showcase everything we got icons for when dev cheats on

This commit is contained in:
Matthias Mailänder
2013-03-29 09:23:52 +01:00
parent 008b0cbab5
commit 4ebaaf716d
15 changed files with 131 additions and 45 deletions

View File

@@ -148,6 +148,14 @@ C17:
Inherits: ^Plane Inherits: ^Plane
Tooltip: Tooltip:
Name: Supply Aircraft Name: Supply Aircraft
Description: Drops vehicle reinforcements on Airstrips
Icon: c17icnh
Buildable:
Queue: Aircraft
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000
Plane: Plane:
ROT: 5 ROT: 5
Speed: 35 Speed: 35
@@ -172,6 +180,13 @@ A10:
Tooltip: Tooltip:
Name: A10 Bomber Name: A10 Bomber
Icon: a10icnh Icon: a10icnh
Description: Used to deliver Napalm strikes.
Buildable:
Queue: Aircraft
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000
Plane: Plane:
ROT: 4 ROT: 4
Speed: 40 Speed: 40

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@@ -2,12 +2,16 @@
FACT: FACT:
Inherits: ^Building Inherits: ^Building
-Buildable: Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Valued: Valued:
Cost: 2000 Cost: 2000
Tooltip: Tooltip:
Name: Construction Yard Name: Construction Yard
Description: Builds structures Description: Builds structures
Icon: facticnh
Building: Building:
Power: 15 Power: 15
Footprint: xxx xxx Footprint: xxx xxx

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@@ -80,3 +80,10 @@ MISS:
Dimensions: 3,2 Dimensions: 3,2
Tooltip: Tooltip:
Name: Tech Center Name: Tech Center
Icon: missicnh
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000

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@@ -449,10 +449,10 @@ MLRS:
Name: Surface-to-Air Missile Launcher Name: Surface-to-Air Missile Launcher
Icon: mlrsicnh Icon: mlrsicnh
Description: Powerful anti-air unit.\nCannot attack ground units. Description: Powerful anti-air unit.\nCannot attack ground units.
# Buildable: Buildable:
# BuildPaletteOrder: 70 BuildPaletteOrder: 70
# Prerequisites: hq Prerequisites: hq
# Owner: nod Owner: None
Mobile: Mobile:
Speed: 6 Speed: 6
Health: Health:
@@ -518,3 +518,27 @@ STNK:
TargetableUnit: TargetableUnit:
LeavesHusk: LeavesHusk:
HuskActor: STNK.Husk HuskActor: STNK.Husk
MHQ:
Inherits: ^Vehicle
Valued:
Cost: 1000
Tooltip:
Name: Mobile Headquarter
Icon: mhqicnh
Description: Base of operations
Health:
HP: 200
Armor:
Type: Light
Mobile:
Speed: 6
RevealsShroud:
Range: 6
RenderUnitSpinner:
Offset: 0,6
AttackMove:
JustMove: yes
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall

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@@ -1,7 +1,5 @@
CONYARDA: CONYARDA:
Inherits: ^CONYARD Inherits: ^CONYARD
Buildable:
Owner: atreides
Transforms: Transforms:
IntoActor: mcva IntoActor: mcva
Offset:1,1 Offset:1,1

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@@ -1,7 +1,5 @@
CONYARDH: CONYARDH:
Inherits: ^CONYARD Inherits: ^CONYARD
Buildable:
Owner: harkonnen
Transforms: Transforms:
IntoActor: mcvh IntoActor: mcvh
Offset:1,1 Offset:1,1

View File

@@ -1,7 +1,5 @@
CONYARDO: CONYARDO:
Inherits: ^CONYARD Inherits: ^CONYARD
Buildable:
Owner: ordos
Transforms: Transforms:
IntoActor: mcvo IntoActor: mcvo
Offset:1,1 Offset:1,1

View File

@@ -5,6 +5,10 @@
Footprint: xxx xxx Footprint: xxx xxx
Dimensions: 3,2 Dimensions: 3,2
Adjacent: 4 Adjacent: 4
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Selectable: Selectable:
Bounds: 96,64 Bounds: 96,64
Health: Health:
@@ -616,10 +620,15 @@ STARPORTC:
PALACEC: PALACEC:
Inherits: ^PALACE Inherits: ^PALACE
-Buildable: Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: atreides
Building: Building:
Footprint: xxx xxx Footprint: xxx xxx
Dimensions: 3,2 Dimensions: 3,2
RenderBuilding:
HasMakeAnimation: false
HEAVYC: HEAVYC:
Inherits: ^HEAVY Inherits: ^HEAVY

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@@ -1390,4 +1390,10 @@ fire:
Length: * Length: *
4: fire4 4: fire4
Start: 0 Start: 0
Length: * Length: *
palacec:
idle:
Start: 0
damaged-idle:
Start: 1

BIN
mods/ra/bits/missmake.shp Normal file

Binary file not shown.

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@@ -58,6 +58,8 @@ FCOM:
Power: -200 Power: -200
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Valued:
Cost: 2000
Health: Health:
HP: 400 HP: 400
Armor: Armor:
@@ -268,6 +270,8 @@ MISS:
Building: Building:
Footprint: xxx xxx Footprint: xxx xxx
Dimensions: 3,2 Dimensions: 3,2
Valued:
Cost: 2000
Health: Health:
HP: 400 HP: 400
Armor: Armor:

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@@ -1273,13 +1273,16 @@ FIX:
FACF: FACF:
Inherits: ^Building Inherits: ^Building
# Buildable: Valued:
# BuildPaletteOrder: 900 Cost: 50
# Owner: allies Buildable:
# Cost: 50 BuildPaletteOrder: 900
# Description: Fake Construction Yard Owner: None
# LongDesc: Looks like a Construction Yard. Hotkey: c
# Hotkey: c Queue: Defense
Tooltip:
Description: Fake Construction Yard
LongDesc: Looks like a Construction Yard.
Building: Building:
Power: -2 Power: -2
Footprint: xxx xxx xxx Footprint: xxx xxx xxx
@@ -1298,14 +1301,17 @@ FACF:
WEAF: WEAF:
Inherits: ^Building Inherits: ^Building
# Buildable: Valued:
# BuildPaletteOrder: 900 Cost: 50
# Prerequisites: proc Buildable:
# Owner: allies BuildPaletteOrder: 900
# Cost: 50 Prerequisites: proc
# Description: Fake War Factory Owner: None
# LongDesc: Looks like a War Factory. Hotkey: x
# Hotkey: x Queue: Defense
Tooltip:
Description: Fake War Factory
LongDesc: Looks like a War Factory.
Building: Building:
Power: -2 Power: -2
Footprint: xxx xxx Footprint: xxx xxx
@@ -1327,16 +1333,15 @@ SYRF:
Inherits: ^Building Inherits: ^Building
Valued: Valued:
Cost: 50 Cost: 50
Buildable:
BuildPaletteOrder: 900
Prerequisites: anypower
Owner: None
Hotkey: z
Queue: Defense
Tooltip: Tooltip:
Name: Fake Shipyard Description: Fake Shipyard
# Buildable: LongDesc: Looks like a Shipyard
# BuildPaletteOrder: 900
# Prerequisites: anypower
# Owner: allies
# Cost: 50
# Description: Fake Shipyard
# LongDesc: Looks like a Shipyard
# Hotkey: z
TargetableBuilding: TargetableBuilding:
TargetTypes: Ground, Water TargetTypes: Ground, Water
Building: Building:
@@ -1357,8 +1362,19 @@ SYRF:
SPEF: SPEF:
Inherits: ^Building Inherits: ^Building
Valued:
Cost: 50
TargetableBuilding: TargetableBuilding:
TargetTypes: Ground, Water TargetTypes: Ground, Water
Buildable:
BuildPaletteOrder: 900
Prerequisites: anypower
Owner: None
Hotkey: z
Queue: Defense
Tooltip:
Description: Fake Sub Pen
LongDesc: Looks like a Sub Pen
Building: Building:
Power: -2 Power: -2
Footprint: xxx xxx xxx Footprint: xxx xxx xxx
@@ -1381,14 +1397,13 @@ DOMF:
Cost: 50 Cost: 50
Tooltip: Tooltip:
Name: Fake Radar Dome Name: Fake Radar Dome
# Buildable: LongDesc: Looks like a Radar Dome
# BuildPaletteOrder: 900 Buildable:
# Prerequisites: proc BuildPaletteOrder: 900
# Owner: allies Prerequisites: proc
# Cost: 50 Owner: None
# Description: Fake Radar Dome Hotkey: v
# LongDesc: Looks like a Radar Dome Queue: Defense
# Hotkey: v
Building: Building:
Power: -2 Power: -2
Footprint: xx xx Footprint: xx xx

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@@ -516,6 +516,11 @@ MRJ:
Cost: 1000 Cost: 1000
Tooltip: Tooltip:
Name: Mobile Radar Jammer Name: Mobile Radar Jammer
Description: Unarmed
Buildable:
Queue: Vehicle
BuildPaletteOrder: 1000
Owner: None
Health: Health:
HP: 200 HP: 200
Armor: Armor:

View File

@@ -1835,6 +1835,9 @@ miss:
Start: 0 Start: 0
damaged-idle: damaged-idle:
Start: 2 Start: 2
make: missmake
Start: 0
Length: *
minp: minp:
idle: idle: