Fix shader loading
Also remove now redundant mounting of the game directory
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@@ -218,7 +218,6 @@ namespace OpenRA
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GeoIP.Initialize();
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ModData.ModFiles.Mount(Platform.GameDir); // Needed to access shaders
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var renderers = new[] { Settings.Graphics.Renderer, "Default", null };
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foreach (var r in renderers)
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{
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