pass World to Effects/*

This commit is contained in:
Bob
2010-01-21 13:27:44 +13:00
parent 90b5df73b5
commit 4fa56f16c0
20 changed files with 43 additions and 43 deletions

View File

@@ -9,14 +9,14 @@ namespace OpenRa.Effects
readonly int2 pos;
readonly Animation anim = new Animation("smokey");
public Smoke(int2 pos)
public Smoke(World world, int2 pos)
{
this.pos = pos;
anim.PlayThen("idle",
() => Game.world.AddFrameEndTask(w => w.Remove(this)));
() => world.AddFrameEndTask(w => w.Remove(this)));
}
public void Tick()
public void Tick( World world )
{
anim.Tick();
}