Move AvailableMaps into ModData
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@@ -48,40 +48,18 @@ namespace OpenRA
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static int2 clientSize;
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static string mapName;
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public static Session LobbyInfo = new Session();
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static bool packageChangePending;
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static bool mapChangePending;
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public static Dictionary<string, MapStub> AvailableMaps;
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// TODO: Do this nicer
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static Dictionary<string, MapStub> FindMaps(string[] mods)
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{
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var paths = new[] { "maps/" }.Concat(mods.Select(m => "mods/" + m + "/maps/"))
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.Where(p => Directory.Exists(p))
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.SelectMany(p => Directory.GetDirectories(p)).ToList();
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return paths.Select(p => new MapStub(new Folder(p))).ToDictionary(m => m.Uid);
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}
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static void ChangeMods()
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{
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AvailableMaps = FindMaps(LobbyInfo.GlobalSettings.Mods);
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modData = new ModData( LobbyInfo.GlobalSettings.Mods );
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ChromeProvider.Initialize( modData.Manifest.Chrome );
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}
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static void LoadMap(string mapName)
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{
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Timer.Time("----LoadMap");
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modData = new ModData( LobbyInfo.GlobalSettings.Mods );
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Timer.Time("manifest: {0}");
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if (!Game.AvailableMaps.ContainsKey(mapName))
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if (!modData.AvailableMaps.ContainsKey(mapName))
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throw new InvalidDataException("Cannot find map with Uid {0}".F(mapName));
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var map = new Map(Game.AvailableMaps[mapName].Package);
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var map = new Map(modData.AvailableMaps[mapName].Package);
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viewport = new Viewport(clientSize, map.TopLeft, map.BottomRight, Renderer);
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world = null; // trying to access the old world will NRE, rather than silently doing it wrong.
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@@ -153,14 +131,6 @@ namespace OpenRA
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static void Tick()
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{
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if (packageChangePending)
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{
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// TODO: Only do this on mod change
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ChangeMods();
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packageChangePending = false;
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return;
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}
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if (mapChangePending)
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{
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mapName = LobbyInfo.GlobalSettings.Map;
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@@ -224,8 +194,6 @@ namespace OpenRA
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internal static void SyncLobbyInfo(string data)
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{
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var oldLobbyInfo = LobbyInfo;
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var session = new Session();
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session.GlobalSettings.Mods = Settings.InitialMods;
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@@ -265,13 +233,6 @@ namespace OpenRA
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if (mapName != LobbyInfo.GlobalSettings.Map)
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mapChangePending = true;
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if (string.Join(",", oldLobbyInfo.GlobalSettings.Mods)
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!= string.Join(",", LobbyInfo.GlobalSettings.Mods))
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{
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Debug("Mods list changed, reloading: {0}".F(string.Join(",", LobbyInfo.GlobalSettings.Mods)));
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packageChangePending = true;
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}
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LobbyInfoChanged();
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}
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@@ -386,8 +347,6 @@ namespace OpenRA
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PerfHistory.items["text"].hasNormalTick = false;
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PerfHistory.items["cursor"].hasNormalTick = false;
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ChangeMods();
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Renderer = new Renderer();
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clientSize = new int2(Renderer.Resolution);
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@@ -4,6 +4,7 @@ using System.Linq;
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using System.Text;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using System.IO;
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namespace OpenRA
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{
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@@ -13,6 +14,7 @@ namespace OpenRA
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public readonly ObjectCreator ObjectCreator;
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public readonly SheetBuilder SheetBuilder;
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public readonly CursorSheetBuilder CursorSheetBuilder;
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public readonly Dictionary<string, MapStub> AvailableMaps;
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public ModData( params string[] mods )
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{
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@@ -21,6 +23,20 @@ namespace OpenRA
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FileSystem.LoadFromManifest( Manifest );
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SheetBuilder = new SheetBuilder( TextureChannel.Red );
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CursorSheetBuilder = new CursorSheetBuilder( this );
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ChromeProvider.Initialize( Manifest.Chrome );
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AvailableMaps = FindMaps( mods );
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}
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// TODO: Do this nicer
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static Dictionary<string, MapStub> FindMaps(string[] mods)
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{
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var paths = new[] { "maps/" }.Concat(mods.Select(m => "mods/" + m + "/maps/"))
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.Where(p => Directory.Exists(p))
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.SelectMany(p => Directory.GetDirectories(p)).ToList();
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return paths.Select(p => new MapStub(new Folder(p))).ToDictionary(m => m.Uid);
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}
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}
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}
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@@ -33,10 +33,10 @@ namespace OpenRA.Widgets.Delegates
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r.OpenWindow("SERVER_LOBBY");
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// TODO: Get this from a map chooser
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string map = Game.AvailableMaps.Keys.FirstOrDefault();
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string map = Game.modData.AvailableMaps.Keys.FirstOrDefault();
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// TODO: Get this from a mod chooser
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var mods = Game.Settings.InitialMods;
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var mods = Game.LobbyInfo.GlobalSettings.Mods;
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Game.Settings.LastServerTitle = cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text;
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Game.Settings.ListenPort = int.Parse(cs.GetWidget<TextFieldWidget>("LISTEN_PORT").Text);
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@@ -209,7 +209,7 @@ namespace OpenRA.Widgets.Delegates
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{
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if (MapUid == Game.LobbyInfo.GlobalSettings.Map) return;
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MapUid = Game.LobbyInfo.GlobalSettings.Map;
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Map = Game.AvailableMaps[MapUid];
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Map = Game.modData.AvailableMaps[MapUid];
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}
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@@ -45,7 +45,7 @@ namespace OpenRA.Widgets.Delegates
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var itemTemplate = ml.GetWidget<LabelWidget>("MAP_TEMPLATE");
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int offset = itemTemplate.Bounds.Y;
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foreach (var kv in Game.AvailableMaps)
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foreach (var kv in Game.modData.AvailableMaps)
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{
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var map = kv.Value;
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if (!map.Selectable)
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@@ -72,9 +72,9 @@ namespace OpenRA.Widgets.Delegates
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// Set the default selected map
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var uid = uidobj as string;
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if (uid != null)
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Map = Game.AvailableMaps[uid];
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Map = Game.modData.AvailableMaps[uid];
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else
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Map = Game.AvailableMaps.FirstOrDefault().Value;
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Map = Game.modData.AvailableMaps.FirstOrDefault().Value;
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}
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}
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}
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@@ -150,8 +150,8 @@ namespace OpenRA.Widgets.Delegates
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MapStub CurrentMap()
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{
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return (currentServer == null || !Game.AvailableMaps.ContainsKey(currentServer.Map))
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? null : Game.AvailableMaps[currentServer.Map];
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return (currentServer == null || !Game.modData.AvailableMaps.ContainsKey(currentServer.Map))
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? null : Game.modData.AvailableMaps[currentServer.Map];
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}
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void RefreshServerList(IEnumerable<GameServer> games)
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