Fix RCS1061
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@@ -34,14 +34,11 @@ namespace OpenRA.Mods.Common.Traits
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return;
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var rb = self.TraitOrDefault<RepairableBuilding>();
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if (rb != null)
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if (rb != null && e.DamageState > DamageState.Light && e.PreviousDamageState <= DamageState.Light && !rb.RepairActive)
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{
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if (e.DamageState > DamageState.Light && e.PreviousDamageState <= DamageState.Light && !rb.RepairActive)
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{
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AIUtils.BotDebug("{0} noticed damage {1} {2}->{3}, repairing.",
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self.Owner, self, e.PreviousDamageState, e.DamageState);
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bot.QueueOrder(new Order("RepairBuilding", self.Owner.PlayerActor, Target.FromActor(self), false));
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}
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AIUtils.BotDebug("{0} noticed damage {1} {2}->{3}, repairing.",
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self.Owner, self, e.PreviousDamageState, e.DamageState);
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bot.QueueOrder(new Order("RepairBuilding", self.Owner.PlayerActor, Target.FromActor(self), false));
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}
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}
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}
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