Update changelog.

This commit is contained in:
Paul Chote
2014-04-06 20:15:12 +12:00
parent 7c166449c3
commit 4f070cd0fc

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@@ -34,6 +34,7 @@ NEW:
Added a warning dialog when force starting a match. Added a warning dialog when force starting a match.
Added a new mod selection window, which now appears on the first game start. Added a new mod selection window, which now appears on the first game start.
Fixed walls not updating when neighboring sections were sold or destroyed. Fixed walls not updating when neighboring sections were sold or destroyed.
Nuclear missile delay is now independent of map size, and reveals the target area immediately before detonation.
Dune 2000: Dune 2000:
Engineers can now regain control over husks. Engineers can now regain control over husks.
Added the Atreides grenadier from the 1.06 patch. Added the Atreides grenadier from the 1.06 patch.
@@ -46,6 +47,7 @@ NEW:
Turrets now integrate with walls (visually, and as line building targets). Turrets now integrate with walls (visually, and as line building targets).
Fixed unclickable area on the right edge of the production palette. Fixed unclickable area on the right edge of the production palette.
Buildings now throw damaging shrapnel when they explode. Buildings now throw damaging shrapnel when they explode.
Airstrike will now reveal (only) the target area when it strikes.
Red Alert: Red Alert:
Mechanics can now regain control over husks. Mechanics can now regain control over husks.
Engineers are now remapped to team colors. Engineers are now remapped to team colors.
@@ -109,7 +111,7 @@ NEW:
Removed health bars and selection boxes from walls. Removed health bars and selection boxes from walls.
Changed Nod Obelisk HP to 600 from 400, same as Advanced Guard Tower Changed Nod Obelisk HP to 600 from 400, same as Advanced Guard Tower
Fixed dinosaurs not being able to collect crates. Fixed dinosaurs not being able to collect crates.
A10 air strike will only reveal the target area. A10 air strike and the ion cannon will now reveal (only) the target area when they strike.
Reduced Guard Tower vision from 7 to 6. Reduced Guard Tower vision from 7 to 6.
Increased Guard Tower build time from 12 seconds to 24 seconds. Increased Guard Tower build time from 12 seconds to 24 seconds.
Reduced Gun Turret vision from 7 to 6. Reduced Gun Turret vision from 7 to 6.