Remove System.Bitmap from UI artwork loading.
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@@ -14,6 +14,7 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Runtime.InteropServices;
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using OpenRA.FileFormats;
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namespace OpenRA.Graphics
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{
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@@ -50,13 +51,10 @@ namespace OpenRA.Graphics
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public Sheet(SheetType type, Stream stream)
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{
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using (var bitmap = (Bitmap)Image.FromStream(stream))
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{
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Size = bitmap.Size;
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data = new byte[4 * Size.Width * Size.Height];
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Util.FastCopyIntoSprite(new Sprite(this, bitmap.Bounds(), TextureChannel.Red), bitmap);
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}
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var png = new Png(stream);
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Size = new Size(png.Width, png.Height);
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data = new byte[4 * Size.Width * Size.Height];
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Util.FastCopyIntoSprite(new Sprite(this, new Rectangle(0, 0, png.Width, png.Height), TextureChannel.Red), png);
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Type = type;
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ReleaseBuffer();
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@@ -12,6 +12,7 @@
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using System;
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using System.Drawing;
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using System.Drawing.Imaging;
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using OpenRA.FileFormats;
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namespace OpenRA.Graphics
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{
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@@ -81,6 +82,46 @@ namespace OpenRA.Graphics
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}
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}
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public static void FastCopyIntoSprite(Sprite dest, Png src)
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{
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var destData = dest.Sheet.GetData();
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var destStride = dest.Sheet.Size.Width;
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var width = dest.Bounds.Width;
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var height = dest.Bounds.Height;
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unsafe
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{
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// Cast the data to an int array so we can copy the src data directly
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fixed (byte* bd = &destData[0])
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{
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var data = (int*)bd;
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var x = dest.Bounds.Left;
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var y = dest.Bounds.Top;
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var k = 0;
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for (var j = 0; j < height; j++)
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{
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for (var i = 0; i < width; i++)
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{
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Color cc;
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if (src.Palette == null)
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{
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var r = src.Data[k++];
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var g = src.Data[k++];
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var b = src.Data[k++];
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var a = src.Data[k++];
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cc = Color.FromArgb(a, r, g, b);
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}
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else
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cc = src.Palette[src.Data[k++]];
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data[(y + j) * destStride + x + i] = PremultiplyAlpha(cc).ToArgb();
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}
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}
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}
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}
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}
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public static void FastCopyIntoSprite(Sprite dest, Bitmap src)
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{
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var createdTempBitmap = false;
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