Tweak Ornithopter bombs

In the original,
- they were slower
- didn't accelerate
- had a shadow
- were dropped at lower rate
- played EXPLSML4.WAV

compared to bleed.
This commit is contained in:
reaperrr
2017-02-20 22:13:06 +01:00
committed by abc013
parent 447269c020
commit 4c02112cc6
2 changed files with 8 additions and 4 deletions

View File

@@ -835,6 +835,7 @@ high_tech_factory:
Prerequisites: ~techlevel.superweapons, upgrade.hightech Prerequisites: ~techlevel.superweapons, upgrade.hightech
ChargeTime: 300 ChargeTime: 300
SquadSize: 3 SquadSize: 3
SquadOffset: -1536, 1024, 0
LongDesc: Ornithopters hit the target with bombs LongDesc: Ornithopters hit the target with bombs
UnitType: ornithopter UnitType: ornithopter
DisplayBeacon: True DisplayBeacon: True

View File

@@ -52,10 +52,13 @@ WormJaw:
OrniBomb: OrniBomb:
ReloadDelay: 25 ReloadDelay: 25
Burst: 5 Burst: 5
BurstDelay: 3 BurstDelay: 4
Range: 1c512 Range: 2c0
Projectile: GravityBomb Projectile: GravityBomb
Image: BOMBS Image: BOMBS
Speed: 64
Acceleration: 0
Shadow: true
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 320 Spread: 320
Falloff: 100, 60, 30, 15, 0 Falloff: 100, 60, 30, 15, 0
@@ -72,11 +75,11 @@ OrniBomb:
harvester: 60 harvester: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure InvalidTargets: Vehicle, Structure
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: large_explosion Explosions: large_explosion
ImpactSounds: NAPALM1.WAV ImpactSounds: EXPLSML4.WAV
Crush: Crush:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage