Merge pull request #3014 from ScottNZ/shellmap
Additional shellmap for RA
This commit is contained in:
245
OpenRA.Mods.RA/Missions/DesertShellmapScript.cs
Normal file
245
OpenRA.Mods.RA/Missions/DesertShellmapScript.cs
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@@ -0,0 +1,245 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Air;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Missions
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{
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class DesertShellmapScriptInfo : TraitInfo<DesertShellmapScript>, Requires<SpawnMapActorsInfo> { }
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class DesertShellmapScript : ITick, IWorldLoaded
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{
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World world;
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Player allies;
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Player soviets;
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Player neutral;
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List<int2> viewportTargets = new List<int2>();
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int2 viewportTarget;
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int viewportTargetNumber;
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int2 viewportOrigin;
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float mul;
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float div = 400;
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int waitTicks = 0;
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int nextCivilianMove = 1;
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Actor attackLocation;
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Actor coastWP1;
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Actor coastWP2;
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int coastUnitsLeft;
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static readonly string[] CoastUnits = { "e1", "e1", "e2", "e3", "e4" };
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Actor paradropLZ;
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Actor paradropEntry;
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static readonly string[] ParadropUnits = { "e1", "e1", "e1", "e2", "e2" };
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Actor offmapAttackerSpawn1;
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Actor offmapAttackerSpawn2;
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Actor offmapAttackerSpawn3;
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Actor[] offmapAttackerSpawns;
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static readonly string[] OffmapAttackers = { "ftrk", "apc", "ttnk", "1tnk" };
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static readonly string[] AttackerCargo = { "e1", "e2", "e3", "e4" };
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static readonly string[] HeavyTanks = { "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk" };
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Actor heavyTankSpawn;
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Actor heavyTankWP;
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static readonly string[] MediumTanks = { "2tnk", "2tnk", "2tnk", "2tnk", "2tnk", "2tnk" };
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Actor mediumTankChronoSpawn;
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Dictionary<string, Actor> mapActors;
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Actor chronosphere;
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Actor ironCurtain;
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CPos[] mig1Waypoints;
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CPos[] mig2Waypoints;
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public void Tick(Actor self)
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{
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if (world.FrameNumber % 100 == 0)
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{
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var actor = OffmapAttackers.Random(world.SharedRandom);
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var spawn = offmapAttackerSpawns.Random(world.SharedRandom);
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var u = world.CreateActor(actor, soviets, spawn.Location, Util.GetFacing(attackLocation.Location - spawn.Location, 0));
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var cargo = u.TraitOrDefault<Cargo>();
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if (cargo != null)
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{
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while (cargo.HasSpace(1))
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cargo.Load(u, world.CreateActor(false, AttackerCargo.Random(world.SharedRandom), soviets, null, null));
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}
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u.QueueActivity(new AttackMove.AttackMoveActivity(u, new Move.Move(attackLocation.Location, 0)));
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}
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if (world.FrameNumber % 25 == 0)
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foreach (var actor in world.Actors.Where(a => a.IsInWorld && a.IsIdle && !a.IsDead()
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&& a.HasTrait<AttackBase>() && a.HasTrait<Mobile>()).Except(mapActors.Values))
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MissionUtils.AttackNearestLandActor(true, actor, actor.Owner == soviets ? allies : soviets);
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if (world.FrameNumber % 20 == 0 && coastUnitsLeft-- > 0)
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{
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var u = world.CreateActor(CoastUnits.Random(world.SharedRandom), soviets, coastWP1.Location, null);
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u.QueueActivity(new Move.Move(coastWP2.Location, 0));
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u.QueueActivity(new AttackMove.AttackMoveActivity(u, new Move.Move(attackLocation.Location, 0)));
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}
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if (world.FrameNumber == nextCivilianMove)
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{
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var civilians = world.Actors.Where(a => !a.IsDead() && a.IsInWorld && a.Owner == neutral && a.HasTrait<Mobile>());
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if (civilians.Any())
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{
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var civilian = civilians.Random(world.SharedRandom);
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civilian.Trait<Mobile>().Nudge(civilian, civilian, true);
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nextCivilianMove += world.SharedRandom.Next(1, 75);
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}
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}
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if (world.FrameNumber == 1)
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MissionUtils.Paradrop(world, soviets, ParadropUnits, paradropEntry.Location, paradropLZ.Location);
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if (--waitTicks <= 0)
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{
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if (++mul <= div)
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Game.MoveViewport(float2.Lerp(viewportOrigin, viewportTarget, mul / div));
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else
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{
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mul = 0;
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viewportOrigin = viewportTarget;
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viewportTarget = viewportTargets[(viewportTargetNumber = (viewportTargetNumber + 1) % viewportTargets.Count)];
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waitTicks = 100;
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if (viewportTargetNumber == 0)
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coastUnitsLeft = 15;
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if (viewportTargetNumber == 1)
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MissionUtils.Paradrop(world, soviets, ParadropUnits, paradropEntry.Location, paradropLZ.Location);
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if (viewportTargetNumber == 2)
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{
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AttackWithHeavyTanks();
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ChronoSpawnMediumTanks();
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}
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if (viewportTargetNumber == 4)
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{
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FlyMigs(mig1Waypoints);
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FlyMigs(mig2Waypoints);
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}
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}
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}
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MissionUtils.CapOre(soviets);
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}
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void AttackWithHeavyTanks()
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{
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foreach (var tank in HeavyTanks)
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{
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var u = world.CreateActor(tank, soviets, heavyTankSpawn.Location, Util.GetFacing(heavyTankWP.Location - heavyTankSpawn.Location, 0));
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u.QueueActivity(new AttackMove.AttackMoveActivity(u, new Move.Move(heavyTankWP.Location, 0)));
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}
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ironCurtain.Trait<IronCurtainPower>().Activate(ironCurtain, new Order { TargetLocation = heavyTankSpawn.Location });
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}
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void ChronoSpawnMediumTanks()
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{
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var chronoInfo = new List<Pair<Actor, CPos>>();
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foreach (var tank in MediumTanks.Select((x, i) => new { x, i }))
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{
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var u = world.CreateActor(tank.x, allies, mediumTankChronoSpawn.Location, Util.GetFacing(heavyTankWP.Location - mediumTankChronoSpawn.Location, 0));
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chronoInfo.Add(Pair.New(u, new CPos(mediumTankChronoSpawn.Location.X + tank.i, mediumTankChronoSpawn.Location.Y)));
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}
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RASpecialPowers.Chronoshift(world, chronoInfo, chronosphere, -1, false);
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foreach (var tank in chronoInfo)
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tank.First.QueueActivity(new AttackMove.AttackMoveActivity(tank.First, new Move.Move(heavyTankSpawn.Location, 0)));
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}
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void FlyMigs(CPos[] waypoints)
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{
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var m = world.CreateActor("mig", new TypeDictionary
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{
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new OwnerInit(soviets),
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new LocationInit(waypoints[0]),
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new FacingInit(Util.GetFacing(waypoints[1] - waypoints[0], 0))
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});
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foreach (var waypoint in waypoints)
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m.QueueActivity(Fly.ToCell(waypoint));
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m.QueueActivity(new RemoveSelf());
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}
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public void WorldLoaded(World w)
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{
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world = w;
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allies = w.Players.Single(p => p.InternalName == "Allies");
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soviets = w.Players.Single(p => p.InternalName == "Soviets");
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neutral = w.Players.Single(p => p.InternalName == "Neutral");
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mapActors = w.WorldActor.Trait<SpawnMapActors>().Actors;
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attackLocation = mapActors["AttackLocation"];
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coastWP1 = mapActors["CoastWP1"];
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coastWP2 = mapActors["CoastWP2"];
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paradropLZ = mapActors["ParadropLZ"];
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paradropEntry = mapActors["ParadropEntry"];
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var t1 = mapActors["ViewportTarget1"];
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var t2 = mapActors["ViewportTarget2"];
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var t3 = mapActors["ViewportTarget3"];
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var t4 = mapActors["ViewportTarget4"];
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var t5 = mapActors["ViewportTarget5"];
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viewportTargets = new[] { t1, t2, t3, t4, t5 }.Select(t => t.Location.ToInt2()).ToList();
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offmapAttackerSpawn1 = mapActors["OffmapAttackerSpawn1"];
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offmapAttackerSpawn2 = mapActors["OffmapAttackerSpawn2"];
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offmapAttackerSpawn3 = mapActors["OffmapAttackerSpawn3"];
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offmapAttackerSpawns = new[] { offmapAttackerSpawn1, offmapAttackerSpawn2, offmapAttackerSpawn3 };
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heavyTankSpawn = mapActors["HeavyTankSpawn"];
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heavyTankWP = mapActors["HeavyTankWP"];
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mediumTankChronoSpawn = mapActors["MediumTankChronoSpawn"];
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chronosphere = mapActors["Chronosphere"];
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ironCurtain = mapActors["IronCurtain"];
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mig1Waypoints = new[] { mapActors["Mig11"], mapActors["Mig12"], mapActors["Mig13"], mapActors["Mig14"] }.Select(a => a.Location).ToArray();
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mig2Waypoints = new[] { mapActors["Mig21"], mapActors["Mig22"], mapActors["Mig23"], mapActors["Mig24"] }.Select(a => a.Location).ToArray();
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foreach (var actor in mapActors.Values.Where(a => a.Owner == allies || a.HasTrait<Bridge>()))
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{
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if (actor.Owner == allies && actor.HasTrait<AutoTarget>())
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actor.Trait<AutoTarget>().stance = UnitStance.Defend;
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actor.AddTrait(new Invulnerable());
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}
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viewportOrigin = viewportTargets[0];
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viewportTargetNumber = 1;
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viewportTarget = viewportTargets[1];
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Game.viewport.Center(viewportOrigin);
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Sound.SoundVolumeModifier = 0.25f;
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}
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}
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class DesertShellmapAutoUnloadInfo : TraitInfo<DesertShellmapAutoUnload>, Requires<CargoInfo> { }
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class DesertShellmapAutoUnload : INotifyDamage
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{
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public void Damaged(Actor self, AttackInfo e)
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{
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var cargo = self.Trait<Cargo>();
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if (!cargo.IsEmpty(self) && !(self.GetCurrentActivity() is UnloadCargo))
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self.QueueActivity(false, new UnloadCargo(true));
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}
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}
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}
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@@ -241,6 +241,7 @@
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<Compile Include="Lint\CheckSyncAnnotations.cs" />
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<Compile Include="Lint\CheckTraitPrerequisites.cs" />
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<Compile Include="Lint\LintBuildablePrerequisites.cs" />
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<Compile Include="Missions\DesertShellmapScript.cs" />
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<Compile Include="MPStartLocations.cs" />
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<Compile Include="Mine.cs" />
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<Compile Include="Minelayer.cs" />
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BIN
mods/ra/maps/desert-shellmap/map.bin
Normal file
BIN
mods/ra/maps/desert-shellmap/map.bin
Normal file
Binary file not shown.
870
mods/ra/maps/desert-shellmap/map.yaml
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870
mods/ra/maps/desert-shellmap/map.yaml
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@@ -0,0 +1,870 @@
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Selectable: False
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MapFormat: 5
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RequiresMod: ra
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Title: Desert Shellmap
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Description: Desert Shellmap
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Author: Scott_NZ
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Tileset: DESERT
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MapSize: 128,128
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Bounds: 1,1,126,126
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UseAsShellmap: True
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Type: Conquest
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Race: allies
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Allies: Allies
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Race: allies
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PlayerReference@Allies:
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Name: Allies
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Race: allies
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ColorRamp: 161,134,200,30
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Allies: Neutral
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Enemies: Soviets
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PlayerReference@Soviets:
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Name: Soviets
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Race: soviet
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ColorRamp: 3,255,127,28
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Enemies: Allies
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Actors:
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Actor0: rock6
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Location: 51,30
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Owner: Neutral
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Actor1: rock4
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Location: 38,30
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Owner: Neutral
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Actor2: rock5
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Location: 64,20
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Owner: Neutral
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Actor3: rock1
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Location: 31,20
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Owner: Neutral
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Actor4: rock4
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||||
Location: 25,45
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Owner: Neutral
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Actor6: rock2
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Location: 34,42
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||||
Owner: Neutral
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||||
Actor5: rock6
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||||
Location: 34,45
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||||
Owner: Neutral
|
||||
Actor7: t08
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||||
Location: 46,34
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||||
Owner: Neutral
|
||||
Actor8: oilb
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||||
Location: 27,51
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||||
Owner: Neutral
|
||||
Actor9: tc01
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Location: 97,69
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Owner: Neutral
|
||||
Actor10: t08
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||||
Location: 63,71
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Owner: Neutral
|
||||
Actor11: oilb
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Location: 24,53
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Owner: Neutral
|
||||
Actor12: oilb
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||||
Location: 49,42
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||||
Owner: Neutral
|
||||
Actor13: oilb
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||||
Location: 60,46
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||||
Owner: Neutral
|
||||
Actor14: oilb
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||||
Location: 67,51
|
||||
Owner: Neutral
|
||||
Actor15: oilb
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||||
Location: 59,33
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||||
Owner: Neutral
|
||||
Actor16: oilb
|
||||
Location: 41,46
|
||||
Owner: Neutral
|
||||
Actor17: brl3
|
||||
Location: 51,42
|
||||
Owner: Neutral
|
||||
Actor18: barl
|
||||
Location: 43,48
|
||||
Owner: Neutral
|
||||
Actor19: barl
|
||||
Location: 60,48
|
||||
Owner: Neutral
|
||||
Actor20: barl
|
||||
Location: 59,48
|
||||
Owner: Neutral
|
||||
Actor21: brl3
|
||||
Location: 59,49
|
||||
Owner: Neutral
|
||||
Actor22: barl
|
||||
Location: 27,54
|
||||
Owner: Neutral
|
||||
Actor23: brl3
|
||||
Location: 25,56
|
||||
Owner: Neutral
|
||||
Actor24: barl
|
||||
Location: 25,55
|
||||
Owner: Neutral
|
||||
Actor25: barl
|
||||
Location: 69,53
|
||||
Owner: Neutral
|
||||
Actor26: barl
|
||||
Location: 63,35
|
||||
Owner: Neutral
|
||||
Actor27: barl
|
||||
Location: 42,45
|
||||
Owner: Neutral
|
||||
Actor28: v20
|
||||
Location: 43,66
|
||||
Owner: Neutral
|
||||
Actor29: v24
|
||||
Location: 62,74
|
||||
Owner: Neutral
|
||||
Actor30: v27
|
||||
Location: 53,66
|
||||
Owner: Neutral
|
||||
Actor31: v23
|
||||
Location: 55,66
|
||||
Owner: Neutral
|
||||
Actor32: v21
|
||||
Location: 51,66
|
||||
Owner: Neutral
|
||||
Actor33: v29
|
||||
Location: 63,65
|
||||
Owner: Neutral
|
||||
Actor34: miss
|
||||
Location: 54,60
|
||||
Owner: Neutral
|
||||
Actor35: v30
|
||||
Location: 51,71
|
||||
Owner: Neutral
|
||||
Actor36: v28
|
||||
Location: 50,71
|
||||
Owner: Neutral
|
||||
Actor92: brl3
|
||||
Location: 57,55
|
||||
Owner: Neutral
|
||||
Actor38: v28
|
||||
Location: 59,68
|
||||
Owner: Neutral
|
||||
Actor39: v27
|
||||
Location: 63,68
|
||||
Owner: Neutral
|
||||
Actor40: dome
|
||||
Location: 55,19
|
||||
Owner: Soviets
|
||||
Actor41: brl3
|
||||
Location: 56,43
|
||||
Owner: Neutral
|
||||
Actor42: v25
|
||||
Location: 49,68
|
||||
Owner: Neutral
|
||||
Actor43: v29
|
||||
Location: 61,71
|
||||
Owner: Neutral
|
||||
Actor44: tc01
|
||||
Location: 51,74
|
||||
Owner: Neutral
|
||||
Actor45: v28.gun
|
||||
Location: 47,63
|
||||
Owner: Allies
|
||||
Actor46: v22.gun
|
||||
Location: 61,63
|
||||
Owner: Allies
|
||||
Actor47: v27
|
||||
Location: 55,65
|
||||
Owner: Neutral
|
||||
Actor48: v27
|
||||
Location: 52,69
|
||||
Owner: Neutral
|
||||
Actor49: v26
|
||||
Location: 57,71
|
||||
Owner: Neutral
|
||||
Actor51: rock5
|
||||
Location: 52,56
|
||||
Owner: Neutral
|
||||
Actor50: apwr
|
||||
Location: 51,14
|
||||
Owner: Soviets
|
||||
Actor153: apwr
|
||||
Location: 87,84
|
||||
Owner: Allies
|
||||
Actor63: tsla
|
||||
Location: 48,31
|
||||
Owner: Soviets
|
||||
Actor56: v23
|
||||
Location: 24,36
|
||||
Owner: Neutral
|
||||
Actor57: v27
|
||||
Location: 25,34
|
||||
Owner: Neutral
|
||||
Actor59: v29
|
||||
Location: 21,28
|
||||
Owner: Neutral
|
||||
Actor58: v21
|
||||
Location: 13,26
|
||||
Owner: Neutral
|
||||
Actor61: powr
|
||||
Location: 36,19
|
||||
Owner: Soviets
|
||||
Actor60: hpad
|
||||
Location: 46,28
|
||||
Owner: Soviets
|
||||
Actor69: kenn
|
||||
Location: 43,29
|
||||
Owner: Soviets
|
||||
Actor68: ftur
|
||||
Location: 34,23
|
||||
Owner: Soviets
|
||||
Actor70: afld
|
||||
Location: 47,24
|
||||
Owner: Soviets
|
||||
Actor79: barr
|
||||
Location: 41,27
|
||||
Owner: Soviets
|
||||
Actor80: proc
|
||||
Location: 37,20
|
||||
Owner: Soviets
|
||||
Actor81: rock7
|
||||
Location: 53,19
|
||||
Owner: Neutral
|
||||
Actor73: 2tnk
|
||||
Location: 61,58
|
||||
Owner: Allies
|
||||
Facing: 190
|
||||
Actor85: powr
|
||||
Location: 49,14
|
||||
Owner: Soviets
|
||||
Actor83: fcom
|
||||
Location: 42,18
|
||||
Owner: Soviets
|
||||
Actor52: powr
|
||||
Location: 54,14
|
||||
Owner: Soviets
|
||||
Actor72: 1tnk
|
||||
Location: 48,62
|
||||
Owner: Allies
|
||||
Facing: 60
|
||||
Actor88: t08
|
||||
Location: 87,47
|
||||
Owner: Neutral
|
||||
Actor71: 2tnk
|
||||
Location: 50,57
|
||||
Owner: Allies
|
||||
Facing: 40
|
||||
Actor74: 1tnk
|
||||
Location: 62,62
|
||||
Owner: Allies
|
||||
Facing: 180
|
||||
Actor87: tc01
|
||||
Location: 92,50
|
||||
Owner: Neutral
|
||||
Actor86: mine
|
||||
Location: 30,42
|
||||
Owner: Neutral
|
||||
ViewportTarget1: waypoint
|
||||
Location: 37,76
|
||||
Owner: Neutral
|
||||
ViewportTarget2: waypoint
|
||||
Location: 70,78
|
||||
Owner: Neutral
|
||||
ViewportTarget3: waypoint
|
||||
Location: 85,55
|
||||
Owner: Neutral
|
||||
ViewportTarget4: waypoint
|
||||
Location: 59,33
|
||||
Owner: Neutral
|
||||
ViewportTarget5: waypoint
|
||||
Location: 38,55
|
||||
Owner: Neutral
|
||||
Actor55: bio
|
||||
Location: 55,54
|
||||
Owner: Neutral
|
||||
Actor62: apwr
|
||||
Location: 38,17
|
||||
Owner: Soviets
|
||||
Actor75: 2tnk
|
||||
Location: 52,63
|
||||
Owner: Allies
|
||||
Facing: 100
|
||||
Actor76: 2tnk
|
||||
Location: 58,64
|
||||
Owner: Allies
|
||||
Facing: 140
|
||||
Actor78: jeep
|
||||
Location: 49,60
|
||||
Owner: Allies
|
||||
Facing: 50
|
||||
Actor82: jeep
|
||||
Location: 61,60
|
||||
Owner: Allies
|
||||
Facing: 190
|
||||
Actor89: arty
|
||||
Location: 56,56
|
||||
Owner: Allies
|
||||
Actor90: arty
|
||||
Location: 54,56
|
||||
Owner: Allies
|
||||
Actor116: mine
|
||||
Location: 82,36
|
||||
Owner: Neutral
|
||||
Actor93: ca
|
||||
Location: 20,86
|
||||
Owner: Allies
|
||||
Facing: 64
|
||||
Actor94: ca
|
||||
Location: 40,90
|
||||
Owner: Allies
|
||||
Facing: 64
|
||||
Actor95: rock6
|
||||
Location: 10,76
|
||||
Owner: Neutral
|
||||
Actor97: rock2
|
||||
Location: 12,75
|
||||
Owner: Neutral
|
||||
AttackLocation: waypoint
|
||||
Location: 55,61
|
||||
Owner: Neutral
|
||||
CoastWP1: waypoint
|
||||
Location: 1,79
|
||||
Owner: Neutral
|
||||
CoastWP2: waypoint
|
||||
Location: 36,81
|
||||
Owner: Neutral
|
||||
Actor64: e1
|
||||
Location: 51,63
|
||||
Owner: Allies
|
||||
Actor65: e1
|
||||
Location: 53,64
|
||||
Owner: Allies
|
||||
Actor66: e1
|
||||
Location: 57,65
|
||||
Owner: Allies
|
||||
Actor77: e1
|
||||
Location: 59,64
|
||||
Owner: Allies
|
||||
Actor37: rock5
|
||||
Location: 35,43
|
||||
Owner: Neutral
|
||||
Actor67: t08
|
||||
Location: 25,44
|
||||
Owner: Neutral
|
||||
Actor109: stek
|
||||
Location: 113,32
|
||||
Owner: Soviets
|
||||
Actor102: proc
|
||||
Location: 94,28
|
||||
Owner: Soviets
|
||||
Actor103: apwr
|
||||
Location: 118,36
|
||||
Owner: Soviets
|
||||
Actor101: apwr
|
||||
Location: 115,38
|
||||
Owner: Soviets
|
||||
Actor105: silo
|
||||
Location: 35,21
|
||||
Owner: Soviets
|
||||
Actor110: fcom
|
||||
Location: 106,44
|
||||
Owner: Soviets
|
||||
Actor111: silo
|
||||
Location: 96,28
|
||||
Owner: Soviets
|
||||
Actor106: fact
|
||||
Location: 114,43
|
||||
Owner: Soviets
|
||||
Actor104: apwr
|
||||
Location: 115,35
|
||||
Owner: Soviets
|
||||
Actor91: apwr
|
||||
Location: 118,39
|
||||
Owner: Soviets
|
||||
Actor108: tsla
|
||||
Location: 95,33
|
||||
Owner: Soviets
|
||||
Actor112: ftur
|
||||
Location: 93,29
|
||||
Owner: Soviets
|
||||
Actor113: ftur
|
||||
Location: 90,33
|
||||
Owner: Soviets
|
||||
Actor114: ftur
|
||||
Location: 37,28
|
||||
Owner: Soviets
|
||||
Actor115: tsla
|
||||
Location: 40,24
|
||||
Owner: Soviets
|
||||
IronCurtain: iron
|
||||
Location: 110,40
|
||||
Owner: Soviets
|
||||
Actor117: fix
|
||||
Location: 106,34
|
||||
Owner: Soviets
|
||||
Actor118: weap
|
||||
Location: 106,29
|
||||
Owner: Soviets
|
||||
Actor119: barr
|
||||
Location: 102,30
|
||||
Owner: Soviets
|
||||
Actor136: v2rl
|
||||
Location: 91,40
|
||||
Owner: Soviets
|
||||
Facing: 90
|
||||
Actor122: afld
|
||||
Location: 116,49
|
||||
Owner: Soviets
|
||||
Actor107: hpad
|
||||
Location: 112,49
|
||||
Owner: Soviets
|
||||
Actor126: tsla
|
||||
Location: 110,27
|
||||
Owner: Soviets
|
||||
Actor124: dome
|
||||
Location: 118,46
|
||||
Owner: Soviets
|
||||
Actor125: tsla
|
||||
Location: 111,43
|
||||
Owner: Soviets
|
||||
Actor127: rock2
|
||||
Location: 103,54
|
||||
Owner: Neutral
|
||||
Actor128: rock6
|
||||
Location: 99,59
|
||||
Owner: Neutral
|
||||
Actor129: hpad
|
||||
Location: 99,28
|
||||
Owner: Soviets
|
||||
Actor130: apwr
|
||||
Location: 119,33
|
||||
Owner: Soviets
|
||||
Actor131: t08
|
||||
Location: 121,43
|
||||
Owner: Neutral
|
||||
Actor132: apwr
|
||||
Location: 116,32
|
||||
Owner: Soviets
|
||||
Actor133: oilb
|
||||
Location: 76,37
|
||||
Owner: Soviets
|
||||
Actor134: e1
|
||||
Location: 74,37
|
||||
Owner: Soviets
|
||||
Actor135: e1
|
||||
Location: 77,39
|
||||
Owner: Soviets
|
||||
Actor137: 4tnk
|
||||
Location: 105,33
|
||||
Owner: Soviets
|
||||
Facing: 100
|
||||
Actor123: afld
|
||||
Location: 119,49
|
||||
Owner: Soviets
|
||||
Actor138: 4tnk
|
||||
Location: 112,46
|
||||
Owner: Soviets
|
||||
Actor139: 3tnk
|
||||
Location: 89,32
|
||||
Owner: Soviets
|
||||
Facing: 64
|
||||
Actor140: 3tnk
|
||||
Location: 92,29
|
||||
Owner: Soviets
|
||||
Facing: 20
|
||||
Actor141: 3tnk
|
||||
Location: 36,23
|
||||
Owner: Soviets
|
||||
Actor142: e1
|
||||
Location: 40,27
|
||||
Owner: Soviets
|
||||
Actor143: e1
|
||||
Location: 49,17
|
||||
Owner: Soviets
|
||||
Actor144: e1
|
||||
Location: 113,40
|
||||
Owner: Soviets
|
||||
Actor145: e1
|
||||
Location: 102,33
|
||||
Owner: Soviets
|
||||
Actor146: rock2
|
||||
Location: 125,37
|
||||
Owner: Neutral
|
||||
Actor147: rock1
|
||||
Location: 118,54
|
||||
Owner: Neutral
|
||||
Actor154: pbox.e1
|
||||
Location: 70,77
|
||||
Owner: Allies
|
||||
Actor148: pbox.e1
|
||||
Location: 70,89
|
||||
Owner: Allies
|
||||
Actor180: pbox.e1
|
||||
Location: 83,72
|
||||
Owner: Allies
|
||||
Actor152: 1tnk
|
||||
Location: 69,85
|
||||
Owner: Allies
|
||||
Facing: 110
|
||||
Actor155: apwr
|
||||
Location: 84,84
|
||||
Owner: Allies
|
||||
ParadropEntry: waypoint
|
||||
Location: 62,126
|
||||
Owner: Neutral
|
||||
ParadropLZ: waypoint
|
||||
Location: 62,86
|
||||
Owner: Neutral
|
||||
Actor149: pbox.e1
|
||||
Location: 67,84
|
||||
Owner: Allies
|
||||
Actor156: pbox.e1
|
||||
Location: 94,91
|
||||
Owner: Allies
|
||||
Actor162: sbag
|
||||
Location: 76,70
|
||||
Owner: Allies
|
||||
Actor186: 3tnk
|
||||
Location: 107,50
|
||||
Owner: Soviets
|
||||
Facing: 80
|
||||
Actor174: tc01
|
||||
Location: 98,37
|
||||
Owner: Neutral
|
||||
Actor184: atek
|
||||
Location: 75,87
|
||||
Owner: Allies
|
||||
Actor166: sbag
|
||||
Location: 73,71
|
||||
Owner: Allies
|
||||
Actor168: sbag
|
||||
Location: 72,72
|
||||
Owner: Allies
|
||||
Actor164: sbag
|
||||
Location: 74,70
|
||||
Owner: Allies
|
||||
Actor160: agun
|
||||
Location: 83,80
|
||||
Owner: Allies
|
||||
Facing: 30
|
||||
Actor165: sbag
|
||||
Location: 73,70
|
||||
Owner: Allies
|
||||
Actor161: hpad
|
||||
Location: 74,72
|
||||
Owner: Allies
|
||||
Actor167: sbag
|
||||
Location: 73,72
|
||||
Owner: Allies
|
||||
Actor163: sbag
|
||||
Location: 75,70
|
||||
Owner: Allies
|
||||
Actor169: barr
|
||||
Location: 109,48
|
||||
Owner: Soviets
|
||||
Actor170: kenn
|
||||
Location: 104,41
|
||||
Owner: Soviets
|
||||
Actor179: gun
|
||||
Location: 87,76
|
||||
Owner: Allies
|
||||
Facing: 0
|
||||
Actor182: rock6
|
||||
Location: 96,45
|
||||
Owner: Neutral
|
||||
Actor120: gun
|
||||
Location: 77,70
|
||||
Owner: Allies
|
||||
Facing: 20
|
||||
Chronosphere: pdox
|
||||
Location: 78,91
|
||||
Owner: Allies
|
||||
Actor159: tent
|
||||
Location: 70,81
|
||||
Owner: Allies
|
||||
Actor177: dome
|
||||
Location: 76,80
|
||||
Owner: Allies
|
||||
Actor178: pbox.e1
|
||||
Location: 101,81
|
||||
Owner: Allies
|
||||
Actor181: sbag
|
||||
Location: 72,74
|
||||
Owner: Allies
|
||||
Actor157: gap
|
||||
Location: 81,92
|
||||
Owner: Allies
|
||||
Actor187: ftur
|
||||
Location: 104,47
|
||||
Owner: Soviets
|
||||
Actor176: gun
|
||||
Location: 71,74
|
||||
Owner: Allies
|
||||
Facing: 30
|
||||
Actor175: sbag
|
||||
Location: 72,73
|
||||
Owner: Allies
|
||||
Actor198: tent
|
||||
Location: 82,74
|
||||
Owner: Allies
|
||||
Actor188: ftur
|
||||
Location: 107,52
|
||||
Owner: Soviets
|
||||
Actor54: agun
|
||||
Location: 76,92
|
||||
Owner: Allies
|
||||
Facing: 150
|
||||
Actor172: apwr
|
||||
Location: 81,87
|
||||
Owner: Allies
|
||||
Actor171: gun
|
||||
Location: 68,80
|
||||
Owner: Allies
|
||||
Facing: 55
|
||||
Actor195: 2tnk
|
||||
Location: 71,78
|
||||
Owner: Allies
|
||||
Facing: 64
|
||||
Actor196: pt
|
||||
Location: 55,92
|
||||
Owner: Allies
|
||||
Facing: 160
|
||||
Actor183: rock2
|
||||
Location: 93,41
|
||||
Owner: Neutral
|
||||
Actor185: 3tnk
|
||||
Location: 105,47
|
||||
Owner: Soviets
|
||||
Actor197: dd
|
||||
Location: 30,88
|
||||
Owner: Allies
|
||||
Facing: 64
|
||||
Actor150: apwr
|
||||
Location: 81,84
|
||||
Owner: Allies
|
||||
Actor199: e1
|
||||
Location: 72,83
|
||||
Owner: Allies
|
||||
Actor200: e1
|
||||
Location: 81,73
|
||||
Owner: Allies
|
||||
Actor151: apwr
|
||||
Location: 87,87
|
||||
Owner: Allies
|
||||
Actor173: apwr
|
||||
Location: 84,87
|
||||
Owner: Allies
|
||||
Actor84: apwr
|
||||
Location: 38,9
|
||||
Owner: Soviets
|
||||
Actor96: apwr
|
||||
Location: 38,12
|
||||
Owner: Soviets
|
||||
Actor98: apwr
|
||||
Location: 34,12
|
||||
Owner: Soviets
|
||||
Actor99: apwr
|
||||
Location: 34,9
|
||||
Owner: Soviets
|
||||
Actor100: apwr
|
||||
Location: 30,12
|
||||
Owner: Soviets
|
||||
Actor189: apwr
|
||||
Location: 30,9
|
||||
Owner: Soviets
|
||||
Actor190: apwr
|
||||
Location: 26,12
|
||||
Owner: Soviets
|
||||
Actor191: apwr
|
||||
Location: 26,9
|
||||
Owner: Soviets
|
||||
Actor192: c1
|
||||
Location: 58,67
|
||||
Owner: Neutral
|
||||
Actor193: c2
|
||||
Location: 48,68
|
||||
Owner: Neutral
|
||||
Actor194: c3
|
||||
Location: 61,73
|
||||
Owner: Neutral
|
||||
Actor201: chan
|
||||
Location: 56,71
|
||||
Owner: Neutral
|
||||
Actor202: delphi
|
||||
Location: 54,67
|
||||
Owner: Neutral
|
||||
Actor204: c10
|
||||
Location: 53,73
|
||||
Owner: Neutral
|
||||
Actor205: c9
|
||||
Location: 51,65
|
||||
Owner: Neutral
|
||||
Actor206: mgg
|
||||
Location: 52,60
|
||||
Owner: Allies
|
||||
Facing: 200
|
||||
Actor207: tran.husk2
|
||||
Location: 43,80
|
||||
Owner: Allies
|
||||
Actor208: e7
|
||||
Location: 39,81
|
||||
Owner: Allies
|
||||
Facing: 64
|
||||
Actor209: e1
|
||||
Location: 41,79
|
||||
Owner: Allies
|
||||
Actor210: e1
|
||||
Location: 46,80
|
||||
Owner: Allies
|
||||
Actor211: jeep
|
||||
Location: 41,82
|
||||
Owner: Allies
|
||||
Facing: 90
|
||||
Actor212: flare
|
||||
Location: 43,79
|
||||
Owner: Neutral
|
||||
OffmapAttackerSpawn1: waypoint
|
||||
Location: 10,1
|
||||
Owner: Neutral
|
||||
OffmapAttackerSpawn2: waypoint
|
||||
Location: 84,1
|
||||
Owner: Neutral
|
||||
OffmapAttackerSpawn3: waypoint
|
||||
Location: 1,50
|
||||
Owner: Neutral
|
||||
Actor213: 2tnk
|
||||
Location: 79,70
|
||||
Owner: Allies
|
||||
Facing: 0
|
||||
Actor214: 2tnk
|
||||
Location: 80,70
|
||||
Owner: Allies
|
||||
Facing: 0
|
||||
HeavyTankWP: waypoint
|
||||
Location: 79,69
|
||||
Owner: Neutral
|
||||
Actor221: powr
|
||||
Location: 74,84
|
||||
Owner: Allies
|
||||
Actor215: 2tnk
|
||||
Location: 82,71
|
||||
Owner: Allies
|
||||
Facing: 0
|
||||
HeavyTankSpawn: waypoint
|
||||
Location: 80,50
|
||||
Owner: Neutral
|
||||
Actor216: arty
|
||||
Location: 74,71
|
||||
Owner: Allies
|
||||
Facing: 0
|
||||
MediumTankChronoSpawn: waypoint
|
||||
Location: 80,65
|
||||
Owner: Neutral
|
||||
Actor220: powr
|
||||
Location: 76,84
|
||||
Owner: Allies
|
||||
Actor219: gun
|
||||
Location: 85,70
|
||||
Owner: Allies
|
||||
Actor53: gap
|
||||
Location: 76,71
|
||||
Owner: Allies
|
||||
Mig11: waypoint
|
||||
Location: 94,1
|
||||
Owner: Neutral
|
||||
Mig12: waypoint
|
||||
Location: 68,33
|
||||
Owner: Neutral
|
||||
Mig22: waypoint
|
||||
Location: 70,35
|
||||
Owner: Neutral
|
||||
Mig13: waypoint
|
||||
Location: 41,38
|
||||
Owner: Neutral
|
||||
Mig14: waypoint
|
||||
Location: 1,26
|
||||
Owner: Neutral
|
||||
Mig23: waypoint
|
||||
Location: 41,40
|
||||
Owner: Neutral
|
||||
Mig24: waypoint
|
||||
Location: 1,28
|
||||
Owner: Neutral
|
||||
Actor227: 2tnk
|
||||
Location: 45,62
|
||||
Owner: Allies
|
||||
Facing: 0
|
||||
Actor230: e1
|
||||
Location: 64,63
|
||||
Owner: Allies
|
||||
Actor229: e1
|
||||
Location: 47,62
|
||||
Owner: Allies
|
||||
Actor228: 2tnk
|
||||
Location: 65,63
|
||||
Owner: Allies
|
||||
Facing: 0
|
||||
Mig21: waypoint
|
||||
Location: 96,3
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
World:
|
||||
-CrateDrop:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
DesertShellmapScript:
|
||||
TRAN.Husk2:
|
||||
Burns:
|
||||
Damage: 0
|
||||
V22.Gun:
|
||||
Inherits: V22
|
||||
RenderBuilding:
|
||||
Image: V22
|
||||
AutoTarget:
|
||||
Armament:
|
||||
Weapon: Dragon
|
||||
Turreted:
|
||||
AttackTurreted:
|
||||
V28.Gun:
|
||||
Inherits: V28
|
||||
RenderBuilding:
|
||||
Image: V28
|
||||
AutoTarget:
|
||||
Armament:
|
||||
Weapon: Dragon
|
||||
Turreted:
|
||||
AttackTurreted:
|
||||
APC:
|
||||
DesertShellmapAutoUnload:
|
||||
MIG:
|
||||
Plane:
|
||||
Speed: 30
|
||||
|
||||
Sequences:
|
||||
|
||||
Weapons:
|
||||
8Inch:
|
||||
Report: tank6
|
||||
2Inch:
|
||||
Range: 10
|
||||
|
||||
Voices:
|
||||
|
||||
Notifications:
|
||||
Reference in New Issue
Block a user