Change DamageState names

This commit is contained in:
Paul Chote
2010-07-30 21:46:41 +12:00
parent 1459ec483c
commit 4cf0610fd9
9 changed files with 21 additions and 21 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA.Render
public void Damaged(Actor self, AttackInfo e)
{
if (e.DamageState > DamageState.Half) return;
if (e.DamageState > DamageState.Heavy) return;
if (isSmoking) return;
isSmoking = true;