check voice actor references

This commit is contained in:
Matthias Mailänder
2015-06-20 12:09:58 +02:00
parent 264a63e58c
commit 50e5e9df24
52 changed files with 390 additions and 81 deletions

View File

@@ -40,7 +40,7 @@ Medic:
Voices:
Select: 20-I000, 20-I004, 20-I006
Move: 20-I008, 20-I010, 20-I012
Attack: 20-I016, 20-I018, 20-I020
Action: 20-I016, 20-I018, 20-I020
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
Zapped: ELECTRO1
@@ -49,7 +49,7 @@ Engineer:
Voices:
Select: 19-I000, 19-I002, 19-I006
Move: 19-I010, 19-I016
Attack: 19-I018, 19-I016
Action: 19-I018, 19-I016
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
Zapped: ELECTRO1
@@ -78,7 +78,7 @@ Spy:
Voices:
Select: 21-I000, 21-I002, 21-I004
Move: 21-I010, 21-I012, 21-I016
Attack: 21-I010, 21-I012, 21-I022
Action: 21-I010, 21-I012, 21-I022
# Feedback: 21-I000, 21-I002 # TODO
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
@@ -88,7 +88,7 @@ Hijacker:
Voices:
Select: 24-I000, 24-I002, 24-I004, 24-I006
Move: 24-I008, 24-I010, 24-I012, 24-I014
Attack: 24-I016, 24-I018, 24-I020, 24-I022, 24-I024
Action: 24-I016, 24-I018, 24-I020, 24-I022, 24-I024
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
Burned: DEDMAN2
Zapped: ELECTRO1
@@ -149,9 +149,9 @@ Slavick:
Fiend:
Voices:
Select:
Move:
Attack:
Select: FIEND1
Attack: FIEND1
Move: FIEND1
Die: FIEND1
Burned: FIEND1
Zapped: FIEND1

View File

@@ -20,9 +20,11 @@ DPOD:
Types: Infantry
MaxWeight: 1
PipCount: 1
UnloadVoice: Move
Armament:
Weapon: Vulcan2
AttackHeli:
Voice: Attack
AmmoPool:
Ammo: 5
PipCount: 5
@@ -54,6 +56,7 @@ DSHP:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Move
RenderVoxels:
WithVoxelBody:
Hovers:
@@ -85,6 +88,7 @@ ORCA:
Weapon: Hellfire
AttackHeli:
FacingTolerance: 20
Voice: Attack
AmmoPool:
Ammo: 5
PipCount: 5
@@ -125,6 +129,7 @@ ORCAB:
Armament:
Weapon: Bomb
AttackPlane:
Voice: Attack
FacingTolerance: 20
AmmoPool:
Ammo: 10
@@ -163,6 +168,7 @@ ORCATRAN:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Move
RenderVoxels:
WithVoxelBody:
Hovers:
@@ -223,6 +229,7 @@ SCRIN:
Armament:
Weapon: Proton
AttackPlane:
Voice: Attack
FacingTolerance: 20
AmmoPool:
Ammo: 15
@@ -264,6 +271,7 @@ APACHE:
Weapon: HarpyClaw
AttackHeli:
FacingTolerance: 20
Voice: Attack
AmmoPool:
Ammo: 12
PipCount: 4

View File

@@ -16,6 +16,7 @@ WEEDGUY:
Weapon: FireballLauncher
LocalOffset: 85,0,384
AttackFrontal:
Voice: Attack
WithInfantryBody:
TakeCover:
@@ -39,6 +40,7 @@ UMAGON:
Armament:
Weapon: Sniper
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -86,6 +88,7 @@ MUTANT:
Armament:
Weapon: Vulcan
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -109,6 +112,7 @@ MWMN:
Armament:
Weapon: Vulcan
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -132,6 +136,7 @@ MUTANT3:
Armament:
Weapon: Vulcan
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -218,6 +223,7 @@ DOGGIE:
Armament:
Weapon: FiendShard
AttackFrontal:
Voice: Attack
AttackWander:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
@@ -246,6 +252,7 @@ VISLRG:
Weapon: SlimeAttack
AutoTarget:
AttackFrontal:
Voice: Attack
AttackWander:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
@@ -260,6 +267,7 @@ CIV1:
Armament:
Weapon: Pistola
AttackFrontal:
Voice: Attack
CIV2:
Inherits: ^CivilianInfantry
@@ -270,4 +278,5 @@ CIV3:
Armament:
Weapon: Pistola
AttackFrontal:
Voice: Attack

View File

@@ -24,6 +24,7 @@
Weapon: MammothTusk
LocalOffset: 0,256,426, 0,-256,426
AttackTurreted:
Voice: Attack
AutoTarget:
SelfHealing:
Ticks: 10
@@ -76,6 +77,7 @@ ICBM:
Facing: 96
TransformSounds:
NoTransformSounds:
Voice: Move
BUS:
Inherits: ^Vehicle
@@ -96,6 +98,7 @@ BUS:
Types: Infantry
MaxWeight: 20
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:
@@ -118,6 +121,7 @@ PICK:
Types: Infantry
MaxWeight: 2
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:
@@ -140,6 +144,7 @@ CAR:
Types: Infantry
MaxWeight: 4
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:
@@ -162,5 +167,6 @@ WINI:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Unload
RenderVoxels:
WithVoxelBody:

View File

@@ -213,6 +213,7 @@
Rough: 70
Tiberium: 80
BlueTiberium: 80
Voice: Move
SelectionDecorations:
Palette: pips
Selectable:
@@ -241,8 +242,10 @@
EnergyDeath: 6
AutoTarget:
AttackMove:
Voice: Move
Passenger:
CargoType: Infantry
Voice: Move
HiddenUnderFog:
GivesExperience:
DrawLineToTarget:
@@ -259,6 +262,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
Guard:
Voice: Move
Guardable:
BodyOrientation:
Huntable:
@@ -314,6 +318,7 @@
Tiberium: 80
BlueTiberium: 80
ROT: 5
Voice: Move
Selectable:
SelectionDecorations:
Palette: pips
@@ -323,9 +328,12 @@
TargetTypes: Ground, Vehicle
Repairable:
RepairBuildings: gadept
Voice: Move
Passenger:
CargoType: Vehicle
Voice: Move
AttackMove:
Voice: Move
HiddenUnderFog:
GivesExperience:
DrawLineToTarget:
@@ -340,6 +348,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
Guard:
Voice: Move
Guardable:
BodyOrientation:
CameraPitch: 90
@@ -383,6 +392,7 @@
Tiberium: 80
BlueTiberium: 80
ROT: 5
Voice: Move
Selectable:
SelectionDecorations:
Palette: pips
@@ -392,9 +402,12 @@
TargetTypes: Ground, Vehicle
Repairable:
RepairBuildings: gadept
Voice: Move
Passenger:
CargoType: Vehicle
Voice: Move
AttackMove:
Voice: Move
HiddenUnderFog:
GivesExperience:
DrawLineToTarget:
@@ -409,6 +422,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
Guard:
Voice: Move
Guardable:
BodyOrientation:
CameraPitch: 90
@@ -455,8 +469,10 @@
RearmBuildings:
LandWhenIdle: no
CruiseAltitude: 2048
Voice: Move
HiddenUnderFog:
AttackMove:
Voice: Move
GivesExperience:
DrawLineToTarget:
ActorLostNotification:
@@ -466,6 +482,7 @@
Huntable:
ScriptTriggers:
Guard:
Voice: Move
Guardable:
UpgradeManager:
MustBeDestroyed:
@@ -478,6 +495,7 @@
RearmBuildings: gahpad, nahpad
LandWhenIdle: no
CruiseAltitude: 2560
Voice: Move
ReturnOnIdle:
^Viceroid:

View File

@@ -18,6 +18,7 @@ E2:
LocalOffset: 0,0,555
FireDelay: 5
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -43,7 +44,7 @@ MEDIC:
CrushSound: squishy2.aud
Armament:
Weapon: Heal
AttackFrontal:
AttackMedic:
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -79,6 +80,7 @@ JUMPJET:
Weapon: JumpCannon
-Crushable:
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
@@ -111,8 +113,10 @@ GHOST:
Crushable:
CrushSound: squishy2.aud
AttackFrontal:
Voice: Attack
C4Demolition:
C4Delay: 45
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2

View File

@@ -26,6 +26,7 @@ APC:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Unload
RenderSprites:
RenderVoxels:
WithVoxelWaterBody:
@@ -69,6 +70,7 @@ HVR:
ROT: 7
Offset: -128,0,85
AttackTurreted:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -101,6 +103,7 @@ SMECH:
RevealsShroud:
Range: 6c0
AttackFrontal:
Voice: Attack
AutoTarget:
Armament:
Weapon: AssaultCannon
@@ -144,6 +147,7 @@ MMCH:
Turreted:
ROT: 5
AttackTurreted:
Voice: Attack
WithTurret:
Recoils: no
Armament:
@@ -184,6 +188,7 @@ HMEC:
Range: 8c0
RenderSprites:
AttackFrontal:
Voice: Attack
AutoTarget:
Armament@MISSILES:
Weapon: MammothTusk
@@ -220,6 +225,7 @@ SONIC:
Weapon: SonicZap
LocalOffset: -50,0,410
AttackTurreted:
Voice: Attack
Turreted:
ROT: 5
Offset: -170,0,0

View File

@@ -19,6 +19,7 @@ E3:
Weapon: Bazooka
LocalOffset: 128,0,640
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -53,6 +54,7 @@ CYBORG:
Armament:
Weapon: Vulcan3
AttackFrontal:
Voice: Attack
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:
@@ -91,6 +93,7 @@ CYC2:
Weapon: CyCannon
LocalOffset: 170,85,683
AttackFrontal:
Voice: Attack
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:

View File

@@ -191,6 +191,7 @@ GATICK:
UpgradeMinEnabledLevel: 1
MuzzleSequence: muzzle
AttackTurreted:
Voice: Attack
BodyOrientation:
QuantizedFacings: 32
AutoTarget:
@@ -206,6 +207,7 @@ GATICK:
Facing: 159
TransformSounds: place2.aud
NoTransformSounds:
Voice: Move
WithMuzzleFlash:
-WithDeathAnimation:
@@ -234,6 +236,7 @@ GAARTY:
LocalOffset: 811,0,0
MuzzleSequence: muzzle
AttackTurreted:
Voice: Attack
BodyOrientation:
QuantizedFacings: 32
AutoTarget:
@@ -250,6 +253,7 @@ GAARTY:
Facing: 96
TransformSounds: place2.aud
NoTransformSounds:
Voice: Move
WithMuzzleFlash:
-WithDeathAnimation:

View File

@@ -24,6 +24,7 @@ BGGY:
MuzzleSequence: muzzle
MuzzleSplitFacings: 8
AttackFrontal:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -62,6 +63,7 @@ BIKE:
UpgradeMinEnabledLevel: 1
LocalOffset: -128,-170,213, -128,170,213
AttackFrontal:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -87,6 +89,7 @@ TTNK:
Armor:
Type: Light
AttackFrontal:
Voice: Attack
Armament@PRIMARY:
Weapon: 90mm
LocalOffset: 256,0,256
@@ -111,6 +114,7 @@ TTNK:
Facing: 159
TransformSounds: place2.aud
NoTransformSounds:
Voice: Move
ART2:
Inherits: ^Tank
@@ -141,6 +145,7 @@ ART2:
Facing: 96
TransformSounds:
NoTransformSounds:
Voice: Move
REPAIR:
Inherits: ^Tank
@@ -165,6 +170,7 @@ REPAIR:
AttackMedic:
Cursor: repair
OutsideRangeCursor: repair
Voice: Attack
RenderSprites:
RenderVoxels:
WithVoxelBody:
@@ -218,6 +224,7 @@ SAPC:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadVoice: Unload
RenderSprites:
RenderVoxels:
WithVoxelBody:
@@ -246,6 +253,7 @@ SUBTANK:
Armament:
Weapon: FireballLauncher
AttackFrontal:
Voice: Attack
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -281,6 +289,7 @@ STNK:
Weapon: Dragon
LocalOffset: 213,43,128, 213,-43,128
AttackFrontal:
Voice: Attack
AutoTarget:
InitialStance: HoldFire
RenderSprites:

View File

@@ -23,6 +23,7 @@ E1:
UpgradeTypes: eliteweapon
UpgradeMinEnabledLevel: 1
AttackFrontal:
Voice: Attack
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2

View File

@@ -30,6 +30,7 @@ MCV:
Facing: 96
TransformSounds: facbld1.aud
NoTransformSounds:
Voice: Move
RenderSprites:
RenderVoxels:
WithVoxelBody:
@@ -57,6 +58,8 @@ HARV:
UnloadTicksPerBale: 1
SearchFromProcRadius: 24
SearchFromOrderRadius: 12
HarvestVoice: Attack
DeliverVoice: Move
Mobile:
Speed: 71
Crushes: wall, crate
@@ -117,6 +120,7 @@ LPST:
Facing: 159
TransformSounds:
NoTransformSounds:
Voice: Move
GGHUNT:
Inherits: ^Vehicle
@@ -135,6 +139,7 @@ GGHUNT:
Range: 7c0
WithFacingSpriteBody:
DemoTruck:
Voice: Attack
Explodes:
Weapon: SuicideBomb
EmptyWeapon: SuicideBomb