Merge pull request #5044 from Mailaender/better-rule-naming

Renamed old system.yaml descendened files
This commit is contained in:
Paul Chote
2014-04-06 20:23:24 +12:00
22 changed files with 110 additions and 110 deletions

View File

@@ -173,7 +173,7 @@ NEW:
Added SDL 2 as a dependency for the RPM package.
Mod / Custom map compatibility:
Altitude is no longer parsed from actor templates in maps. Specify CenterPosition instead.
system.yaml has been split into four files for all mods: system-actor.yaml, system-ai.yaml, system-player.yaml and system-world.yaml.
system.yaml has been split into four files for all mods: misc.yaml, ai.yaml, player.yaml and world.yaml.
Run `OpenRA.Utility.exe --upgrade-mod <mod> 20131223` to automatically upgrade mod rules.
Run `OpenRA.Utility.exe --upgrade-map <map path> 20131223` to automatically upgrade custom map rules.
Added a new trait Demolishable for buildings to handle the C4 demolition.

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@@ -34,10 +34,10 @@ Packages:
~transit.mix
Rules:
mods/cnc/rules/system-actors.yaml
mods/cnc/rules/system-ai.yaml
mods/cnc/rules/system-player.yaml
mods/cnc/rules/system-world.yaml
mods/cnc/rules/misc.yaml
mods/cnc/rules/ai.yaml
mods/cnc/rules/player.yaml
mods/cnc/rules/world.yaml
mods/cnc/rules/defaults.yaml
mods/cnc/rules/structures.yaml
mods/cnc/rules/infantry.yaml

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@@ -24,10 +24,10 @@ Packages:
SOUND.RS
Rules:
mods/d2k/rules/system-actors.yaml
mods/d2k/rules/system-ai.yaml
mods/d2k/rules/system-player.yaml
mods/d2k/rules/system-world.yaml
mods/d2k/rules/misc.yaml
mods/d2k/rules/ai.yaml
mods/d2k/rules/player.yaml
mods/d2k/rules/world.yaml
mods/d2k/rules/defaults.yaml
mods/d2k/rules/vehicles.yaml
mods/d2k/rules/structures.yaml

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@@ -34,17 +34,17 @@ Packages:
~movies2.mix
Rules:
mods/ra/rules/system-actors.yaml
mods/ra/rules/system-ai.yaml
mods/ra/rules/system-player.yaml
mods/ra/rules/system-world.yaml
mods/ra/rules/misc.yaml
mods/ra/rules/ai.yaml
mods/ra/rules/player.yaml
mods/ra/rules/world.yaml
mods/ra/rules/defaults.yaml
mods/ra/rules/vehicles.yaml
mods/ra/rules/husks.yaml
mods/ra/rules/structures.yaml
mods/ra/rules/infantry.yaml
mods/ra/rules/civilian.yaml
mods/ra/rules/trees.yaml
mods/ra/rules/decoration.yaml
mods/ra/rules/aircraft.yaml
mods/ra/rules/ships.yaml

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@@ -22,6 +22,12 @@ T03:
EditorTilesetFilter:
ExcludeTilesets: DESERT
T04:
Inherits: ^Tree
Building:
Footprint: __ x_
Dimensions: 2,2
T05:
Inherits: ^Tree
Building:
@@ -154,45 +160,6 @@ TC05:
EditorTilesetFilter:
ExcludeTilesets: DESERT
MINE:
Tooltip:
Name: Ore Mine
RenderBuilding:
Palette: terrain
Building:
Footprint: x
Dimensions: 1,1
AppearsOnRadar:
RadarColorFromTerrain:
Terrain: Ore
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: yes
AutoTargetIgnore:
BodyOrientation:
SeedsResource:
BelowUnits:
RAILMINE:
Tooltip:
Name: Gem Mine
RenderBuilding:
Palette: terrain
Building:
Footprint: xx
Dimensions: 2,1
AppearsOnRadar:
RadarColorFromTerrain:
Terrain: Gems
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: yes
AutoTargetIgnore:
BodyOrientation:
SeedsResource:
ResourceType: Gems
BelowUnits:
BOXES01:
Inherits: ^Tree
Tooltip:
@@ -324,12 +291,6 @@ ROCK7:
Footprint: xxxx_
Dimensions: 5,1
T04:
Inherits: ^Tree
Building:
Footprint: __ x_
Dimensions: 2,2
UTILPOL1:
Inherits: ^Tree
Tooltip:
@@ -356,50 +317,3 @@ TANKTRAP2:
Tooltip:
Name: Tank Trap
QUEE:
Tooltip:
Name: Queen Ant
Building:
Footprint: xx
Dimensions: 2,1
RenderBuilding:
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true
LAR1:
Tooltip:
Name: Ant Larva
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
Palette: terrain
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true
LAR2:
Tooltip:
Name: Ant Larvae
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
Palette: terrain
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true

View File

@@ -153,6 +153,92 @@ FLARE:
Types: Flare
BodyOrientation:
MINE:
Tooltip:
Name: Ore Mine
RenderBuilding:
Palette: terrain
Building:
Footprint: x
Dimensions: 1,1
AppearsOnRadar:
RadarColorFromTerrain:
Terrain: Ore
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: yes
AutoTargetIgnore:
BodyOrientation:
SeedsResource:
BelowUnits:
RAILMINE:
Tooltip:
Name: Gem Mine
RenderBuilding:
Palette: terrain
Building:
Footprint: xx
Dimensions: 2,1
AppearsOnRadar:
RadarColorFromTerrain:
Terrain: Gems
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: yes
AutoTargetIgnore:
BodyOrientation:
SeedsResource:
ResourceType: Gems
BelowUnits:
QUEE:
Tooltip:
Name: Queen Ant
Building:
Footprint: xx
Dimensions: 2,1
RenderBuilding:
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true
LAR1:
Tooltip:
Name: Ant Larva
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
Palette: terrain
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true
LAR2:
Tooltip:
Name: Ant Larvae
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
Palette: terrain
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true
powerproxy.parabombs:
AirstrikePower:
Icon: parabombs

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@@ -63,10 +63,10 @@ Packages:
PackageContents:
Rules:
mods/ts/rules/system-actors.yaml
mods/ts/rules/system-ai.yaml
mods/ts/rules/system-player.yaml
mods/ts/rules/system-world.yaml
mods/ts/rules/misc.yaml
mods/ts/rules/ai.yaml
mods/ts/rules/player.yaml
mods/ts/rules/world.yaml
mods/ts/rules/aircraft.yaml
mods/ts/rules/defaults.yaml
mods/ts/rules/infantry.yaml