PerfText now an option
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@@ -174,12 +174,14 @@ namespace OpenRA
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buttons.Clear();
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renderer.Device.DisableScissor();
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renderer.RegularFont.DrawText( rgbaRenderer, "RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\n".F(
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Game.RenderFrame,
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Game.orderManager.FrameNumber,
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PerfHistory.items["render"].LastValue,
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PerfHistory.items["tick_time"].LastValue),
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new int2(140, 15), Color.White);
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if (Game.Settings.PerfText)
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renderer.RegularFont.DrawText( rgbaRenderer, "RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\n".F(
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Game.RenderFrame,
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Game.orderManager.FrameNumber,
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PerfHistory.items["render"].LastValue,
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PerfHistory.items["tick_time"].LastValue),
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new int2(140, 15), Color.White);
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if (Game.Settings.PerfGraph)
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PerfHistory.Render(renderer, world.WorldRenderer.lineRenderer);
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