD:
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Unit:
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HP: 400
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Armor: heavy
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Mobile:
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Sight: 6
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Mobile:
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ROT: 7
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Speed: 6
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Turreted:
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@@ -490,8 +490,8 @@ CA:
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Unit:
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HP: 700
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Armor: heavy
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Mobile:
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Sight: 7
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Mobile:
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ROT: 5
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Speed: 4
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Turreted:
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@@ -518,8 +518,8 @@ LST:
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Unit:
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HP: 350
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Armor: heavy
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Mobile:
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Sight: 6
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Mobile:
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ROT: 10
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Speed: 14
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RenderUnit:
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@@ -541,8 +541,8 @@ PT:
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Unit:
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HP: 200
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Armor: heavy
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Mobile:
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Sight: 7
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Mobile:
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ROT: 7
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Speed: 9
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Turreted:
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@@ -569,6 +569,7 @@ MIG:
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HP: 50
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Armor: light
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InitialFacing: 192
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Sight: 0
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AttackPlane:
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PrimaryWeapon: Maverick
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Plane:
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@@ -596,6 +597,7 @@ YAK:
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Armor: light
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Crewed: yes
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InitialFacing: 192
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Sight: 0
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AttackPlane:
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PrimaryWeapon: ChainGun
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Plane:
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@@ -622,6 +624,7 @@ TRAN:
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HP: 90
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Armor: light
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InitialFacing: 20
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Sight: 0
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Helicopter:
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ROT: 5
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Speed: 12
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@@ -649,6 +652,7 @@ HELI:
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Armor: heavy
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Crewed: yes
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InitialFacing: 20
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Sight: 0
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AttackHeli:
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PrimaryWeapon: Hellfire
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PrimaryOffset: -5,0,0,2
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@@ -679,6 +683,7 @@ HIND:
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Armor: heavy
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Crewed: yes
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InitialFacing: 20
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Sight: 0
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AttackHeli:
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PrimaryWeapon: ChainGun
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PrimaryOffset: -5,0,0,2
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@@ -713,6 +718,7 @@ IRON:
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HP: 400
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Armor: wood
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Crewed: yes
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Sight: 10
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RenderBuilding:
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IronCurtainable:
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IronCurtain:
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@@ -738,6 +744,7 @@ PDOX:
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HP: 400
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Armor: wood
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Crewed: yes
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Sight: 10
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RenderBuilding:
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Chronosphere:
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IronCurtainable:
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@@ -761,6 +768,7 @@ PBOX:
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HP: 400
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Armor: wood
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Crewed: yes
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Sight: 5
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Turreted:
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RenderBuilding:
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AttackTurreted:
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@@ -787,6 +795,7 @@ HBOX:
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HP: 600
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Armor: wood
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Crewed: yes
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Sight: 5
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Turreted:
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RenderBuilding:
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AttackTurreted:
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@@ -814,6 +823,7 @@ TSLA:
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HP: 400
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Armor: heavy
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Crewed: yes
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Sight: 8
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Turreted:
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RenderBuildingCharge:
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AttackTurreted:
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@@ -841,6 +851,7 @@ GUN:
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Armor: heavy
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Crewed: yes
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InitialFacing: 50
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Sight: 6
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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@@ -869,6 +880,7 @@ AGUN:
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Armor: heavy
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Crewed: yes
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InitialFacing: 224
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Sight: 6
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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@@ -896,6 +908,7 @@ FTUR:
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HP: 400
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Armor: heavy
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Crewed: yes
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Sight: 6
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RenderBuilding:
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AttackTurreted:
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PrimaryWeapon: FireballLauncher
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@@ -923,6 +936,7 @@ GAP:
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HP: 1000
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Armor: wood
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Crewed: yes
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Sight: 10
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RenderBuilding:
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IronCurtainable:
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@@ -945,6 +959,7 @@ SAM:
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HP: 400
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Armor: heavy
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Crewed: yes
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Sight: 5
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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@@ -971,6 +986,7 @@ MSLO:
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HP: 400
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Armor: heavy
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Crewed: yes
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Sight: 5
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||||
RenderBuilding:
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||||
IronCurtainable:
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||||
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@@ -995,6 +1011,7 @@ ATEK:
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HP: 400
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||||
Armor: wood
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Crewed: yes
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Sight: 10
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||||
RenderBuilding:
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||||
IronCurtainable:
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GpsLaunchSite:
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@@ -1020,6 +1037,7 @@ WEAP:
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||||
HP: 1000
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||||
Armor: light
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||||
Crewed: yes
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Sight: 4
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||||
RenderWarFactory:
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RenderBuilding:
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RallyPoint:
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||||
@@ -1048,6 +1066,7 @@ SYRD:
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||||
HP: 1000
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||||
Armor: light
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||||
WaterBound: yes
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||||
Sight: 4
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||||
RenderBuilding:
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||||
ProductionSurround:
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||||
IronCurtainable:
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||||
@@ -1074,6 +1093,7 @@ SPEN:
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HP: 1000
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||||
Armor: light
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||||
WaterBound: yes
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||||
Sight: 4
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||||
RenderBuilding:
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||||
ProductionSurround:
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||||
IronCurtainable:
|
||||
@@ -1091,6 +1111,7 @@ FACT:
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||||
HP: 1000
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
RenderBuilding:
|
||||
ConstructionYard:
|
||||
IronCurtainable:
|
||||
@@ -1116,6 +1137,7 @@ PROC:
|
||||
HP: 900
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 6
|
||||
RenderBuilding:
|
||||
AcceptsOre:
|
||||
StoresOre:
|
||||
@@ -1142,6 +1164,7 @@ SILO:
|
||||
Capturable: true
|
||||
HP: 300
|
||||
Armor: wood
|
||||
Sight: 4
|
||||
RenderBuildingOre:
|
||||
StoresOre:
|
||||
Pips: 5
|
||||
@@ -1169,6 +1192,7 @@ HPAD:
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
RenderBuilding:
|
||||
Production:
|
||||
BelowUnits:
|
||||
@@ -1197,6 +1221,7 @@ DOME:
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||||
HP: 1000
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 10
|
||||
RenderBuilding:
|
||||
ProvidesRadar:
|
||||
IronCurtainable:
|
||||
@@ -1221,6 +1246,7 @@ AFLD:
|
||||
HP: 1000
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 7
|
||||
RenderBuilding:
|
||||
Production:
|
||||
BelowUnits:
|
||||
@@ -1248,6 +1274,7 @@ POWR:
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
|
||||
@@ -1272,6 +1299,7 @@ APWR:
|
||||
HP: 700
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
|
||||
@@ -1296,6 +1324,7 @@ STEK:
|
||||
HP: 600
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
IronCurtainable:
|
||||
|
||||
@@ -1320,6 +1349,7 @@ BARR:
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
RenderBuilding:
|
||||
RallyPoint:
|
||||
Production:
|
||||
@@ -1346,6 +1376,7 @@ TENT:
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
RenderBuilding:
|
||||
RallyPoint:
|
||||
Production:
|
||||
@@ -1369,6 +1400,7 @@ KENN:
|
||||
Dimensions: 1,1
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
RallyPoint:
|
||||
Production:
|
||||
@@ -1394,6 +1426,7 @@ FIX:
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
RenderBuilding:
|
||||
BelowUnits:
|
||||
Reservable:
|
||||
@@ -1418,6 +1451,7 @@ FACF:
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: FACT
|
||||
Fake:
|
||||
@@ -1443,6 +1477,7 @@ WEAF:
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
Sight: 4
|
||||
RenderWarFactory:
|
||||
RenderBuilding:
|
||||
Image: WEAP
|
||||
@@ -1470,6 +1505,7 @@ SYRF:
|
||||
Adjacent: 8
|
||||
HP: 30
|
||||
WaterBound: yes
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: SYRD
|
||||
Fake:
|
||||
@@ -1487,6 +1523,7 @@ SPEF:
|
||||
Adjacent: 8
|
||||
HP: 30
|
||||
WaterBound: yes
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: SPEN
|
||||
Fake:
|
||||
@@ -1511,6 +1548,7 @@ DOMF:
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: DOME
|
||||
Fake:
|
||||
@@ -1533,154 +1571,6 @@ MINV:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
|
||||
T01:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T02:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T03:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T05:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T06:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T07:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T08:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
|
||||
T10:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T11:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T12:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T13:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T14:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T15:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T16:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T17:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
TC01:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC02:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC03:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC04:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xxx_ xxx_ xxx_
|
||||
Dimensions: 4,3
|
||||
RenderBuilding:
|
||||
|
||||
TC05:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xxx_ xxx_ xxx_
|
||||
Dimensions: 4,3
|
||||
RenderBuilding:
|
||||
|
||||
MINE:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
RenderBuilding:
|
||||
SeedsOre:
|
||||
|
||||
DOG:
|
||||
Inherits: DefaultInfantry
|
||||
Buildable:
|
||||
@@ -1697,8 +1587,8 @@ DOG:
|
||||
Unit:
|
||||
HP: 12
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 5
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RenderInfantry:
|
||||
Passenger:
|
||||
@@ -1717,8 +1607,8 @@ E1:
|
||||
Unit:
|
||||
HP: 50
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 4
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
@@ -1742,8 +1632,8 @@ E2:
|
||||
Unit:
|
||||
HP: 50
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 4
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
@@ -1768,8 +1658,8 @@ E3:
|
||||
Unit:
|
||||
HP: 45
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 4
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
@@ -1795,8 +1685,8 @@ E4:
|
||||
Unit:
|
||||
HP: 40
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 4
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
@@ -1822,8 +1712,8 @@ E6:
|
||||
Unit:
|
||||
HP: 25
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 4
|
||||
Mobile:
|
||||
Speed: 4
|
||||
EngineerCapture:
|
||||
RenderInfantry:
|
||||
@@ -1847,8 +1737,8 @@ SPY:
|
||||
Unit:
|
||||
HP: 25
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 5
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RenderInfantry:
|
||||
TakeCover:
|
||||
@@ -1871,8 +1761,8 @@ THF:
|
||||
Unit:
|
||||
HP: 25
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 5
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RenderInfantry:
|
||||
TakeCover:
|
||||
@@ -1896,8 +1786,8 @@ E7:
|
||||
Unit:
|
||||
HP: 100
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 6
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RenderInfantry:
|
||||
C4Demolition:
|
||||
@@ -1923,8 +1813,8 @@ MEDI:
|
||||
Unit:
|
||||
HP: 80
|
||||
Armor: none
|
||||
Mobile:
|
||||
Sight: 3
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RenderInfantry:
|
||||
AutoHeal:
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
RulesConverter/bin/debug/RulesConverter units.ini rules.ini ra.yaml
|
||||
RulesConverter/bin/debug/RulesConverter aftermathUnits.ini aftrmath.ini aftermath.yaml
|
||||
RulesConverter\bin\debug\RulesConverter.exe units.ini rules.ini ra.yaml
|
||||
RulesConverter\bin\debug\RulesConverter.exe aftermathUnits.ini aftrmath.ini aftermath.yaml
|
||||
Reference in New Issue
Block a user