check voice actor references
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@@ -12,12 +12,11 @@ GenericVoice:
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harkonnen: H
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Voices:
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Select: G_SSEL1,G_SSEL2,G_SSEL3
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Move: G_SCONF1,G_SCONF2,G_SCONF3
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Attack: G_SCONF1,G_SCONF2,G_SCONF3
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Action: G_SCONF1,G_SCONF2,G_SCONF3
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Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
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Guard: I_GUARD
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DisablePrefixes: Select, Move, Attack, Die
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DisableVariants: Select, Move, Attack, Guard
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DisablePrefixes: Select, Action, Die
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DisableVariants: Select, Action, Guard
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VehicleVoice:
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DefaultVariant: .AUD
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@@ -27,8 +26,7 @@ VehicleVoice:
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harkonnen: H
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Voices:
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Select: _VSEL1,_VSEL2,_VSEL3
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Move: _VCONF1,_VCONF2,_VCONF3
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Attack: _VCONF1,_VCONF2,_VCONF3
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Action: _VCONF1,_VCONF2,_VCONF3
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Guard: I_GUARD
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InfantryVoice:
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@@ -43,12 +41,11 @@ InfantryVoice:
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harkonnen: H
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Voices:
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Select: _ISEL1,_ISEL2,_ISEL3
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Move: _ICONF1,_ICONF2,_ICONF3
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Attack: _ICONF1,_ICONF2,_ICONF3
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Action: _ICONF1,_ICONF2,_ICONF3
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Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
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Guard: I_GUARD
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DisablePrefixes: Die
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DisableVariants: Select, Move, Attack, Guard
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DisableVariants: Select, Action, Guard
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EngineerVoice:
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DefaultVariant: .AUD
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@@ -62,11 +59,11 @@ EngineerVoice:
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harkonnen: H
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Voices:
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Select: _ESEL1,_ESEL2,_ESEL3
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Move: _ECONF1,_ECONF2,_ECONF3
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Action: _ECONF1,_ECONF2,_ECONF3
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Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
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Guard: I_GUARD
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DisablePrefixes: Die
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DisableVariants: Select, Move, Guard
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DisableVariants: Select, Action, Guard
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FremenVoice:
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DefaultVariant: .AUD
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@@ -80,12 +77,11 @@ FremenVoice:
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harkonnen: H
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Voices:
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Select: A_FSEL1,A_FSEL2,A_FSEL3, A_SEL4
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Move: A_FCONF1,A_FCONF2,A_FCONF3, A_FCONF4
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Attack: A_FCONF1,A_FCONF2,A_FCONF3, A_FCONF4
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Action: A_FCONF1,A_FCONF2,A_FCONF3, A_FCONF4
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Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
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Guard: I_GUARD
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DisablePrefixes: Select, Move, Attack, Die
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DisableVariants: Select, Move, Attack, Guard
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DisablePrefixes: Select, Action, Die
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DisableVariants: Select, Action, Guard
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SaboteurVoice:
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DefaultVariant: .AUD
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@@ -99,8 +95,8 @@ SaboteurVoice:
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harkonnen: H
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Voices:
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Select: O_SSEL1,O_SSEL2,O_SSEL3
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Move: O_SCONF1,O_SCONF2,O_SCONF3
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Action: O_SCONF1,O_SCONF2,O_SCONF3
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Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
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Guard: I_GUARD
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DisablePrefixes: Select, Move, Die
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DisableVariants: Select, Move, Guard
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DisablePrefixes: Select, Action, Die
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DisableVariants: Select, Action, Guard
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@@ -63,6 +63,7 @@ carryall.infantry:
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MaxWeight: 5
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Types: Infantry
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-Selectable:
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-Voiced:
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-TargetableAircraft:
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-GainsExperience:
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Tooltip:
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@@ -117,6 +118,7 @@ frigate:
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-GainsExperience:
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FlyAwayOnIdle:
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RejectsOrders:
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-Voiced:
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orni:
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Inherits: ^Helicopter
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@@ -172,6 +174,7 @@ orni.bomber:
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WithFacingSpriteBody:
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WithShadow:
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-Selectable:
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-Voiced:
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-GainsExperience:
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Tooltip:
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Name: Ornithopter
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@@ -221,7 +221,6 @@ saboteur:
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WithInfantryBody:
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C4Demolition:
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C4Delay: 45
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Voice: Move
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-AutoTarget:
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AttractsWorms:
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Intensity: 120
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