Writing benchmark data at the end of the game
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@@ -51,13 +51,12 @@ namespace OpenRA
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public static Sound Sound;
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public static bool HasInputFocus = false;
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public static bool BenchmarkMode = false;
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public static string EngineVersion { get; private set; }
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public static LocalPlayerProfile LocalPlayerProfile;
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static Task discoverNat;
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static bool takeScreenshot = false;
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static Benchmark benchmark = null;
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public static event Action OnShellmapLoaded = () => { };
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@@ -167,6 +166,8 @@ namespace OpenRA
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using (new PerfTimer("NewWorld"))
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OrderManager.World = new World(ModData, map, OrderManager, type);
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OrderManager.World.GameOver += FinishBenchmark;
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worldRenderer = new WorldRenderer(ModData, OrderManager.World);
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GC.Collect();
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@@ -593,9 +594,6 @@ namespace OpenRA
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Log.Write("debug", "--Tick: {0} ({1})", LocalTick, isNetTick ? "net" : "local");
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if (BenchmarkMode)
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Log.Write("cpu", "{0};{1}".F(LocalTick, PerfHistory.Items["tick_time"].LastValue));
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if (isNetTick)
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orderManager.Tick();
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@@ -615,6 +613,9 @@ namespace OpenRA
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if (orderManager.LocalFrameNumber > 0)
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Sync.RunUnsynced(Settings.Debug.SyncCheckUnsyncedCode, world, () => world.TickRender(worldRenderer));
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}
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if (benchmark != null)
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benchmark.Tick(LocalTick);
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}
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}
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@@ -691,9 +692,6 @@ namespace OpenRA
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PerfHistory.Items["batches"].Tick();
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PerfHistory.Items["render_widgets"].Tick();
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PerfHistory.Items["render_flip"].Tick();
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if (BenchmarkMode)
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Log.Write("render", "{0};{1}".F(RenderFrame, PerfHistory.Items["render"].LastValue));
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}
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static void Loop()
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@@ -904,5 +902,37 @@ namespace OpenRA
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{
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return Renderer.Window.SetClipboardText(text);
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}
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public static void BenchmarkMode(string prefix)
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{
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benchmark = new Benchmark(prefix);
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}
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public static void LoadMap(string launchMap)
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{
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var orders = new List<Order>
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{
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Order.Command("option gamespeed {0}".F("default")),
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Order.Command("state {0}".F(Session.ClientState.Ready))
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};
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var path = Platform.ResolvePath(launchMap);
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var map = ModData.MapCache.SingleOrDefault(m => m.Uid == launchMap) ??
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ModData.MapCache.SingleOrDefault(m => m.Package.Name == path);
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if (map == null)
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throw new InvalidOperationException("Could not find map '{0}'.".F(launchMap));
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CreateAndStartLocalServer(map.Uid, orders);
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}
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public static void FinishBenchmark()
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{
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if (benchmark != null)
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{
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benchmark.Write();
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Exit();
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}
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}
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}
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}
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62
OpenRA.Game/Support/Benchmark.cs
Normal file
62
OpenRA.Game/Support/Benchmark.cs
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@@ -0,0 +1,62 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Support
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{
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class Benchmark
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{
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readonly string prefix;
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readonly Dictionary<string, List<BenchmarkPoint>> samples = new Dictionary<string, List<BenchmarkPoint>>();
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public Benchmark(string prefix)
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{
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this.prefix = prefix;
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}
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public void Tick(int localTick)
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{
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foreach (var item in PerfHistory.Items)
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samples.GetOrAdd(item.Key).Add(new BenchmarkPoint(localTick, item.Value.LastValue));
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}
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class BenchmarkPoint
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{
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public int Tick { get; private set; }
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public double Value { get; private set; }
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public BenchmarkPoint(int tick, double value)
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{
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Tick = tick;
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Value = value;
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}
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}
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public void Write()
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{
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foreach (var sample in samples)
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{
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var name = sample.Key;
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Log.AddChannel(name, "{0}{1}.csv".F(prefix, name));
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Log.Write(name, "tick,time [ms]");
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foreach (var point in sample.Value)
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Log.Write(name, "{0},{1}".F(point.Tick, point.Value));
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}
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}
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public void Reset()
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{
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samples.Clear();
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}
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}
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}
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@@ -22,8 +22,11 @@ namespace OpenRA
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[Desc("Automatically start playing the given replay file.")]
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public string Replay;
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[Desc("Dump performance data into cpu.csv and render.csv in the logs folder.")]
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public bool Benchmark;
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[Desc("Dump performance data into cpu.csv and render.csv in the logs folder with the given prefix.")]
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public string Benchmark;
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[Desc("Automatically start playing the given map.")]
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public string Map;
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public LaunchArguments(Arguments args)
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{
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@@ -565,6 +565,8 @@ namespace OpenRA
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// Actor disposals are done in a FrameEndTask
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while (frameEndActions.Count != 0)
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frameEndActions.Dequeue()(this);
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Game.FinishBenchmark();
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}
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}
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@@ -45,17 +45,11 @@ namespace OpenRA.Mods.Common.LoadScreens
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Ui.ResetAll();
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Game.Settings.Save();
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if (Launch.Benchmark)
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if (!string.IsNullOrEmpty(Launch.Benchmark))
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{
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Log.AddChannel("cpu", "cpu.csv");
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Log.Write("cpu", "tick;time [ms]");
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Log.AddChannel("render", "render.csv");
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Log.Write("render", "frame;time [ms]");
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Console.WriteLine("Saving benchmark data into {0}".F(Path.Combine(Platform.SupportDir, "Logs")));
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Game.BenchmarkMode = true;
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Game.BenchmarkMode(Launch.Benchmark);
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}
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// Join a server directly
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@@ -74,6 +68,13 @@ namespace OpenRA.Mods.Common.LoadScreens
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}
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}
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// Start a map directly
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if (!string.IsNullOrEmpty(Launch.Map))
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{
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Game.LoadMap(Launch.Map);
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return;
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}
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// Load a replay directly
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if (!string.IsNullOrEmpty(Launch.Replay))
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{
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