Fix deviator gas blending.
This commit is contained in:
@@ -0,0 +1,53 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.D2k.Traits
|
||||
{
|
||||
[Desc("Create player palettes by applying alpha transparency to another player palette.")]
|
||||
class PaletteFromPlayerPaletteWithAlphaInfo : ITraitInfo
|
||||
{
|
||||
[Desc("The prefix for the resulting player palettes")]
|
||||
public readonly string BaseName = null;
|
||||
|
||||
[Desc("The name of the player palette to base off.")]
|
||||
public readonly string BasePalette = null;
|
||||
|
||||
[Desc("Allow palette modifiers to change the palette.")]
|
||||
public readonly bool AllowModifiers = true;
|
||||
|
||||
[Desc("Alpha component that is applied to the base palette.")]
|
||||
public readonly float Alpha = 1.0f;
|
||||
|
||||
[Desc("Premultiply color by the alpha component.")]
|
||||
public readonly bool Premultiply = true;
|
||||
|
||||
public object Create(ActorInitializer init) { return new PaletteFromPlayerPaletteWithAlpha(this); }
|
||||
}
|
||||
|
||||
class PaletteFromPlayerPaletteWithAlpha : ILoadsPlayerPalettes
|
||||
{
|
||||
readonly PaletteFromPlayerPaletteWithAlphaInfo info;
|
||||
|
||||
public PaletteFromPlayerPaletteWithAlpha(PaletteFromPlayerPaletteWithAlphaInfo info) { this.info = info; }
|
||||
|
||||
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor color, bool replaceExisting)
|
||||
{
|
||||
var remap = new AlphaPaletteRemap(info.Alpha, info.Premultiply);
|
||||
var pal = new ImmutablePalette(wr.Palette(info.BasePalette + playerName).Palette, remap);
|
||||
wr.AddPalette(info.BaseName + playerName, pal, info.AllowModifiers, replaceExisting);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user