showcase everything we got icons for when dev cheats on

This commit is contained in:
Matthias Mailänder
2013-03-29 09:23:52 +01:00
parent 008b0cbab5
commit 4ebaaf716d
15 changed files with 131 additions and 45 deletions

View File

@@ -148,6 +148,14 @@ C17:
Inherits: ^Plane
Tooltip:
Name: Supply Aircraft
Description: Drops vehicle reinforcements on Airstrips
Icon: c17icnh
Buildable:
Queue: Aircraft
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000
Plane:
ROT: 5
Speed: 35
@@ -172,6 +180,13 @@ A10:
Tooltip:
Name: A10 Bomber
Icon: a10icnh
Description: Used to deliver Napalm strikes.
Buildable:
Queue: Aircraft
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000
Plane:
ROT: 4
Speed: 40

View File

@@ -2,12 +2,16 @@
FACT:
Inherits: ^Building
-Buildable:
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000
Tooltip:
Name: Construction Yard
Description: Builds structures
Icon: facticnh
Building:
Power: 15
Footprint: xxx xxx

View File

@@ -80,3 +80,10 @@ MISS:
Dimensions: 3,2
Tooltip:
Name: Tech Center
Icon: missicnh
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000

View File

@@ -449,10 +449,10 @@ MLRS:
Name: Surface-to-Air Missile Launcher
Icon: mlrsicnh
Description: Powerful anti-air unit.\nCannot attack ground units.
# Buildable:
# BuildPaletteOrder: 70
# Prerequisites: hq
# Owner: nod
Buildable:
BuildPaletteOrder: 70
Prerequisites: hq
Owner: None
Mobile:
Speed: 6
Health:
@@ -518,3 +518,27 @@ STNK:
TargetableUnit:
LeavesHusk:
HuskActor: STNK.Husk
MHQ:
Inherits: ^Vehicle
Valued:
Cost: 1000
Tooltip:
Name: Mobile Headquarter
Icon: mhqicnh
Description: Base of operations
Health:
HP: 200
Armor:
Type: Light
Mobile:
Speed: 6
RevealsShroud:
Range: 6
RenderUnitSpinner:
Offset: 0,6
AttackMove:
JustMove: yes
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall

View File

@@ -1,7 +1,5 @@
CONYARDA:
Inherits: ^CONYARD
Buildable:
Owner: atreides
Transforms:
IntoActor: mcva
Offset:1,1

View File

@@ -1,7 +1,5 @@
CONYARDH:
Inherits: ^CONYARD
Buildable:
Owner: harkonnen
Transforms:
IntoActor: mcvh
Offset:1,1

View File

@@ -1,7 +1,5 @@
CONYARDO:
Inherits: ^CONYARD
Buildable:
Owner: ordos
Transforms:
IntoActor: mcvo
Offset:1,1

View File

@@ -5,6 +5,10 @@
Footprint: xxx xxx
Dimensions: 3,2
Adjacent: 4
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Selectable:
Bounds: 96,64
Health:
@@ -616,10 +620,15 @@ STARPORTC:
PALACEC:
Inherits: ^PALACE
-Buildable:
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: atreides
Building:
Footprint: xxx xxx
Dimensions: 3,2
RenderBuilding:
HasMakeAnimation: false
HEAVYC:
Inherits: ^HEAVY

View File

@@ -1390,4 +1390,10 @@ fire:
Length: *
4: fire4
Start: 0
Length: *
Length: *
palacec:
idle:
Start: 0
damaged-idle:
Start: 1

BIN
mods/ra/bits/missmake.shp Normal file

Binary file not shown.

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@@ -58,6 +58,8 @@ FCOM:
Power: -200
Footprint: xx xx
Dimensions: 2,2
Valued:
Cost: 2000
Health:
HP: 400
Armor:
@@ -268,6 +270,8 @@ MISS:
Building:
Footprint: xxx xxx
Dimensions: 3,2
Valued:
Cost: 2000
Health:
HP: 400
Armor:

View File

@@ -1273,13 +1273,16 @@ FIX:
FACF:
Inherits: ^Building
# Buildable:
# BuildPaletteOrder: 900
# Owner: allies
# Cost: 50
# Description: Fake Construction Yard
# LongDesc: Looks like a Construction Yard.
# Hotkey: c
Valued:
Cost: 50
Buildable:
BuildPaletteOrder: 900
Owner: None
Hotkey: c
Queue: Defense
Tooltip:
Description: Fake Construction Yard
LongDesc: Looks like a Construction Yard.
Building:
Power: -2
Footprint: xxx xxx xxx
@@ -1298,14 +1301,17 @@ FACF:
WEAF:
Inherits: ^Building
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: proc
# Owner: allies
# Cost: 50
# Description: Fake War Factory
# LongDesc: Looks like a War Factory.
# Hotkey: x
Valued:
Cost: 50
Buildable:
BuildPaletteOrder: 900
Prerequisites: proc
Owner: None
Hotkey: x
Queue: Defense
Tooltip:
Description: Fake War Factory
LongDesc: Looks like a War Factory.
Building:
Power: -2
Footprint: xxx xxx
@@ -1327,16 +1333,15 @@ SYRF:
Inherits: ^Building
Valued:
Cost: 50
Buildable:
BuildPaletteOrder: 900
Prerequisites: anypower
Owner: None
Hotkey: z
Queue: Defense
Tooltip:
Name: Fake Shipyard
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: anypower
# Owner: allies
# Cost: 50
# Description: Fake Shipyard
# LongDesc: Looks like a Shipyard
# Hotkey: z
Description: Fake Shipyard
LongDesc: Looks like a Shipyard
TargetableBuilding:
TargetTypes: Ground, Water
Building:
@@ -1357,8 +1362,19 @@ SYRF:
SPEF:
Inherits: ^Building
Valued:
Cost: 50
TargetableBuilding:
TargetTypes: Ground, Water
Buildable:
BuildPaletteOrder: 900
Prerequisites: anypower
Owner: None
Hotkey: z
Queue: Defense
Tooltip:
Description: Fake Sub Pen
LongDesc: Looks like a Sub Pen
Building:
Power: -2
Footprint: xxx xxx xxx
@@ -1381,14 +1397,13 @@ DOMF:
Cost: 50
Tooltip:
Name: Fake Radar Dome
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: proc
# Owner: allies
# Cost: 50
# Description: Fake Radar Dome
# LongDesc: Looks like a Radar Dome
# Hotkey: v
LongDesc: Looks like a Radar Dome
Buildable:
BuildPaletteOrder: 900
Prerequisites: proc
Owner: None
Hotkey: v
Queue: Defense
Building:
Power: -2
Footprint: xx xx

View File

@@ -516,6 +516,11 @@ MRJ:
Cost: 1000
Tooltip:
Name: Mobile Radar Jammer
Description: Unarmed
Buildable:
Queue: Vehicle
BuildPaletteOrder: 1000
Owner: None
Health:
HP: 200
Armor:

View File

@@ -1835,6 +1835,9 @@ miss:
Start: 0
damaged-idle:
Start: 2
make: missmake
Start: 0
Length: *
minp:
idle: