Convert crushclasses to bitset

This commit is contained in:
Chris Forbes
2018-07-28 12:50:51 -07:00
committed by Paul Chote
parent 82f6c2b862
commit 51e000599a
8 changed files with 31 additions and 28 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Sound to play when being crushed.")]
public readonly string CrushSound = null;
[Desc("Which crush classes does this actor belong to.")]
public readonly HashSet<string> CrushClasses = new HashSet<string> { "infantry" };
public readonly BitSet<CrushClass> CrushClasses = new BitSet<CrushClass>("infantry");
[Desc("Probability of mobile actors noticing and evading a crush attempt.")]
public readonly int WarnProbability = 75;
[Desc("Will friendly units just crush me instead of pathing around.")]
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
this.self = self;
}
void INotifyCrushed.WarnCrush(Actor self, Actor crusher, HashSet<string> crushClasses)
void INotifyCrushed.WarnCrush(Actor self, Actor crusher, BitSet<CrushClass> crushClasses)
{
if (!CrushableInner(crushClasses, crusher.Owner))
return;
@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits
mobile.Nudge(self, crusher, true);
}
void INotifyCrushed.OnCrush(Actor self, Actor crusher, HashSet<string> crushClasses)
void INotifyCrushed.OnCrush(Actor self, Actor crusher, BitSet<CrushClass> crushClasses)
{
if (!CrushableInner(crushClasses, crusher.Owner))
return;
@@ -61,12 +61,12 @@ namespace OpenRA.Mods.Common.Traits
self.Kill(crusher, crusherMobile != null ? crusherMobile.Info.LocomotorInfo.CrushDamageTypes : default(BitSet<DamageType>));
}
bool ICrushable.CrushableBy(Actor self, Actor crusher, HashSet<string> crushClasses)
bool ICrushable.CrushableBy(Actor self, Actor crusher, BitSet<CrushClass> crushClasses)
{
return CrushableInner(crushClasses, crusher.Owner);
}
bool CrushableInner(HashSet<string> crushClasses, Player crushOwner)
bool CrushableInner(BitSet<CrushClass> crushClasses, Player crushOwner)
{
if (IsTraitDisabled)
return false;