Let only mine layers detect enemy mines

This commit is contained in:
ScottNZ
2014-03-13 22:46:39 +13:00
parent 5a5ed657d4
commit 4c1b70e28d
2 changed files with 7 additions and 3 deletions

View File

@@ -15,6 +15,7 @@ MINP:
CloakSound:
UncloakSound:
Palette:
CloakTypes: Mine
Tooltip:
Name: Mine
ProximityCaptor:
@@ -40,6 +41,7 @@ MINV:
CloakSound:
UncloakSound:
Palette:
CloakTypes: Mine
Tooltip:
Name: Mine
ProximityCaptor:

View File

@@ -398,7 +398,7 @@ MNLY.AP:
Cost: 800
Tooltip:
Name: Minelayer
Description: Lays mines to destroy unwary enemy units.\n Unarmed
Description: Lays mines to destroy unwary enemy units.\nCan detect mines.\n Unarmed
Health:
HP: 100
Armor:
@@ -416,6 +416,7 @@ MNLY.AP:
Ammo: 3
DetectCloaked:
Range: 5
CloakTypes: Mine
RenderDetectionCircle:
MNLY.AT:
@@ -430,7 +431,7 @@ MNLY.AT:
Cost: 800
Tooltip:
Name: Minelayer
Description: Lays mines to destroy unwary enemy units.\n Unarmed
Description: Lays mines to destroy unwary enemy units.\nCan detect mines.\n Unarmed
Health:
HP: 100
Armor:
@@ -448,6 +449,7 @@ MNLY.AT:
Ammo: 3
DetectCloaked:
Range: 5
CloakTypes: Mine
RenderDetectionCircle:
TRUK:
@@ -758,4 +760,4 @@ STNK:
CloakDelay: 250
UncloakOnUnload: True
DetectCloaked:
Range: 6
Range: 6