pass World to Effects/*

This commit is contained in:
Bob
2010-01-21 13:27:44 +13:00
parent 90b5df73b5
commit 4fa56f16c0
20 changed files with 43 additions and 43 deletions

View File

@@ -12,10 +12,10 @@ namespace OpenRa.Effects
public RepairIndicator(Actor a) { this.a = a; anim.PlayRepeating("repair"); }
public void Tick()
public void Tick( World world )
{
if (--framesLeft == 0 || a.IsDead)
Game.world.AddFrameEndTask(w => w.Remove(this));
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<Renderable> Render()