Tweak Ornithopter bombs

In the original,
- they were slower
- didn't accelerate
- had a shadow
- were dropped at lower rate
- played EXPLSML4.WAV

compared to bleed.
This commit is contained in:
reaperrr
2017-02-20 22:13:06 +01:00
committed by abc013
parent 447269c020
commit 4c02112cc6
2 changed files with 8 additions and 4 deletions

View File

@@ -52,10 +52,13 @@ WormJaw:
OrniBomb:
ReloadDelay: 25
Burst: 5
BurstDelay: 3
Range: 1c512
BurstDelay: 4
Range: 2c0
Projectile: GravityBomb
Image: BOMBS
Speed: 64
Acceleration: 0
Shadow: true
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 60, 30, 15, 0
@@ -72,11 +75,11 @@ OrniBomb:
harvester: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: NAPALM1.WAV
ImpactSounds: EXPLSML4.WAV
Crush:
Warhead@1Dam: SpreadDamage