D2k weapon changes to reload, burst and range
This commit is contained in:
@@ -1,6 +1,6 @@
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LMG:
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ReloadDelay: 20
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Range: 5c0
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ReloadDelay: 30
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Range: 2c512
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Report: MGUN2.WAV
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Projectile: Bullet
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Speed: 1c256
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@@ -21,10 +21,9 @@ LMG:
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Explosion: piffs
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Bazooka:
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ReloadDelay: 50
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Range: 5c0
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MinRange: 0c512
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Report: BAZOOK1.WAV
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ReloadDelay: 40
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Range: 3c0
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Report: ROCKET1.WAV
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ValidTargets: Ground
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Projectile: Missile
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Speed: 160
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@@ -54,8 +53,8 @@ Bazooka:
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ImpactSound: EXPLSML1.WAV
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Fremen_S:
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ReloadDelay: 100
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Range: 8c512
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ReloadDelay: 40
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Range: 2c512
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Report: FREMODD1.WAV
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ValidTargets: Ground, Infantry
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InvalidTargets: Vehicle, Structure, Wall
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@@ -72,9 +71,9 @@ Fremen_S:
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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M_LMG:
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ReloadDelay: 30
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Range: 5c768
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Report: VULCAN.AUD
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ReloadDelay: 40
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Range: 2c512
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Report: MGUN2.WAV
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InvalidTargets: Structure
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Projectile: Bullet
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Speed: 1c256
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@@ -94,9 +93,8 @@ M_LMG:
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Explosion: piffs
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M_HMG:
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ReloadDelay: 10
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Range: 5c0
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MinRange: 1c0
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ReloadDelay: 40
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Range: 3c512
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Report: 20MMGUN1.WAV
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Projectile: Bullet
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Speed: 1c256
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@@ -114,9 +112,9 @@ M_HMG:
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Explosion: piffs
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Fremen_L:
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ReloadDelay: 60
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ReloadDelay: 40
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Delay: 5
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Range: 5c512
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Range: 3c512
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Report: BAZOOK2.WAV
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InvalidTargets: Infantry
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Projectile: Bullet
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@@ -141,10 +139,8 @@ Fremen_L:
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ImpactSound: EXPLLG5.WAV
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HMG:
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ReloadDelay: 30
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Range: 5c0
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Burst: 2
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BurstDelay: 5
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ReloadDelay: 20
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Range: 3c0
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Report: 20MMGUN1.WAV
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Projectile: Bullet
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Speed: 1c256
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@@ -165,10 +161,8 @@ HMG:
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Explosion: piffs
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HMGo:
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ReloadDelay: 30
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Range: 5c0
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Burst: 2
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BurstDelay: 5
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ReloadDelay: 18
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Range: 3c0
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Report: 20MMGUN1.WAV
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Projectile: Bullet
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Speed: 1c256
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@@ -189,10 +183,8 @@ HMGo:
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Explosion: piffs
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Rocket:
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ReloadDelay: 40
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Burst: 2
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BurstDelay: 25
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Range: 7c0
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ReloadDelay: 30
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Range: 3c512
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Report: ROCKET1.WAV
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ValidTargets: Ground, Air
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Projectile: Missile
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@@ -224,7 +216,7 @@ Rocket:
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110mm_Gun:
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ReloadDelay: 35
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Range: 7c0
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Range: 5c0
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Report: TURRET1.WAV
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Projectile: Bullet
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Speed: 704
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@@ -248,13 +240,11 @@ Rocket:
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ImpactSound: EXPLSML4.WAV
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TowerMissile:
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ReloadDelay: 35
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Range: 7c768
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ReloadDelay: 60
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Range: 5c512
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MinRange: 1c0
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Report: ROCKET1.WAV
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ValidTargets: Ground, Air
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Burst: 2
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BurstDelay: 15
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Projectile: Bullet
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Blockable: false
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Shadow: yes
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@@ -283,7 +273,7 @@ TowerMissile:
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80mm_A:
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ReloadDelay: 50
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Range: 5c768
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Range: 4c0
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Report: MEDTANK1.WAV
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Projectile: Bullet
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Speed: 640
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@@ -305,8 +295,8 @@ TowerMissile:
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ImpactSound: EXPLSML4.WAV
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80mm_H:
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ReloadDelay: 50
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Range: 7c0
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ReloadDelay: 55
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Range: 4c0
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Report: MEDTANK1.WAV
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Projectile: Bullet
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Speed: 704
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@@ -328,8 +318,8 @@ TowerMissile:
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ImpactSound: EXPLSML4.WAV
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80mm_O:
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ReloadDelay: 50
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Range: 5c768
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ReloadDelay: 45
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Range: 4c0
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Report: MEDTANK1.WAV
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Projectile: Bullet
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Speed: 704
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@@ -351,8 +341,8 @@ TowerMissile:
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ImpactSound: EXPLSML4.WAV
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DevBullet:
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ReloadDelay: 50
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Range: 5c0
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ReloadDelay: 75
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Range: 4c0
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Report: TANKHVY1.WAV
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Projectile: Bullet
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Speed: 640
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@@ -373,11 +363,8 @@ DevBullet:
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Explosion: shockwave
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227mm:
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ReloadDelay: 100
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Range: 10c0
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MinRange: 4c0
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Burst: 4
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BurstDelay: 15
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ReloadDelay: 115
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Range: 6c0
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Report: MISSLE1.WAV
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ValidTargets: Ground
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Projectile: Bullet
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@@ -407,8 +394,8 @@ DevBullet:
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ImpactSound: EXPLMD3.WAV
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DeviatorMissile:
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ReloadDelay: 120
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Range: 8c0
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ReloadDelay: 160
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Range: 5c0
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Report: MISSLE1.WAV
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InvalidTargets: Infantry, Structure
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Projectile: Bullet
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@@ -439,9 +426,8 @@ DeviatorMissile:
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Duration: 750
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155mm:
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ReloadDelay: 75
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Range: 8c0
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MinRange: 2c0
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ReloadDelay: 80
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Range: 5c512
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Report: MORTAR1.WAV
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Projectile: Bullet
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Speed: 256
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@@ -468,8 +454,8 @@ DeviatorMissile:
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ImpactSound: EXPLLG3.WAV
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Sound:
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ReloadDelay: 100
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Range: 8c512
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ReloadDelay: 90
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Range: 5c0
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Report: SONIC1.WAV
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Projectile: LaserZap
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BeamWidth: 2
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@@ -500,15 +486,17 @@ Heal:
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WormJaw:
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ReloadDelay: 10
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Range: 3c0
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InvalidTargets: Structure
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Range: 1c512
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Warhead@1Dam: SpreadDamage
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Spread: 160
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Damage: 100
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InvalidTargets: Structure
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OrniBomb:
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ReloadDelay: 2
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ReloadDelay: 25
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Burst: 5
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BurstDelay: 3
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Range: 3c0
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Projectile: GravityBomb
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Image: BOMBS
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@@ -635,9 +623,8 @@ UnitExplodeLarge:
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ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
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grenade:
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ReloadDelay: 60
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ReloadDelay: 50
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Range: 4c0
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Report:
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Projectile: Bullet
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Speed: 204
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Blockable: false
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@@ -667,7 +654,6 @@ Weathering:
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Shrapnel:
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ReloadDelay: 60
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Range: 4c0
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Report:
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Projectile: Bullet
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Speed: 50, 125
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Blockable: false
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