replace misleading Underwater bool with what it really does

This commit is contained in:
Matthias Mailänder
2014-01-02 18:04:03 +01:00
parent 3a6989ce24
commit 4b43bb1cad
4 changed files with 4 additions and 4 deletions

View File

@@ -105,7 +105,7 @@ namespace OpenRA.GameRules
public readonly int ROF = 1;
public readonly int Burst = 1;
public readonly bool Charges = false;
public readonly bool Underwater = false;
public readonly string Palette = "effect";
public readonly string[] ValidTargets = { "Ground", "Water" };
public readonly string[] InvalidTargets = { };
public readonly int BurstDelay = 5;