git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678
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47
OpenRa.Game/Support/Settings.cs
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47
OpenRa.Game/Support/Settings.cs
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace OpenRa.Game
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{
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class Settings
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{
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Dictionary<string, string> settings = new Dictionary<string, string>();
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public Settings(IEnumerable<string> src)
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{
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Regex regex = new Regex("([^=]+)=(.*)");
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foreach (string s in src)
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{
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Match m = regex.Match(s);
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if (m == null || !m.Success)
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continue;
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settings.Add(m.Groups[1].Value, m.Groups[2].Value);
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}
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}
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public bool Contains(string key) { return settings.ContainsKey(key); }
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public string GetValue(string key, string defaultValue) { return Contains(key) ? settings[key] : defaultValue; }
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public int GetValue(string key, int defaultValue)
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{
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int result;
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if (!int.TryParse(GetValue(key, defaultValue.ToString()), out result))
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result = defaultValue;
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return result;
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}
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public bool GetValue(string key, bool defaultValue)
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{
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bool result;
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if (!bool.TryParse(GetValue(key, defaultValue.ToString()), out result))
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result = defaultValue;
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return result;
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}
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}
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}
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