unfail palette effect

This commit is contained in:
Chris Forbes
2010-01-03 22:16:52 +13:00
parent 39e2bd37ac
commit 4ff41fcc15
5 changed files with 64 additions and 131 deletions

View File

@@ -73,6 +73,7 @@ namespace OpenRa.Game
var worldActor = new Actor(null, new int2(int.MaxValue, int.MaxValue), null);
worldActor.traits.Add(new Traits.WaterPaletteRotation(worldActor));
worldActor.traits.Add(new Traits.ChronoshiftPaletteEffect(worldActor));
Game.world.Add(worldActor);
Rules.Map.InitOreDensity();