check voice actor references

This commit is contained in:
Matthias Mailänder
2015-06-20 12:09:58 +02:00
parent 264a63e58c
commit 50e5e9df24
52 changed files with 390 additions and 81 deletions

View File

@@ -22,16 +22,21 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Delay to demolish the target once the C4 is planted." +
"Measured in game ticks. Default is 1.8 seconds.")]
public readonly int C4Delay = 45;
[Desc("Number of times to flash the target")]
public readonly int Flashes = 3;
[Desc("Delay before the flashing starts")]
public readonly int FlashesDelay = 4;
[Desc("Interval between each flash")]
public readonly int FlashInterval = 4;
[Desc("Duration of each flash")]
public readonly int FlashDuration = 3;
[Desc("Voice string when planting explosive charges.")]
public readonly string Voice = "Attack";
[VoiceReference] public readonly string Voice = "Action";
public object Create(ActorInitializer init) { return new C4Demolition(this); }
}