D2k weapon changes to reload, burst and range
This commit is contained in:
@@ -1,6 +1,6 @@
|
|||||||
LMG:
|
LMG:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 30
|
||||||
Range: 5c0
|
Range: 2c512
|
||||||
Report: MGUN2.WAV
|
Report: MGUN2.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c256
|
Speed: 1c256
|
||||||
@@ -21,10 +21,9 @@ LMG:
|
|||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
Bazooka:
|
Bazooka:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 40
|
||||||
Range: 5c0
|
Range: 3c0
|
||||||
MinRange: 0c512
|
Report: ROCKET1.WAV
|
||||||
Report: BAZOOK1.WAV
|
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 160
|
Speed: 160
|
||||||
@@ -54,8 +53,8 @@ Bazooka:
|
|||||||
ImpactSound: EXPLSML1.WAV
|
ImpactSound: EXPLSML1.WAV
|
||||||
|
|
||||||
Fremen_S:
|
Fremen_S:
|
||||||
ReloadDelay: 100
|
ReloadDelay: 40
|
||||||
Range: 8c512
|
Range: 2c512
|
||||||
Report: FREMODD1.WAV
|
Report: FREMODD1.WAV
|
||||||
ValidTargets: Ground, Infantry
|
ValidTargets: Ground, Infantry
|
||||||
InvalidTargets: Vehicle, Structure, Wall
|
InvalidTargets: Vehicle, Structure, Wall
|
||||||
@@ -72,9 +71,9 @@ Fremen_S:
|
|||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||||
|
|
||||||
M_LMG:
|
M_LMG:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 40
|
||||||
Range: 5c768
|
Range: 2c512
|
||||||
Report: VULCAN.AUD
|
Report: MGUN2.WAV
|
||||||
InvalidTargets: Structure
|
InvalidTargets: Structure
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c256
|
Speed: 1c256
|
||||||
@@ -94,9 +93,8 @@ M_LMG:
|
|||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
M_HMG:
|
M_HMG:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 40
|
||||||
Range: 5c0
|
Range: 3c512
|
||||||
MinRange: 1c0
|
|
||||||
Report: 20MMGUN1.WAV
|
Report: 20MMGUN1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c256
|
Speed: 1c256
|
||||||
@@ -114,9 +112,9 @@ M_HMG:
|
|||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
Fremen_L:
|
Fremen_L:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 40
|
||||||
Delay: 5
|
Delay: 5
|
||||||
Range: 5c512
|
Range: 3c512
|
||||||
Report: BAZOOK2.WAV
|
Report: BAZOOK2.WAV
|
||||||
InvalidTargets: Infantry
|
InvalidTargets: Infantry
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -141,10 +139,8 @@ Fremen_L:
|
|||||||
ImpactSound: EXPLLG5.WAV
|
ImpactSound: EXPLLG5.WAV
|
||||||
|
|
||||||
HMG:
|
HMG:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 20
|
||||||
Range: 5c0
|
Range: 3c0
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 5
|
|
||||||
Report: 20MMGUN1.WAV
|
Report: 20MMGUN1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c256
|
Speed: 1c256
|
||||||
@@ -165,10 +161,8 @@ HMG:
|
|||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
HMGo:
|
HMGo:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 18
|
||||||
Range: 5c0
|
Range: 3c0
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 5
|
|
||||||
Report: 20MMGUN1.WAV
|
Report: 20MMGUN1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c256
|
Speed: 1c256
|
||||||
@@ -189,10 +183,8 @@ HMGo:
|
|||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
Rocket:
|
Rocket:
|
||||||
ReloadDelay: 40
|
ReloadDelay: 30
|
||||||
Burst: 2
|
Range: 3c512
|
||||||
BurstDelay: 25
|
|
||||||
Range: 7c0
|
|
||||||
Report: ROCKET1.WAV
|
Report: ROCKET1.WAV
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
@@ -224,7 +216,7 @@ Rocket:
|
|||||||
|
|
||||||
110mm_Gun:
|
110mm_Gun:
|
||||||
ReloadDelay: 35
|
ReloadDelay: 35
|
||||||
Range: 7c0
|
Range: 5c0
|
||||||
Report: TURRET1.WAV
|
Report: TURRET1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 704
|
Speed: 704
|
||||||
@@ -248,13 +240,11 @@ Rocket:
|
|||||||
ImpactSound: EXPLSML4.WAV
|
ImpactSound: EXPLSML4.WAV
|
||||||
|
|
||||||
TowerMissile:
|
TowerMissile:
|
||||||
ReloadDelay: 35
|
ReloadDelay: 60
|
||||||
Range: 7c768
|
Range: 5c512
|
||||||
MinRange: 1c0
|
MinRange: 1c0
|
||||||
Report: ROCKET1.WAV
|
Report: ROCKET1.WAV
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 15
|
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Blockable: false
|
Blockable: false
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
@@ -283,7 +273,7 @@ TowerMissile:
|
|||||||
|
|
||||||
80mm_A:
|
80mm_A:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 5c768
|
Range: 4c0
|
||||||
Report: MEDTANK1.WAV
|
Report: MEDTANK1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 640
|
Speed: 640
|
||||||
@@ -305,8 +295,8 @@ TowerMissile:
|
|||||||
ImpactSound: EXPLSML4.WAV
|
ImpactSound: EXPLSML4.WAV
|
||||||
|
|
||||||
80mm_H:
|
80mm_H:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 55
|
||||||
Range: 7c0
|
Range: 4c0
|
||||||
Report: MEDTANK1.WAV
|
Report: MEDTANK1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 704
|
Speed: 704
|
||||||
@@ -328,8 +318,8 @@ TowerMissile:
|
|||||||
ImpactSound: EXPLSML4.WAV
|
ImpactSound: EXPLSML4.WAV
|
||||||
|
|
||||||
80mm_O:
|
80mm_O:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 45
|
||||||
Range: 5c768
|
Range: 4c0
|
||||||
Report: MEDTANK1.WAV
|
Report: MEDTANK1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 704
|
Speed: 704
|
||||||
@@ -351,8 +341,8 @@ TowerMissile:
|
|||||||
ImpactSound: EXPLSML4.WAV
|
ImpactSound: EXPLSML4.WAV
|
||||||
|
|
||||||
DevBullet:
|
DevBullet:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 75
|
||||||
Range: 5c0
|
Range: 4c0
|
||||||
Report: TANKHVY1.WAV
|
Report: TANKHVY1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 640
|
Speed: 640
|
||||||
@@ -373,11 +363,8 @@ DevBullet:
|
|||||||
Explosion: shockwave
|
Explosion: shockwave
|
||||||
|
|
||||||
227mm:
|
227mm:
|
||||||
ReloadDelay: 100
|
ReloadDelay: 115
|
||||||
Range: 10c0
|
Range: 6c0
|
||||||
MinRange: 4c0
|
|
||||||
Burst: 4
|
|
||||||
BurstDelay: 15
|
|
||||||
Report: MISSLE1.WAV
|
Report: MISSLE1.WAV
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -407,8 +394,8 @@ DevBullet:
|
|||||||
ImpactSound: EXPLMD3.WAV
|
ImpactSound: EXPLMD3.WAV
|
||||||
|
|
||||||
DeviatorMissile:
|
DeviatorMissile:
|
||||||
ReloadDelay: 120
|
ReloadDelay: 160
|
||||||
Range: 8c0
|
Range: 5c0
|
||||||
Report: MISSLE1.WAV
|
Report: MISSLE1.WAV
|
||||||
InvalidTargets: Infantry, Structure
|
InvalidTargets: Infantry, Structure
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -439,9 +426,8 @@ DeviatorMissile:
|
|||||||
Duration: 750
|
Duration: 750
|
||||||
|
|
||||||
155mm:
|
155mm:
|
||||||
ReloadDelay: 75
|
ReloadDelay: 80
|
||||||
Range: 8c0
|
Range: 5c512
|
||||||
MinRange: 2c0
|
|
||||||
Report: MORTAR1.WAV
|
Report: MORTAR1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 256
|
Speed: 256
|
||||||
@@ -468,8 +454,8 @@ DeviatorMissile:
|
|||||||
ImpactSound: EXPLLG3.WAV
|
ImpactSound: EXPLLG3.WAV
|
||||||
|
|
||||||
Sound:
|
Sound:
|
||||||
ReloadDelay: 100
|
ReloadDelay: 90
|
||||||
Range: 8c512
|
Range: 5c0
|
||||||
Report: SONIC1.WAV
|
Report: SONIC1.WAV
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
BeamWidth: 2
|
BeamWidth: 2
|
||||||
@@ -500,15 +486,17 @@ Heal:
|
|||||||
|
|
||||||
WormJaw:
|
WormJaw:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 3c0
|
|
||||||
InvalidTargets: Structure
|
InvalidTargets: Structure
|
||||||
|
Range: 1c512
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 160
|
Spread: 160
|
||||||
Damage: 100
|
Damage: 100
|
||||||
InvalidTargets: Structure
|
InvalidTargets: Structure
|
||||||
|
|
||||||
OrniBomb:
|
OrniBomb:
|
||||||
ReloadDelay: 2
|
ReloadDelay: 25
|
||||||
|
Burst: 5
|
||||||
|
BurstDelay: 3
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBS
|
Image: BOMBS
|
||||||
@@ -635,9 +623,8 @@ UnitExplodeLarge:
|
|||||||
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
|
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
|
||||||
|
|
||||||
grenade:
|
grenade:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 50
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report:
|
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 204
|
Speed: 204
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -667,7 +654,6 @@ Weathering:
|
|||||||
Shrapnel:
|
Shrapnel:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report:
|
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 50, 125
|
Speed: 50, 125
|
||||||
Blockable: false
|
Blockable: false
|
||||||
|
|||||||
Reference in New Issue
Block a user