Made Armor upgradable

This commit is contained in:
reaperrr
2015-08-09 02:13:14 +02:00
parent d5e0bf2169
commit 508c99655c
3 changed files with 15 additions and 8 deletions

View File

@@ -13,10 +13,16 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Used to define weapon efficiency modifiers with different percentages per Type.")]
public class ArmorInfo : TraitInfo<Armor>
public class ArmorInfo : UpgradableTraitInfo
{
public readonly string Type = null;
public override object Create(ActorInitializer init) { return new Armor(init.Self, this); }
}
public class Armor { }
public class Armor : UpgradableTrait<ArmorInfo>
{
public Armor(Actor self, ArmorInfo info)
: base(info) { }
}
}