check voice actor references

This commit is contained in:
Matthias Mailänder
2015-06-20 12:09:58 +02:00
parent 264a63e58c
commit 50e5e9df24
52 changed files with 390 additions and 81 deletions

View File

@@ -4,7 +4,7 @@ GenericVoice:
gdi: .v01,.v03
Voices:
Select: await1,ready,report1,yessir1
Move: ackno,affirm1,noprob,ritaway,roger,ugotit
Action: ackno,affirm1,noprob,ritaway,roger,ugotit
Die: nuyell1,nuyell4,nuyell5,nuyell6
Burned: yell1
Zapped: nuyell3
@@ -17,13 +17,13 @@ VehicleVoice:
gdi: .v00,.v02
Voices:
Select: vehic1,yessir1,report1,await1,unit1
Move: ackno,affirm1,movout1
Action: ackno,affirm1,movout1
Unload: movout1
CivilianMaleVoice:
Voices:
Select: guyyeah1
Move: guyokay1
Action: guyokay1
Die: nuyell1,nuyell4,nuyell5,nuyell6
Burned: yell1
Zapped: nuyell3
@@ -32,7 +32,7 @@ CivilianMaleVoice:
CivilianFemaleVoice:
Voices:
Select: girlyeah
Move: girlokay
Action: girlokay
Die: nuyell1,nuyell4,nuyell5,nuyell6
Burned: yell1
Zapped: nuyell3

View File

@@ -170,6 +170,7 @@ C17:
PipCount: 10
Invulnerable:
-Selectable:
-Voiced:
-TargetableUnit:
-GainsExperience:
FlyAwayOnIdle:
@@ -219,6 +220,7 @@ A10:
Weapon: Napalm
LocalOffset: 0,-256,-43, 0,256,-43
-Selectable:
-Voiced:
-TargetableUnit:
-GainsExperience:
FlyAwayOnIdle:

View File

@@ -437,6 +437,7 @@ VICE:
Tiberium: 100
BlueTiberium: 100
Beach: 60
Voice: Move
SelectionDecorations:
VisualBounds: 24,24
Selectable:
@@ -446,6 +447,7 @@ VICE:
AutoTarget:
ScanRadius: 5
AttackMove:
Voice: Attack
HiddenUnderFog:
GivesExperience:
Valued:
@@ -458,6 +460,7 @@ VICE:
MuzzleSequence: muzzle
MuzzleSplitFacings: 8
AttackFrontal:
Voice: Attack
AttackWander:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
@@ -467,6 +470,7 @@ VICE:
SplitFacings: true
CombatDebugOverlay:
Guard:
Voice: Move
Guardable:
UpdatesPlayerStatistics:
BodyOrientation:

View File

@@ -300,6 +300,7 @@
Tiberium: 70
BlueTiberium: 70
Beach: 80
Voice: Move
SelectionDecorations:
Selectable:
Bounds: 24,24
@@ -317,7 +318,9 @@
AutoTarget:
ScanRadius: 4
AttackMove:
Voice: Attack
AttackFrontal:
Voice: Attack
UpdatesPlayerStatistics:
Huntable:
ScriptTriggers:

View File

@@ -179,19 +179,27 @@ RMBO:
Queue: Infantry.GDI
Mobile:
Speed: 71
Voice: Move
Guard:
Voice: Move
Health:
HP: 150
Passenger:
PipType: Red
Voice: Move
RevealsShroud:
Range: 6c0
AutoTarget:
ScanRadius: 6
C4Demolition:
C4Delay: 45
Voice: Demolish
Armament:
Weapon: Sniper
AttackFrontal:
Voice: Attack
AttackMove:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2,idle3

View File

@@ -12,12 +12,11 @@ GenericVoice:
harkonnen: H
Voices:
Select: G_SSEL1,G_SSEL2,G_SSEL3
Move: G_SCONF1,G_SCONF2,G_SCONF3
Attack: G_SCONF1,G_SCONF2,G_SCONF3
Action: G_SCONF1,G_SCONF2,G_SCONF3
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
Guard: I_GUARD
DisablePrefixes: Select, Move, Attack, Die
DisableVariants: Select, Move, Attack, Guard
DisablePrefixes: Select, Action, Die
DisableVariants: Select, Action, Guard
VehicleVoice:
DefaultVariant: .AUD
@@ -27,8 +26,7 @@ VehicleVoice:
harkonnen: H
Voices:
Select: _VSEL1,_VSEL2,_VSEL3
Move: _VCONF1,_VCONF2,_VCONF3
Attack: _VCONF1,_VCONF2,_VCONF3
Action: _VCONF1,_VCONF2,_VCONF3
Guard: I_GUARD
InfantryVoice:
@@ -43,12 +41,11 @@ InfantryVoice:
harkonnen: H
Voices:
Select: _ISEL1,_ISEL2,_ISEL3
Move: _ICONF1,_ICONF2,_ICONF3
Attack: _ICONF1,_ICONF2,_ICONF3
Action: _ICONF1,_ICONF2,_ICONF3
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
Guard: I_GUARD
DisablePrefixes: Die
DisableVariants: Select, Move, Attack, Guard
DisableVariants: Select, Action, Guard
EngineerVoice:
DefaultVariant: .AUD
@@ -62,11 +59,11 @@ EngineerVoice:
harkonnen: H
Voices:
Select: _ESEL1,_ESEL2,_ESEL3
Move: _ECONF1,_ECONF2,_ECONF3
Action: _ECONF1,_ECONF2,_ECONF3
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
Guard: I_GUARD
DisablePrefixes: Die
DisableVariants: Select, Move, Guard
DisableVariants: Select, Action, Guard
FremenVoice:
DefaultVariant: .AUD
@@ -80,12 +77,11 @@ FremenVoice:
harkonnen: H
Voices:
Select: A_FSEL1,A_FSEL2,A_FSEL3, A_SEL4
Move: A_FCONF1,A_FCONF2,A_FCONF3, A_FCONF4
Attack: A_FCONF1,A_FCONF2,A_FCONF3, A_FCONF4
Action: A_FCONF1,A_FCONF2,A_FCONF3, A_FCONF4
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
Guard: I_GUARD
DisablePrefixes: Select, Move, Attack, Die
DisableVariants: Select, Move, Attack, Guard
DisablePrefixes: Select, Action, Die
DisableVariants: Select, Action, Guard
SaboteurVoice:
DefaultVariant: .AUD
@@ -99,8 +95,8 @@ SaboteurVoice:
harkonnen: H
Voices:
Select: O_SSEL1,O_SSEL2,O_SSEL3
Move: O_SCONF1,O_SCONF2,O_SCONF3
Action: O_SCONF1,O_SCONF2,O_SCONF3
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
Guard: I_GUARD
DisablePrefixes: Select, Move, Die
DisableVariants: Select, Move, Guard
DisablePrefixes: Select, Action, Die
DisableVariants: Select, Action, Guard

View File

@@ -63,6 +63,7 @@ carryall.infantry:
MaxWeight: 5
Types: Infantry
-Selectable:
-Voiced:
-TargetableAircraft:
-GainsExperience:
Tooltip:
@@ -117,6 +118,7 @@ frigate:
-GainsExperience:
FlyAwayOnIdle:
RejectsOrders:
-Voiced:
orni:
Inherits: ^Helicopter
@@ -172,6 +174,7 @@ orni.bomber:
WithFacingSpriteBody:
WithShadow:
-Selectable:
-Voiced:
-GainsExperience:
Tooltip:
Name: Ornithopter

View File

@@ -221,7 +221,6 @@ saboteur:
WithInfantryBody:
C4Demolition:
C4Delay: 45
Voice: Move
-AutoTarget:
AttractsWorms:
Intensity: 120

View File

@@ -9,7 +9,7 @@ GenericVoice:
ukraine: .r01,.r03
Voices:
Select: await1,ready,report1,yessir1
Move: ackno,affirm1,noprob,overout,ritaway,roger,ugotit
Action: ackno,affirm1,noprob,overout,ritaway,roger,ugotit
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -26,13 +26,12 @@ VehicleVoice:
ukraine: .r00,.r02
Voices:
Select: vehic1,yessir1,report1,await1
Move: ackno,affirm1
Unload: ackno,affirm1
Action: ackno,affirm1
EngineerVoice:
Voices:
Select: eengin1,eyessir1
Move: eaffirm1,emovout1
Action: eaffirm1,emovout1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -40,7 +39,7 @@ EngineerVoice:
MedicVoice:
Voices:
Select: mrespon1,myessir1
Move: maffirm1,mmovout1
Action: maffirm1,mmovout1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -49,7 +48,7 @@ MechanicVoice:
Voices:
Select: mhuh1,mhowdy1,myes1,mrise1
Move: mboss1,mhear1
Attack: mhotdig1,mwrench1
Action: mhotdig1,mwrench1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -58,7 +57,7 @@ TanyaVoice:
Voices:
Select: yo1,yes1,yeah1
Move: onit1,cmon1,rokroll1
Attack: tuffguy1,bombit1
Action: tuffguy1,bombit1
Die: tandeth1
Burned: tandeth1
Zapped: tandeth1
@@ -79,7 +78,7 @@ SpyVoice:
Voices:
Select: syessir1,scomnd1
Move: sonway1,sindeed1
Attack: sking1
Action: sking1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -87,7 +86,7 @@ SpyVoice:
ThiefVoice:
Voices:
Select: swhat1,syeah1
Move: saffirm1,smout1,sokay1
Action: saffirm1,smout1,sokay1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -95,7 +94,7 @@ ThiefVoice:
CivilianMaleVoice:
Voices:
Select: guyyeah1
Move: guyokay1
Action: guyokay1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -103,7 +102,7 @@ CivilianMaleVoice:
CivilianFemaleVoice:
Voices:
Select: girlyeah
Move: girlokay
Action: girlokay
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -111,7 +110,7 @@ CivilianFemaleVoice:
EinsteinVoice:
Voices:
Select: einah1
Move: einok1,einyes1
Action: einok1,einyes1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman7,dedman8
Burned: dedman10
Zapped: dedman6
@@ -128,8 +127,7 @@ ShokVoice:
AntVoice:
Voices:
Select: antbite
Move: antbite
Attack: antbite
Action: antbite
Die: antdie
Burned: antdie
Zapped: antdie

View File

@@ -14,6 +14,7 @@ BADR:
Cargo:
MaxWeight: 10
-Selectable:
-Voiced:
-GainsExperience:
Tooltip:
Name: Badger
@@ -53,6 +54,7 @@ BADR.Bomber:
Ammo: 7
WithFacingSpriteBody:
-Selectable:
-Voiced:
-GainsExperience:
Tooltip:
Name: Badger
@@ -348,6 +350,7 @@ U2:
WithFacingSpriteBody:
AttackBomber:
-Selectable:
-Voiced:
-TargetableAircraft:
-GainsExperience:
Contrail@1:

View File

@@ -19,11 +19,19 @@ DOG:
HP: 12
Mobile:
Speed: 99
Voice: Move
Guard:
Voice: Move
Passenger:
Voice: Move
RevealsShroud:
Range: 5c0
Armament:
Weapon: DogJaw
AttackLeap:
Voice: Attack
AttackMove:
Voice: Move
TargetableUnit:
TargetTypes: Ground, Infantry
WithInfantryBody:
@@ -203,12 +211,16 @@ SPY:
HP: 25
Mobile:
Speed: 56
Voice: Move
-Guard:
RevealsShroud:
Range: 5c0
Passenger:
PipType: Yellow
Voice: Move
TakeCover:
Disguise:
Voice: Move
Infiltrates:
Types: SpyInfiltrate
-AutoTarget:
@@ -219,6 +231,8 @@ SPY:
Armament:
Weapon: SilencedPPK
AttackFrontal:
AttackMove:
Voice: Move
Voiced:
VoiceSet: SpyVoice
@@ -252,6 +266,9 @@ E7:
HP: 100
Mobile:
Speed: 71
Voice: Move
Guard:
Voice: Move
RevealsShroud:
Range: 6c0
C4Demolition:
@@ -259,6 +276,7 @@ E7:
Voice: Demolish
Passenger:
PipType: Red
Voice: Move
Armament@PRIMARY:
Weapon: Colt45
Armament@SECONDARY:
@@ -326,16 +344,19 @@ MECH:
HP: 80
Mobile:
Speed: 56
Voice: Move
RevealsShroud:
Range: 3c0
Passenger:
PipType: Yellow
Voice: Move
AutoHeal:
Armament:
Weapon: Repair
AttackMedic:
Cursor: repair
OutsideRangeCursor: repair
Voice: Move
Captures:
CaptureTypes: husk
TakeCover:
@@ -401,6 +422,16 @@ GNRL:
Name: General
Selectable:
Class: GNRL
Mobile:
Voice: Move
AttackFrontal:
Voice: Attack
AttackMove:
Voice: Move
Passenger:
Voice: Move
Guard:
Voice: Move
Voiced:
VoiceSet: StavrosVoice
@@ -469,6 +500,7 @@ SHOK:
HP: 100
Mobile:
Speed: 56
Voice: Move
RevealsShroud:
Range: 5c0
Armament@PRIMARY:
@@ -478,6 +510,13 @@ SHOK:
Name: garrisoned
Weapon: PortaTesla
AttackFrontal:
Voice: Attack
AttackMove:
Voice: Move
Passenger:
Voice: Move
Guard:
Voice: Move
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2

View File

@@ -40,7 +40,7 @@ Medic:
Voices:
Select: 20-I000, 20-I004, 20-I006
Move: 20-I008, 20-I010, 20-I012
Attack: 20-I016, 20-I018, 20-I020
Action: 20-I016, 20-I018, 20-I020
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
Zapped: ELECTRO1
@@ -49,7 +49,7 @@ Engineer:
Voices:
Select: 19-I000, 19-I002, 19-I006
Move: 19-I010, 19-I016
Attack: 19-I018, 19-I016
Action: 19-I018, 19-I016
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
Zapped: ELECTRO1
@@ -78,7 +78,7 @@ Spy:
Voices:
Select: 21-I000, 21-I002, 21-I004
Move: 21-I010, 21-I012, 21-I016
Attack: 21-I010, 21-I012, 21-I022
Action: 21-I010, 21-I012, 21-I022
# Feedback: 21-I000, 21-I002 # TODO
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
@@ -88,7 +88,7 @@ Hijacker:
Voices:
Select: 24-I000, 24-I002, 24-I004, 24-I006
Move: 24-I008, 24-I010, 24-I012, 24-I014
Attack: 24-I016, 24-I018, 24-I020, 24-I022, 24-I024
Action: 24-I016, 24-I018, 24-I020, 24-I022, 24-I024
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
Zapped: ELECTRO1
@@ -149,9 +149,9 @@ Slavick:
Fiend:
Voices:
Select:
Move:
Attack:
Select: FIEND1
Attack: FIEND1
Move: FIEND1
Die: FIEND1
Burned: FIEND1
Zapped: FIEND1

View File

@@ -20,9 +20,11 @@ DPOD:
Types: Infantry
MaxWeight: 1
PipCount: 1
UnloadVoice: Move
Armament:
Weapon: Vulcan2
AttackHeli:
Voice: Attack
AmmoPool:
Ammo: 5
PipCount: 5
@@ -54,6 +56,7 @@ DSHP:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Move
RenderVoxels:
WithVoxelBody:
Hovers:
@@ -85,6 +88,7 @@ ORCA:
Weapon: Hellfire
AttackHeli:
FacingTolerance: 20
Voice: Attack
AmmoPool:
Ammo: 5
PipCount: 5
@@ -125,6 +129,7 @@ ORCAB:
Armament:
Weapon: Bomb
AttackPlane:
Voice: Attack
FacingTolerance: 20
AmmoPool:
Ammo: 10
@@ -163,6 +168,7 @@ ORCATRAN:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Move
RenderVoxels:
WithVoxelBody:
Hovers:
@@ -223,6 +229,7 @@ SCRIN:
Armament:
Weapon: Proton
AttackPlane:
Voice: Attack
FacingTolerance: 20
AmmoPool:
Ammo: 15
@@ -264,6 +271,7 @@ APACHE:
Weapon: HarpyClaw
AttackHeli:
FacingTolerance: 20
Voice: Attack
AmmoPool:
Ammo: 12
PipCount: 4

View File

@@ -16,6 +16,7 @@ WEEDGUY:
Weapon: FireballLauncher
LocalOffset: 85,0,384
AttackFrontal:
Voice: Attack
WithInfantryBody:
TakeCover:
@@ -39,6 +40,7 @@ UMAGON:
Armament:
Weapon: Sniper
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -86,6 +88,7 @@ MUTANT:
Armament:
Weapon: Vulcan
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -109,6 +112,7 @@ MWMN:
Armament:
Weapon: Vulcan
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -132,6 +136,7 @@ MUTANT3:
Armament:
Weapon: Vulcan
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -218,6 +223,7 @@ DOGGIE:
Armament:
Weapon: FiendShard
AttackFrontal:
Voice: Attack
AttackWander:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
@@ -246,6 +252,7 @@ VISLRG:
Weapon: SlimeAttack
AutoTarget:
AttackFrontal:
Voice: Attack
AttackWander:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
@@ -260,6 +267,7 @@ CIV1:
Armament:
Weapon: Pistola
AttackFrontal:
Voice: Attack
CIV2:
Inherits: ^CivilianInfantry
@@ -270,4 +278,5 @@ CIV3:
Armament:
Weapon: Pistola
AttackFrontal:
Voice: Attack

View File

@@ -24,6 +24,7 @@
Weapon: MammothTusk
LocalOffset: 0,256,426, 0,-256,426
AttackTurreted:
Voice: Attack
AutoTarget:
SelfHealing:
Ticks: 10
@@ -76,6 +77,7 @@ ICBM:
Facing: 96
TransformSounds:
NoTransformSounds:
Voice: Move
BUS:
Inherits: ^Vehicle
@@ -96,6 +98,7 @@ BUS:
Types: Infantry
MaxWeight: 20
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:
@@ -118,6 +121,7 @@ PICK:
Types: Infantry
MaxWeight: 2
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:
@@ -140,6 +144,7 @@ CAR:
Types: Infantry
MaxWeight: 4
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:
@@ -162,5 +167,6 @@ WINI:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:

View File

@@ -213,6 +213,7 @@
Rough: 70
Tiberium: 80
BlueTiberium: 80
Voice: Move
SelectionDecorations:
Palette: pips
Selectable:
@@ -241,8 +242,10 @@
EnergyDeath: 6
AutoTarget:
AttackMove:
Voice: Move
Passenger:
CargoType: Infantry
Voice: Move
HiddenUnderFog:
GivesExperience:
DrawLineToTarget:
@@ -259,6 +262,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
Guard:
Voice: Move
Guardable:
BodyOrientation:
Huntable:
@@ -314,6 +318,7 @@
Tiberium: 80
BlueTiberium: 80
ROT: 5
Voice: Move
Selectable:
SelectionDecorations:
Palette: pips
@@ -323,9 +328,12 @@
TargetTypes: Ground, Vehicle
Repairable:
RepairBuildings: gadept
Voice: Move
Passenger:
CargoType: Vehicle
Voice: Move
AttackMove:
Voice: Move
HiddenUnderFog:
GivesExperience:
DrawLineToTarget:
@@ -340,6 +348,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
Guard:
Voice: Move
Guardable:
BodyOrientation:
CameraPitch: 90
@@ -383,6 +392,7 @@
Tiberium: 80
BlueTiberium: 80
ROT: 5
Voice: Move
Selectable:
SelectionDecorations:
Palette: pips
@@ -392,9 +402,12 @@
TargetTypes: Ground, Vehicle
Repairable:
RepairBuildings: gadept
Voice: Move
Passenger:
CargoType: Vehicle
Voice: Move
AttackMove:
Voice: Move
HiddenUnderFog:
GivesExperience:
DrawLineToTarget:
@@ -409,6 +422,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
Guard:
Voice: Move
Guardable:
BodyOrientation:
CameraPitch: 90
@@ -455,8 +469,10 @@
RearmBuildings:
LandWhenIdle: no
CruiseAltitude: 2048
Voice: Move
HiddenUnderFog:
AttackMove:
Voice: Move
GivesExperience:
DrawLineToTarget:
ActorLostNotification:
@@ -466,6 +482,7 @@
Huntable:
ScriptTriggers:
Guard:
Voice: Move
Guardable:
UpgradeManager:
MustBeDestroyed:
@@ -478,6 +495,7 @@
RearmBuildings: gahpad, nahpad
LandWhenIdle: no
CruiseAltitude: 2560
Voice: Move
ReturnOnIdle:
^Viceroid:

View File

@@ -18,6 +18,7 @@ E2:
LocalOffset: 0,0,555
FireDelay: 5
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -43,7 +44,7 @@ MEDIC:
CrushSound: squishy2.aud
Armament:
Weapon: Heal
AttackFrontal:
AttackMedic:
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -79,6 +80,7 @@ JUMPJET:
Weapon: JumpCannon
-Crushable:
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
@@ -111,8 +113,10 @@ GHOST:
Crushable:
CrushSound: squishy2.aud
AttackFrontal:
Voice: Attack
C4Demolition:
C4Delay: 45
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2

View File

@@ -26,6 +26,7 @@ APC:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Unload
RenderSprites:
RenderVoxels:
WithVoxelWaterBody:
@@ -69,6 +70,7 @@ HVR:
ROT: 7
Offset: -128,0,85
AttackTurreted:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -101,6 +103,7 @@ SMECH:
RevealsShroud:
Range: 6c0
AttackFrontal:
Voice: Attack
AutoTarget:
Armament:
Weapon: AssaultCannon
@@ -144,6 +147,7 @@ MMCH:
Turreted:
ROT: 5
AttackTurreted:
Voice: Attack
WithTurret:
Recoils: no
Armament:
@@ -184,6 +188,7 @@ HMEC:
Range: 8c0
RenderSprites:
AttackFrontal:
Voice: Attack
AutoTarget:
Armament@MISSILES:
Weapon: MammothTusk
@@ -220,6 +225,7 @@ SONIC:
Weapon: SonicZap
LocalOffset: -50,0,410
AttackTurreted:
Voice: Attack
Turreted:
ROT: 5
Offset: -170,0,0

View File

@@ -19,6 +19,7 @@ E3:
Weapon: Bazooka
LocalOffset: 128,0,640
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -53,6 +54,7 @@ CYBORG:
Armament:
Weapon: Vulcan3
AttackFrontal:
Voice: Attack
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:
@@ -91,6 +93,7 @@ CYC2:
Weapon: CyCannon
LocalOffset: 170,85,683
AttackFrontal:
Voice: Attack
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:

View File

@@ -191,6 +191,7 @@ GATICK:
UpgradeMinEnabledLevel: 1
MuzzleSequence: muzzle
AttackTurreted:
Voice: Attack
BodyOrientation:
QuantizedFacings: 32
AutoTarget:
@@ -206,6 +207,7 @@ GATICK:
Facing: 159
TransformSounds: place2.aud
NoTransformSounds:
Voice: Move
WithMuzzleFlash:
-WithDeathAnimation:
@@ -234,6 +236,7 @@ GAARTY:
LocalOffset: 811,0,0
MuzzleSequence: muzzle
AttackTurreted:
Voice: Attack
BodyOrientation:
QuantizedFacings: 32
AutoTarget:
@@ -250,6 +253,7 @@ GAARTY:
Facing: 96
TransformSounds: place2.aud
NoTransformSounds:
Voice: Move
WithMuzzleFlash:
-WithDeathAnimation:

View File

@@ -24,6 +24,7 @@ BGGY:
MuzzleSequence: muzzle
MuzzleSplitFacings: 8
AttackFrontal:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -62,6 +63,7 @@ BIKE:
UpgradeMinEnabledLevel: 1
LocalOffset: -128,-170,213, -128,170,213
AttackFrontal:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -87,6 +89,7 @@ TTNK:
Armor:
Type: Light
AttackFrontal:
Voice: Attack
Armament@PRIMARY:
Weapon: 90mm
LocalOffset: 256,0,256
@@ -111,6 +114,7 @@ TTNK:
Facing: 159
TransformSounds: place2.aud
NoTransformSounds:
Voice: Move
ART2:
Inherits: ^Tank
@@ -141,6 +145,7 @@ ART2:
Facing: 96
TransformSounds:
NoTransformSounds:
Voice: Move
REPAIR:
Inherits: ^Tank
@@ -165,6 +170,7 @@ REPAIR:
AttackMedic:
Cursor: repair
OutsideRangeCursor: repair
Voice: Attack
RenderSprites:
RenderVoxels:
WithVoxelBody:
@@ -218,6 +224,7 @@ SAPC:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Unload
RenderSprites:
RenderVoxels:
WithVoxelBody:
@@ -246,6 +253,7 @@ SUBTANK:
Armament:
Weapon: FireballLauncher
AttackFrontal:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -281,6 +289,7 @@ STNK:
Weapon: Dragon
LocalOffset: 213,43,128, 213,-43,128
AttackFrontal:
Voice: Attack
AutoTarget:
InitialStance: HoldFire
RenderSprites:

View File

@@ -23,6 +23,7 @@ E1:
UpgradeTypes: eliteweapon
UpgradeMinEnabledLevel: 1
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2

View File

@@ -30,6 +30,7 @@ MCV:
Facing: 96
TransformSounds: facbld1.aud
NoTransformSounds:
Voice: Move
RenderSprites:
RenderVoxels:
WithVoxelBody:
@@ -57,6 +58,8 @@ HARV:
UnloadTicksPerBale: 1
SearchFromProcRadius: 24
SearchFromOrderRadius: 12
HarvestVoice: Attack
DeliverVoice: Move
Mobile:
Speed: 71
Crushes: wall, crate
@@ -117,6 +120,7 @@ LPST:
Facing: 159
TransformSounds:
NoTransformSounds:
Voice: Move
GGHUNT:
Inherits: ^Vehicle
@@ -135,6 +139,7 @@ GGHUNT:
Range: 7c0
WithFacingSpriteBody:
DemoTruck:
Voice: Attack
Explodes:
Weapon: SuicideBomb
EmptyWeapon: SuicideBomb