Expose player names to localization.

This commit is contained in:
Matthias Mailänder
2024-07-30 21:23:13 +02:00
committed by Gustas
parent 9a46f3053a
commit 4e5556dccc
39 changed files with 203 additions and 77 deletions

View File

@@ -19,6 +19,9 @@ namespace OpenRA
{ {
public class GameInformation public class GameInformation
{ {
[TranslationReference("name", "number")]
const string EnumeratedBotName = "enumerated-bot-name";
public string Mod; public string Mod;
public string Version; public string Version;
@@ -118,6 +121,7 @@ namespace OpenRA
Name = runtimePlayer.PlayerName, Name = runtimePlayer.PlayerName,
IsHuman = !runtimePlayer.IsBot, IsHuman = !runtimePlayer.IsBot,
IsBot = runtimePlayer.IsBot, IsBot = runtimePlayer.IsBot,
BotType = runtimePlayer.BotType,
FactionName = runtimePlayer.Faction.Name, FactionName = runtimePlayer.Faction.Name,
FactionId = runtimePlayer.Faction.InternalName, FactionId = runtimePlayer.Faction.InternalName,
DisplayFactionName = runtimePlayer.DisplayFaction.Name, DisplayFactionName = runtimePlayer.DisplayFaction.Name,
@@ -143,6 +147,20 @@ namespace OpenRA
return player; return player;
} }
public string ResolvedPlayerName(Player player)
{
if (player.IsBot)
{
var number = Players.Where(p => p.BotType == player.BotType).ToList().IndexOf(player) + 1;
return TranslationProvider.GetString(EnumeratedBotName,
Translation.Arguments(
"name", TranslationProvider.GetString(player.Name),
"number", number));
}
return player.Name;
}
public class Player public class Player
{ {
#region Start-up information #region Start-up information
@@ -153,6 +171,7 @@ namespace OpenRA
public string Name; public string Name;
public bool IsHuman; public bool IsHuman;
public bool IsBot; public bool IsBot;
public string BotType;
/// <summary>The faction's display name.</summary> /// <summary>The faction's display name.</summary>
public string FactionName; public string FactionName;

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@@ -465,7 +465,7 @@ namespace OpenRA
public override string ToString() public override string ToString()
{ {
return $"OrderString: \"{OrderString}\" \n\t Type: \"{Type}\". \n\t Subject: \"{Subject}\". \n\t Target: \"{Target}\"." + return $"OrderString: \"{OrderString}\" \n\t Type: \"{Type}\". \n\t Subject: \"{Subject}\". \n\t Target: \"{Target}\"." +
$"\n\t TargetString: \"{TargetString}\".\n\t IsImmediate: {IsImmediate}.\n\t Player(PlayerName): {Player?.PlayerName}\n"; $"\n\t TargetString: \"{TargetString}\".\n\t IsImmediate: {IsImmediate}.\n\t Player(PlayerName): {Player?.ResolvedPlayerName}\n";
} }
} }
} }

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@@ -38,6 +38,9 @@ namespace OpenRA
public class Player : IScriptBindable, IScriptNotifyBind, ILuaTableBinding, ILuaEqualityBinding, ILuaToStringBinding public class Player : IScriptBindable, IScriptNotifyBind, ILuaTableBinding, ILuaEqualityBinding, ILuaToStringBinding
{ {
[TranslationReference("name", "number")]
const string EnumeratedBotName = "enumerated-bot-name";
public readonly Actor PlayerActor; public readonly Actor PlayerActor;
public readonly string PlayerName; public readonly string PlayerName;
public readonly string InternalName; public readonly string InternalName;
@@ -80,6 +83,9 @@ namespace OpenRA
readonly IUnlocksRenderPlayer[] unlockRenderPlayer; readonly IUnlocksRenderPlayer[] unlockRenderPlayer;
readonly INotifyPlayerDisconnected[] notifyDisconnected; readonly INotifyPlayerDisconnected[] notifyDisconnected;
readonly IReadOnlyCollection<IBotInfo> botInfos;
string resolvedPlayerName;
// Each player is identified with a unique bit in the set // Each player is identified with a unique bit in the set
// Cache masks for the player's index and ally/enemy player indices for performance. // Cache masks for the player's index and ally/enemy player indices for performance.
public LongBitSet<PlayerBitMask> PlayerMask; public LongBitSet<PlayerBitMask> PlayerMask;
@@ -97,6 +103,16 @@ namespace OpenRA
} }
} }
/// <summary>The chosen player name including localized and enumerated bot names.</summary>
public string ResolvedPlayerName
{
get
{
resolvedPlayerName ??= ResolvePlayerName();
return resolvedPlayerName;
}
}
public static FactionInfo ResolveFaction( public static FactionInfo ResolveFaction(
string factionName, IEnumerable<FactionInfo> factionInfos, MersenneTwister playerRandom, bool requireSelectable = true) string factionName, IEnumerable<FactionInfo> factionInfos, MersenneTwister playerRandom, bool requireSelectable = true)
{ {
@@ -133,18 +149,6 @@ namespace OpenRA
return factions.FirstOrDefault(f => f.InternalName == factionName) ?? factions.First(); return factions.FirstOrDefault(f => f.InternalName == factionName) ?? factions.First();
} }
public static string ResolvePlayerName(Session.Client client, IEnumerable<Session.Client> clients, IEnumerable<IBotInfo> botInfos)
{
if (client.Bot != null)
{
var botInfo = botInfos.First(b => b.Type == client.Bot);
var botsOfSameType = clients.Where(c => c.Bot == client.Bot).ToArray();
return botsOfSameType.Length == 1 ? botInfo.Name : $"{botInfo.Name} {botsOfSameType.IndexOf(client) + 1}";
}
return client.Name;
}
public Player(World world, Session.Client client, PlayerReference pr, MersenneTwister playerRandom) public Player(World world, Session.Client client, PlayerReference pr, MersenneTwister playerRandom)
{ {
World = world; World = world;
@@ -152,6 +156,7 @@ namespace OpenRA
PlayerReference = pr; PlayerReference = pr;
inMissionMap = world.Map.Visibility.HasFlag(MapVisibility.MissionSelector); inMissionMap = world.Map.Visibility.HasFlag(MapVisibility.MissionSelector);
botInfos = World.Map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>();
// Real player or host-created bot // Real player or host-created bot
if (client != null) if (client != null)
@@ -159,7 +164,7 @@ namespace OpenRA
ClientIndex = client.Index; ClientIndex = client.Index;
color = client.Color; color = client.Color;
Color = color; Color = color;
PlayerName = ResolvePlayerName(client, world.LobbyInfo.Clients, world.Map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>()); PlayerName = client.Name;
BotType = client.Bot; BotType = client.Bot;
Faction = ResolveFaction(world, client.Faction, playerRandom, !pr.LockFaction); Faction = ResolveFaction(world, client.Faction, playerRandom, !pr.LockFaction);
@@ -224,7 +229,21 @@ namespace OpenRA
public override string ToString() public override string ToString()
{ {
return $"{PlayerName} ({ClientIndex})"; return $"{ResolvedPlayerName} ({ClientIndex})";
}
string ResolvePlayerName()
{
if (IsBot)
{
var botInfo = botInfos.First(b => b.Type == BotType);
var botsOfSameType = World.Players.Where(c => c.BotType == BotType).ToArray();
return TranslationProvider.GetString(EnumeratedBotName,
Translation.Arguments("name", TranslationProvider.GetString(botInfo.Name),
"number", botsOfSameType.IndexOf(this) + 1));
}
return PlayerName;
} }
public PlayerRelationship RelationshipWith(Player other) public PlayerRelationship RelationshipWith(Player other)
@@ -310,7 +329,7 @@ namespace OpenRA
public LuaValue ToString(LuaRuntime runtime) public LuaValue ToString(LuaRuntime runtime)
{ {
return $"Player ({PlayerName})"; return $"Player ({ResolvedPlayerName})";
} }
#endregion #endregion

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@@ -16,9 +16,9 @@ namespace OpenRA.Scripting
readonly Player player; readonly Player player;
protected override string DuplicateKeyError(string memberName) => protected override string DuplicateKeyError(string memberName) =>
$"Player '{player.PlayerName}' defines the command '{memberName}' on multiple traits"; $"Player '{player.ResolvedPlayerName}' defines the command '{memberName}' on multiple traits";
protected override string MemberNotFoundError(string memberName) => protected override string MemberNotFoundError(string memberName) =>
$"Player '{player.PlayerName}' does not define a property '{memberName}'"; $"Player '{player.ResolvedPlayerName}' does not define a property '{memberName}'";
public ScriptPlayerInterface(ScriptContext context, Player player) public ScriptPlayerInterface(ScriptContext context, Player player)
: base(context) : base(context)

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@@ -1323,7 +1323,7 @@ namespace OpenRA.Server
foreach (var cmpi in Map.WorldActorInfo.TraitInfos<ICreatePlayersInfo>()) foreach (var cmpi in Map.WorldActorInfo.TraitInfos<ICreatePlayersInfo>())
cmpi.CreateServerPlayers(Map, LobbyInfo, worldPlayers, playerRandom); cmpi.CreateServerPlayers(Map, LobbyInfo, worldPlayers, playerRandom);
gameInfo = new GameInformation gameInfo = new GameInformation()
{ {
Mod = Game.ModData.Manifest.Id, Mod = Game.ModData.Manifest.Id,
Version = Game.ModData.Manifest.Metadata.Version, Version = Game.ModData.Manifest.Metadata.Version,

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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Scripting
public string InternalName => Player.InternalName; public string InternalName => Player.InternalName;
[Desc("The player's name.")] [Desc("The player's name.")]
public string Name => Player.PlayerName; public string Name => Player.ResolvedPlayerName;
[Desc("The player's color.")] [Desc("The player's color.")]
public Color Color => Player.GetColor(Player); public Color Color => Player.GetColor(Player);

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@@ -83,14 +83,14 @@ namespace OpenRA.Mods.Common.Traits
{ {
if (powerDecision == null) if (powerDecision == null)
{ {
AIUtils.BotDebug("{0} couldn't find powerDecision for {1}", player.PlayerName, sp.Info.OrderName); AIUtils.BotDebug($"{player.ResolvedPlayerName} couldn't find powerDecision for {sp.Info.OrderName}");
continue; continue;
} }
var attackLocation = FindCoarseAttackLocationToSupportPower(sp); var attackLocation = FindCoarseAttackLocationToSupportPower(sp);
if (attackLocation == null) if (attackLocation == null)
{ {
AIUtils.BotDebug("{0} can't find suitable coarse attack location for support power {1}. Delaying rescan.", player.PlayerName, sp.Info.OrderName); AIUtils.BotDebug($"{player.ResolvedPlayerName} can't find suitable coarse attack location for support power {sp.Info.OrderName}. Delaying rescan.");
waitingPowers[sp] += powerDecision.GetNextScanTime(world); waitingPowers[sp] += powerDecision.GetNextScanTime(world);
continue; continue;
@@ -100,14 +100,14 @@ namespace OpenRA.Mods.Common.Traits
attackLocation = FindFineAttackLocationToSupportPower(sp, (CPos)attackLocation); attackLocation = FindFineAttackLocationToSupportPower(sp, (CPos)attackLocation);
if (attackLocation == null) if (attackLocation == null)
{ {
AIUtils.BotDebug("{0} can't find suitable final attack location for support power {1}. Delaying rescan.", player.PlayerName, sp.Info.OrderName); AIUtils.BotDebug($"{player.ResolvedPlayerName} can't find suitable final attack location for support power {sp.Info.OrderName}. Delaying rescan.");
waitingPowers[sp] += powerDecision.GetNextScanTime(world); waitingPowers[sp] += powerDecision.GetNextScanTime(world);
continue; continue;
} }
// Valid target found, delay by a few ticks to avoid rescanning before power fires via order // Valid target found, delay by a few ticks to avoid rescanning before power fires via order
AIUtils.BotDebug("{0} found new target location {1} for support power {2}.", player.PlayerName, attackLocation, sp.Info.OrderName); AIUtils.BotDebug($"{player.ResolvedPlayerName} found new target location {attackLocation} for support power {sp.Info.OrderName}.");
waitingPowers[sp] += 10; waitingPowers[sp] += 10;
// Note: SelectDirectionalTarget uses uint.MaxValue in ExtraData to indicate that the player did not pick a direction. // Note: SelectDirectionalTarget uses uint.MaxValue in ExtraData to indicate that the player did not pick a direction.
@@ -131,7 +131,7 @@ namespace OpenRA.Mods.Common.Traits
var powerDecision = powerDecisions[readyPower.Info.OrderName]; var powerDecision = powerDecisions[readyPower.Info.OrderName];
if (powerDecision == null) if (powerDecision == null)
{ {
AIUtils.BotDebug("{0} couldn't find powerDecision for {1}", player.PlayerName, readyPower.Info.OrderName); AIUtils.BotDebug($"{player.ResolvedPlayerName} couldn't find powerDecision for {readyPower.Info.OrderName}");
return null; return null;
} }
@@ -181,7 +181,7 @@ namespace OpenRA.Mods.Common.Traits
var powerDecision = powerDecisions[readyPower.Info.OrderName]; var powerDecision = powerDecisions[readyPower.Info.OrderName];
if (powerDecision == null) if (powerDecision == null)
{ {
AIUtils.BotDebug("{0} couldn't find powerDecision for {1}", player.PlayerName, readyPower.Info.OrderName); AIUtils.BotDebug($"{player.ResolvedPlayerName} couldn't find powerDecision for {readyPower.Info.OrderName}");
return null; return null;
} }

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@@ -105,7 +105,7 @@ namespace OpenRA.Mods.Common.Traits
if (info.SuppressNotifications) if (info.SuppressNotifications)
return; return;
TextNotificationsManager.AddSystemLine(PlayerIsDefeated, Translation.Arguments("player", player.PlayerName)); TextNotificationsManager.AddSystemLine(PlayerIsDefeated, Translation.Arguments("player", player.ResolvedPlayerName));
Game.RunAfterDelay(info.NotificationDelay, () => Game.RunAfterDelay(info.NotificationDelay, () =>
{ {
if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer) if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)
@@ -121,7 +121,7 @@ namespace OpenRA.Mods.Common.Traits
if (info.SuppressNotifications) if (info.SuppressNotifications)
return; return;
TextNotificationsManager.AddSystemLine(PlayerIsVictorious, Translation.Arguments("player", player.PlayerName)); TextNotificationsManager.AddSystemLine(PlayerIsVictorious, Translation.Arguments("player", player.ResolvedPlayerName));
Game.RunAfterDelay(info.NotificationDelay, () => Game.RunAfterDelay(info.NotificationDelay, () =>
{ {
if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer) if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)

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@@ -275,7 +275,7 @@ namespace OpenRA.Mods.Common.Traits
return; return;
} }
var arguments = Translation.Arguments("cheat", order.OrderString, "player", self.Owner.PlayerName, "suffix", debugSuffix); var arguments = Translation.Arguments("cheat", order.OrderString, "player", self.Owner.ResolvedPlayerName, "suffix", debugSuffix);
TextNotificationsManager.Debug(TranslationProvider.GetString(CheatUsed, arguments)); TextNotificationsManager.Debug(TranslationProvider.GetString(CheatUsed, arguments));
} }

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@@ -25,8 +25,9 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Internal id for this bot.")] [Desc("Internal id for this bot.")]
public readonly string Type = null; public readonly string Type = null;
[TranslationReference]
[Desc("Human-readable name this bot uses.")] [Desc("Human-readable name this bot uses.")]
public readonly string Name = "Unnamed Bot"; public readonly string Name = null;
[Desc("Minimum portion of pending orders to issue each tick (e.g. 5 issues at least 1/5th of all pending orders). " + [Desc("Minimum portion of pending orders to issue each tick (e.g. 5 issues at least 1/5th of all pending orders). " +
"Excess orders remain queued for subsequent ticks.")] "Excess orders remain queued for subsequent ticks.")]

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@@ -151,7 +151,7 @@ namespace OpenRA.Mods.Common.Traits
if (info.SuppressNotifications) if (info.SuppressNotifications)
return; return;
TextNotificationsManager.AddSystemLine(PlayerIsDefeated, Translation.Arguments("player", player.PlayerName)); TextNotificationsManager.AddSystemLine(PlayerIsDefeated, Translation.Arguments("player", player.ResolvedPlayerName));
Game.RunAfterDelay(info.NotificationDelay, () => Game.RunAfterDelay(info.NotificationDelay, () =>
{ {
if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer) if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)
@@ -167,7 +167,7 @@ namespace OpenRA.Mods.Common.Traits
if (info.SuppressNotifications) if (info.SuppressNotifications)
return; return;
TextNotificationsManager.AddSystemLine(PlayerIsVictorious, Translation.Arguments("player", player.PlayerName)); TextNotificationsManager.AddSystemLine(PlayerIsVictorious, Translation.Arguments("player", player.ResolvedPlayerName));
Game.RunAfterDelay(info.NotificationDelay, () => Game.RunAfterDelay(info.NotificationDelay, () =>
{ {
if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer) if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)

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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits.Render
font = Game.Renderer.Fonts[info.Font]; font = Game.Renderer.Fonts[info.Font];
this.info = info; this.info = info;
name = self.Owner.PlayerName; name = self.Owner.ResolvedPlayerName;
if (name.Length > info.MaxLength) if (name.Length > info.MaxLength)
name = name[..info.MaxLength]; name = name[..info.MaxLength];
} }
@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits.Render
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{ {
name = self.Owner.PlayerName; name = self.Owner.ResolvedPlayerName;
if (name.Length > Info.MaxLength) if (name.Length > Info.MaxLength)
name = name[..Info.MaxLength]; name = name[..Info.MaxLength];
} }

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@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits
var player = new GameInformation.Player var player = new GameInformation.Player
{ {
ClientIndex = client.Index, ClientIndex = client.Index,
Name = Player.ResolvePlayerName(client, lobbyInfo.Clients, bots), Name = client.Name,
IsHuman = client.Bot == null, IsHuman = client.Bot == null,
IsBot = client.Bot != null, IsBot = client.Bot != null,
FactionName = resolvedFaction.Name, FactionName = resolvedFaction.Name,

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@@ -30,7 +30,9 @@ namespace OpenRA.Mods.Common.Traits
if (subjectClient == null) if (subjectClient == null)
{ {
Log.Write("debug", $"Tick {world.WorldTick}: Order sent to {order.Subject.Owner.PlayerName}: resolved ClientIndex `{subjectClientId}` doesn't exist"); Log.Write("debug", $"Tick {world.WorldTick}: " +
$"Order sent to {order.Subject.Owner.ResolvedPlayerName}: " +
$"resolved ClientIndex `{subjectClientId}` doesn't exist");
return false; return false;
} }

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@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
TextNotificationsManager.MutedPlayers.Add(c.Index, false); TextNotificationsManager.MutedPlayers.Add(c.Index, false);
tabCompletion.Commands = chatTraits.OfType<ChatCommands>().ToArray().SelectMany(x => x.Commands.Keys); tabCompletion.Commands = chatTraits.OfType<ChatCommands>().ToArray().SelectMany(x => x.Commands.Keys);
tabCompletion.Names = orderManager.LobbyInfo.Clients.Select(c => c.Name).Distinct().ToList(); tabCompletion.Names = orderManager.LobbyInfo.Clients.Where(c => !c.IsBot).Select(c => c.Name).Distinct().ToList();
if (logicArgs.TryGetValue("Templates", out var templateIds)) if (logicArgs.TryGetValue("Templates", out var templateIds))
{ {

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@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public CameraOption(ObserverShroudSelectorLogic logic, Player p) public CameraOption(ObserverShroudSelectorLogic logic, Player p)
{ {
Player = p; Player = p;
Label = p.PlayerName; Label = p.ResolvedPlayerName;
Color = p.Color; Color = p.Color;
Faction = p.Faction.InternalName; Faction = p.Faction.InternalName;
IsSelected = () => p.World.RenderPlayer == p; IsSelected = () => p.World.RenderPlayer == p;

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@@ -259,7 +259,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
incomeGraph.GetSeries = () => incomeGraph.GetSeries = () =>
players.Select(p => new LineGraphSeries( players.Select(p => new LineGraphSeries(
p.PlayerName, p.ResolvedPlayerName,
p.Color, p.Color,
(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).IncomeSamples.Select(s => (float)s))); (p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).IncomeSamples.Select(s => (float)s)));
} }
@@ -271,7 +271,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
armyValueGraph.GetSeries = () => armyValueGraph.GetSeries = () =>
players.Select(p => new LineGraphSeries( players.Select(p => new LineGraphSeries(
p.PlayerName, p.ResolvedPlayerName,
p.Color, p.Color,
(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).ArmySamples.Select(s => (float)s))); (p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).ArmySamples.Select(s => (float)s)));
} }

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@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (showOwner) if (showOwner)
{ {
flagFaction = o.Faction.InternalName; flagFaction = o.Faction.InternalName;
ownerName = o.PlayerName; ownerName = o.ResolvedPlayerName;
widget.Bounds.Height = doubleHeight; widget.Bounds.Height = doubleHeight;
widget.Bounds.Width = Math.Max(widget.Bounds.Width, widget.Bounds.Width = Math.Max(widget.Bounds.Width,
owner.Bounds.X + ownerFont.Measure(ownerName).X + label.Bounds.X); owner.Bounds.X + ownerFont.Measure(ownerName).X + label.Bounds.X);

View File

@@ -853,7 +853,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
while (players.Children.Count > idx) while (players.Children.Count > idx)
players.RemoveChild(players.Children[idx]); players.RemoveChild(players.Children[idx]);
tabCompletion.Names = orderManager.LobbyInfo.Clients.Select(c => c.Name).Distinct().ToList(); tabCompletion.Names = orderManager.LobbyInfo.Clients.Where(c => !c.IsBot).Select(c => c.Name).Distinct().ToList();
} }
void UpdateDiscordStatus() void UpdateDiscordStatus()

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
foreach (var b in map.PlayerActorInfo.TraitInfos<IBotInfo>()) foreach (var b in map.PlayerActorInfo.TraitInfos<IBotInfo>())
{ {
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
bots.Add(new SlotDropDownOption(b.Name, bots.Add(new SlotDropDownOption(TranslationProvider.GetString(b.Name),
$"slot_bot {slot.PlayerReference} {botController.Index} {b.Type}", $"slot_bot {slot.PlayerReference} {botController.Index} {b.Type}",
() => client != null && client.Bot == b.Type)); () => client != null && client.Bot == b.Type));
} }
@@ -422,11 +422,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public static void SetupNameWidget(Widget parent, Session.Client c, OrderManager orderManager, WorldRenderer worldRenderer) public static void SetupNameWidget(Widget parent, Session.Client c, OrderManager orderManager, WorldRenderer worldRenderer)
{ {
var name = parent.Get<LabelWidget>("NAME"); var label = parent.Get<LabelWidget>("NAME");
name.IsVisible = () => true; label.IsVisible = () => true;
var font = Game.Renderer.Fonts[name.Font]; var font = Game.Renderer.Fonts[label.Font];
var label = WidgetUtils.TruncateText(c.Name, name.Bounds.Width, font); var name = c.IsBot ? TranslationProvider.GetString(c.Name) : c.Name;
name.GetText = () => label; var text = WidgetUtils.TruncateText(name, label.Bounds.Width, font);
label.GetText = () => text;
SetupProfileWidget(parent, c, orderManager, worldRenderer); SetupProfileWidget(parent, c, orderManager, worldRenderer);
} }
@@ -444,7 +445,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var closed = TranslationProvider.GetString(Closed); var closed = TranslationProvider.GetString(Closed);
var open = TranslationProvider.GetString(Open); var open = TranslationProvider.GetString(Open);
slot.GetText = () => truncated.Update(c != null ? c.Name : s.Closed ? closed : open); slot.GetText = () => truncated.Update(c != null ?
c.IsBot ? TranslationProvider.GetString(c.Name) : c.Name
: s.Closed ? closed : open);
slot.OnMouseDown = _ => ShowSlotDropDown(slot, s, c, orderManager, map, modData); slot.OnMouseDown = _ => ShowSlotDropDown(slot, s, c, orderManager, map, modData);
// Ensure Name selector (if present) is hidden // Ensure Name selector (if present) is hidden

View File

@@ -407,7 +407,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var ddb = panel.GetOrNull<DropDownButtonWidget>("FLT_PLAYER_DROPDOWNBUTTON"); var ddb = panel.GetOrNull<DropDownButtonWidget>("FLT_PLAYER_DROPDOWNBUTTON");
if (ddb != null) if (ddb != null)
{ {
var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => p.Name)).Distinct(StringComparer.OrdinalIgnoreCase).ToList(); var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => r.GameInfo.ResolvedPlayerName(p)))
.Distinct(StringComparer.OrdinalIgnoreCase).ToList();
options.Sort(StringComparer.OrdinalIgnoreCase); options.Sort(StringComparer.OrdinalIgnoreCase);
options.Insert(0, null); // no filter options.Insert(0, null); // no filter
@@ -666,7 +668,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (!string.IsNullOrEmpty(filter.PlayerName)) if (!string.IsNullOrEmpty(filter.PlayerName))
{ {
var player = replay.GameInfo.Players.FirstOrDefault( var player = replay.GameInfo.Players.FirstOrDefault(
p => string.Equals(filter.PlayerName, p.Name, StringComparison.CurrentCultureIgnoreCase)); p => string.Equals(filter.PlayerName, replay.GameInfo.ResolvedPlayerName(p), StringComparison.CurrentCultureIgnoreCase));
if (player == null) if (player == null)
return false; return false;
@@ -751,7 +753,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var label = item.Get<LabelWidget>("LABEL"); var label = item.Get<LabelWidget>("LABEL");
var font = Game.Renderer.Fonts[label.Font]; var font = Game.Renderer.Fonts[label.Font];
var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font); var name = WidgetUtils.TruncateText(replay.GameInfo.ResolvedPlayerName(o), label.Bounds.Width, font);
label.GetText = () => name; label.GetText = () => name;
label.GetColor = () => color; label.GetColor = () => color;

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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Widgets
public SpawnOccupant(Session.Client client) public SpawnOccupant(Session.Client client)
{ {
Color = client.Color; Color = client.Color;
PlayerName = client.Name; PlayerName = client.IsBot ? TranslationProvider.GetString(client.Name) : client.Name;;
Team = client.Team; Team = client.Team;
Faction = client.Faction; Faction = client.Faction;
SpawnPoint = client.SpawnPoint; SpawnPoint = client.SpawnPoint;
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Widgets
public SpawnOccupant(GameInformation.Player player) public SpawnOccupant(GameInformation.Player player)
{ {
Color = player.Color; Color = player.Color;
PlayerName = player.Name; PlayerName = player.IsBot ? TranslationProvider.GetString(player.Name) : player.Name;
Team = player.Team; Team = player.Team;
Faction = player.FactionId; Faction = player.FactionId;
SpawnPoint = player.SpawnPoint; SpawnPoint = player.SpawnPoint;
@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Widgets
public SpawnOccupant(GameClient player, bool suppressFaction) public SpawnOccupant(GameClient player, bool suppressFaction)
{ {
Color = player.Color; Color = player.Color;
PlayerName = player.Name; PlayerName = player.IsBot ? TranslationProvider.GetString(player.Name) : player.Name;
Team = player.Team; Team = player.Team;
Faction = !suppressFaction ? player.Faction : null; Faction = !suppressFaction ? player.Faction : null;
SpawnPoint = player.SpawnPoint; SpawnPoint = player.SpawnPoint;

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Widgets
{ {
var self = p.Instances[0].Self; var self = p.Instances[0].Self;
var time = WidgetUtils.FormatTime(p.RemainingTicks, false, self.World.Timestep); var time = WidgetUtils.FormatTime(p.RemainingTicks, false, self.World.Timestep);
var text = TranslationProvider.GetString(Format, Translation.Arguments("player", self.Owner.PlayerName, "support-power", p.Name, "time", time)); var text = TranslationProvider.GetString(Format, Translation.Arguments("player", self.Owner.ResolvedPlayerName, "support-power", p.Name, "time", time));
var color = !p.Ready || Game.LocalTick % 50 < 25 ? self.OwnerColor() : Color.White; var color = !p.Ready || Game.LocalTick % 50 < 25 ? self.OwnerColor() : Color.White;

View File

@@ -20,6 +20,15 @@ namespace OpenRA.Mods.Common.Widgets
{ {
public static class WidgetUtils public static class WidgetUtils
{ {
[TranslationReference]
const string Gone = "label-client-state-disconnected";
[TranslationReference]
const string Won = "label-win-state-won";
[TranslationReference]
const string Lost = "label-win-state-lost";
public static string GetStatefulImageName( public static string GetStatefulImageName(
string baseName, bool disabled = false, bool pressed = false, bool hover = false, bool focused = false) string baseName, bool disabled = false, bool pressed = false, bool hover = false, bool focused = false)
{ {
@@ -324,19 +333,29 @@ namespace OpenRA.Mods.Common.Widgets
{ {
var client = p.World.LobbyInfo.ClientWithIndex(p.ClientIndex); var client = p.World.LobbyInfo.ClientWithIndex(p.ClientIndex);
var nameFont = Game.Renderer.Fonts[label.Font]; var nameFont = Game.Renderer.Fonts[label.Font];
var name = new CachedTransform<(string Name, WinState WinState, Session.ClientState ClientState), string>(c => var name = new CachedTransform<(WinState WinState, Session.ClientState ClientState), string>(c =>
{ {
var suffix = c.WinState == WinState.Undefined ? "" : " (" + c.WinState + ")"; var text = p.ResolvedPlayerName;
if (c.ClientState == Session.ClientState.Disconnected)
suffix = " (Gone)";
return TruncateText(c.Name, label.Bounds.Width - nameFont.Measure(suffix).X, nameFont) + suffix; var suffix = "";
if (c.WinState == WinState.Won)
suffix = $" ({TranslationProvider.GetString(Won)})";
else if (c.WinState == WinState.Lost)
suffix = $" ({TranslationProvider.GetString(Lost)})";
if (client.State == Session.ClientState.Disconnected)
suffix = $" ({TranslationProvider.GetString(Gone)})";
text += suffix;
var size = nameFont.Measure(text) - nameFont.Measure(p.ResolvedPlayerName);
return TruncateText(text, label.Bounds.Width - size.X, nameFont);
}); });
label.GetText = () => label.GetText = () =>
{ {
var clientState = client != null ? client.State : Session.ClientState.Ready; var clientState = client != null ? client.State : Session.ClientState.Ready;
return name.Update((p.PlayerName, p.WinState, clientState)); return name.Update((p.WinState, clientState));
}; };
} }

View File

@@ -8,6 +8,10 @@ options-difficulty =
.normal = Normal .normal = Normal
.hard = Hard .hard = Hard
## player
bot-campaign-ai =
.name = Campaign Player AI
## campaign-maprules.yaml ## campaign-maprules.yaml
actor-moneycrate-name = Money Crate actor-moneycrate-name = Money Crate

View File

@@ -559,3 +559,13 @@ actor-truck =
Builds fast Builds fast
Unarmed Unarmed
.name = Supply Truck .name = Supply Truck
## ai.yaml
bot-cabal =
.name = Cabal
bot-watson =
.name = Watson
bot-hal9001 =
.name = HAL 9001

View File

@@ -1,12 +1,12 @@
Player: Player:
ModularBot@Cabal: ModularBot@Cabal:
Name: Cabal Name: bot-cabal.name
Type: cabal Type: cabal
ModularBot@Watson: ModularBot@Watson:
Name: Watson Name: bot-watson.name
Type: watson Type: watson
ModularBot@HAL9001: ModularBot@HAL9001:
Name: HAL 9001 Name: bot-hal9001.name
Type: hal9001 Type: hal9001
GrantConditionOnBotOwner@cabal: GrantConditionOnBotOwner@cabal:
Condition: enable-cabal-ai Condition: enable-cabal-ai

View File

@@ -51,7 +51,7 @@ Player:
DeveloperMode: DeveloperMode:
CheckboxVisible: False CheckboxVisible: False
ModularBot@CampaignAI: ModularBot@CampaignAI:
Name: Campaign Player AI Name: bot-campaign-ai.name
Type: campaign Type: campaign
airstrike.proxy: airstrike.proxy:

View File

@@ -860,3 +860,14 @@ notification-desync-compare-logs = Out of sync in frame { $frame }.
## SupportPowerTimerWidget ## SupportPowerTimerWidget
support-power-timer = { $player }'s { $support-power }: { $time } support-power-timer = { $player }'s { $support-power }: { $time }
## WidgetUtils
label-win-state-won = Won
label-win-state-lost = Lost
## Player
enumerated-bot-name =
{ $name } { $number ->
*[zero] {""}
[other] { $number }
}

View File

@@ -8,6 +8,10 @@ options-difficulty =
.normal = Normal .normal = Normal
.hard = Hard .hard = Hard
## player
bot-campaign-ai =
.name = Campaign Player AI
## campaign-tooltips.yaml ## campaign-tooltips.yaml
neutral-prefix = Neutral neutral-prefix = Neutral

View File

@@ -569,3 +569,13 @@ meta-destroyabletile =
meta-destroyedtile = meta-destroyedtile =
.generic-name = Passage (repairable) .generic-name = Passage (repairable)
.name = Passage (repairable) .name = Passage (repairable)
## ai.yaml
bot-omnius =
.name = Omnius
bot-vidius =
.name = Vidious
bot-gladius =
.name = Gladius

View File

@@ -1,12 +1,12 @@
Player: Player:
ModularBot@Omnius: ModularBot@Omnius:
Name: Omnius Name: bot-omnius.name
Type: omnius Type: omnius
ModularBot@Vidius: ModularBot@Vidius:
Name: Vidious Name: bot-vidius.name
Type: vidious Type: vidious
ModularBot@Gladius: ModularBot@Gladius:
Name: Gladius Name: bot-gladius.name
Type: gladius Type: gladius
GrantConditionOnBotOwner@omnius: GrantConditionOnBotOwner@omnius:
Condition: enable-omnius-ai Condition: enable-omnius-ai

View File

@@ -20,7 +20,7 @@ Player:
DeveloperMode: DeveloperMode:
CheckboxVisible: False CheckboxVisible: False
ModularBot@CampaignAI: ModularBot@CampaignAI:
Name: Campaign Player AI Name: bot-campaign-ai.name
Type: campaign Type: campaign
World: World:

View File

@@ -8,6 +8,10 @@ options-difficulty =
.normal = Normal .normal = Normal
.hard = Hard .hard = Hard
## player
bot-campaign-ai =
.name = Campaign Player AI
## campaign-rules.yaml ## campaign-rules.yaml
actor-crate-name = Crate actor-crate-name = Crate

View File

@@ -849,3 +849,16 @@ actor-powerproxy-paratroopers =
.name = Paratroopers .name = Paratroopers
.description = A Badger drops a squad of infantry .description = A Badger drops a squad of infantry
anywhere on the map. anywhere on the map.
## ai.yaml
bot-rush-ai =
.name = Rush AI
bot-normal-ai =
.name = Normal AI
bot-turtle-ai =
.name = Turtle AI
bot-naval-ai =
.name = Naval AI

View File

@@ -1,15 +1,15 @@
Player: Player:
ModularBot@RushAI: ModularBot@RushAI:
Name: Rush AI Name: bot-rush-ai.name
Type: rush Type: rush
ModularBot@NormalAI: ModularBot@NormalAI:
Name: Normal AI Name: bot-normal-ai.name
Type: normal Type: normal
ModularBot@TurtleAI: ModularBot@TurtleAI:
Name: Turtle AI Name: bot-turtle-ai.name
Type: turtle Type: turtle
ModularBot@NavalAI: ModularBot@NavalAI:
Name: Naval AI Name: bot-naval-ai.name
Type: naval Type: naval
GrantConditionOnBotOwner@rush: GrantConditionOnBotOwner@rush:
Condition: enable-rush-ai Condition: enable-rush-ai

View File

@@ -29,7 +29,7 @@ Player:
DeveloperMode: DeveloperMode:
CheckboxVisible: False CheckboxVisible: False
ModularBot@CampaignAI: ModularBot@CampaignAI:
Name: Campaign Player AI Name: bot-campaign-ai.name
Type: campaign Type: campaign
World: World:

View File

@@ -751,3 +751,7 @@ actor-cahosp =
.name = Civilian Hospital .name = Civilian Hospital
.captured-desc = Provides infantry with self-healing. .captured-desc = Provides infantry with self-healing.
.capturable-desc = Capture to enable self-healing for infantry. .capturable-desc = Capture to enable self-healing for infantry.
## ai.yaml
bot-test-ai =
.name = Test AI

View File

@@ -1,6 +1,6 @@
Player: Player:
ModularBot@TestAI: ModularBot@bot-test-ai:
Name: Test AI Name: bot-test-ai.name
Type: test Type: test
GrantConditionOnBotOwner@test: GrantConditionOnBotOwner@test:
Condition: enable-test-ai Condition: enable-test-ai