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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -14,33 +14,33 @@ using OpenRA.Graphics;
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namespace OpenRA
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{
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[AttributeUsage( AttributeTargets.Assembly )]
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[AttributeUsage(AttributeTargets.Assembly)]
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public class RendererAttribute : Attribute
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{
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public readonly Type Type;
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public RendererAttribute( Type graphicsDeviceType )
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public RendererAttribute(Type graphicsDeviceType)
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{
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if( !typeof( IDeviceFactory ).IsAssignableFrom( graphicsDeviceType ) )
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throw new InvalidOperationException( "Incorrect type in RendererAttribute" );
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if (!typeof(IDeviceFactory).IsAssignableFrom(graphicsDeviceType))
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throw new InvalidOperationException("Incorrect type in RendererAttribute");
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Type = graphicsDeviceType;
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}
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}
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public interface IDeviceFactory
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{
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IGraphicsDevice Create( Size size, WindowMode windowMode );
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IGraphicsDevice Create(Size size, WindowMode windowMode);
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}
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public enum BlendMode { None, Alpha, Additive, Subtractive, Multiply }
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public interface IGraphicsDevice
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{
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IVertexBuffer<Vertex> CreateVertexBuffer( int length );
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ITexture CreateTexture( Bitmap bitmap );
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IVertexBuffer<Vertex> CreateVertexBuffer(int length);
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ITexture CreateTexture(Bitmap bitmap);
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ITexture CreateTexture();
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IFrameBuffer CreateFrameBuffer(Size s);
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IShader CreateShader( string name );
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IShader CreateShader(string name);
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Size WindowSize { get; }
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@@ -48,10 +48,10 @@ namespace OpenRA
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void Present();
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void PumpInput(IInputHandler inputHandler);
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void DrawPrimitives( PrimitiveType type, int firstVertex, int numVertices );
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void DrawPrimitives(PrimitiveType type, int firstVertex, int numVertices);
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void SetLineWidth( float width );
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void EnableScissor( int left, int top, int width, int height );
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void SetLineWidth(float width);
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void EnableScissor(int left, int top, int width, int height);
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void DisableScissor();
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void EnableDepthBuffer();
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@@ -65,7 +65,7 @@ namespace OpenRA
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public interface IVertexBuffer<T>
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{
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void Bind();
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void SetData( T[] vertices, int length );
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void SetData(T[] vertices, int length);
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}
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public interface IShader
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@@ -105,7 +105,7 @@ namespace OpenRA
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public struct Range<T>
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{
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public readonly T Start, End;
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public Range( T start, T end ) { Start = start; End = end; }
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public Range(T start, T end) { Start = start; End = end; }
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}
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public enum WindowMode
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