Give VICE Chemspray weapon. Fix bogus armor assignments (will unbalance nearly everything, but give a better start for fixing things).

This commit is contained in:
Paul Chote
2011-02-11 22:25:16 +13:00
parent 1d1d0e8bd2
commit 51138fcdc3
7 changed files with 49 additions and 49 deletions

View File

@@ -153,7 +153,8 @@ BARB:
Inherits: ^Wall
Health:
HP: 100
Armor: none
Armor:
Type: Light
Tooltip:
Name: Wire Fence
Icon: barbicnh
@@ -162,8 +163,9 @@ WOOD:
Inherits: ^Wall
Health:
HP: 100
Armor: none
Tooltip:
Armor:
Type: Wood
Tooltip:
Name: Wooden Fence
Icon: woodicnh

View File

@@ -323,7 +323,7 @@
Health:
HP: 140
Armor:
Type: Heavy
Type: Light
Husk:
Selectable:
Priority: -1

View File

@@ -199,7 +199,10 @@ VICE:
Health:
HP: 400
AttackFrontal:
PrimaryWeapon: Laser
PrimaryWeapon: Chemspray
AttackWander:
-RenderInfantry:
RenderUnit:
RenderUnit:
WithMuzzleFlash:
Armor:
Type: Wood

View File

@@ -229,8 +229,6 @@ AFLD:
Capturable: true
Health:
HP: 1000
Armor:
Type: Heavy
RevealsShroud:
Range: 7
Bib:
@@ -271,8 +269,6 @@ WEAP:
Capturable: true
Health:
HP: 1000
Armor:
Type: Light
RevealsShroud:
Range: 4
Bib:
@@ -481,8 +477,6 @@ TMPL:
Capturable: true
Health:
HP: 2000
Armor:
Type: Light
RevealsShroud:
Range: 6
Bib:
@@ -519,7 +513,7 @@ OBLI:
Health:
HP: 400
Armor:
Type: Light
Type: Heavy
RevealsShroud:
Range: 8
RenderBuildingCharge:
@@ -554,7 +548,7 @@ CYCL:
Health:
HP: 300
Armor:
Type: None
Type: Light
SBAG:
Inherits: ^Wall
@@ -574,7 +568,7 @@ SBAG:
Health:
HP: 250
Armor:
Type: None
Type: Light
BRIK:
Inherits: ^Wall
@@ -619,8 +613,6 @@ GUN:
BaseNormal: no
Health:
HP: 400
Armor:
Type: Heavy
RevealsShroud:
Range: 7
Turreted:
@@ -721,7 +713,7 @@ ATWR:
Health:
HP: 800
Armor:
Type: Light
Type: Heavy
RevealsShroud:
Range: 8
AttackOmni:

View File

@@ -198,7 +198,8 @@ BIKE:
Speed: 13
Health:
HP: 120
Armor: none
Armor:
Type: Light
RevealsShroud:
Range: 7
AttackFrontal:
@@ -500,7 +501,7 @@ HELI:
Health:
HP: 125
Armor:
Type: Heavy
Type: Light
RevealsShroud:
Range: 8
AttackHeli:
@@ -534,7 +535,7 @@ ORCA:
Health:
HP: 100
Armor:
Type: Heavy
Type: Light
RevealsShroud:
Range: 8
AttackHeli:
@@ -560,7 +561,7 @@ C17:
Health:
HP: 25
Armor:
Type: Light
Type: Heavy
RenderUnit:
WithShadow:
Cargo:
@@ -583,7 +584,7 @@ A10:
Health:
HP: 60
Armor:
Type: Light
Type: Heavy
RenderUnit:
WithShadow:
LimitedAmmo:
@@ -646,7 +647,7 @@ LST:
Health:
HP: 400
Armor:
Type: Light
Type: Heavy
RevealsShroud:
Range: 7
RenderUnit: