Move SupportPowers to Traits namespace

This commit is contained in:
reaperrr
2014-12-25 22:53:43 +01:00
parent d58807cdb8
commit 51fe951cd6
14 changed files with 14 additions and 14 deletions

View File

@@ -10,7 +10,7 @@
using OpenRA.Mods.Cnc.Effects;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;

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@@ -13,7 +13,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;

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@@ -14,11 +14,10 @@ using System.Linq;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
class AirstrikePowerInfo : SupportPowerInfo
{

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@@ -16,7 +16,7 @@ using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
class GrantUpgradePowerInfo : SupportPowerInfo
{

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@@ -17,7 +17,7 @@ using OpenRA.Mods.RA.Activities;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
class NukePowerInfo : SupportPowerInfo, Requires<IBodyOrientationInfo>
{

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@@ -14,11 +14,10 @@ using System.Linq;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
public class ParatroopersPowerInfo : SupportPowerInfo
{

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@@ -14,7 +14,7 @@ using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Effects;
using OpenRA.Primitives;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Spawns an actor that stays for a limited amount of time.")]
public class SpawnActorPowerInfo : SupportPowerInfo

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@@ -11,7 +11,7 @@
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
public abstract class SupportPowerInfo : ITraitInfo
{

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@@ -12,7 +12,7 @@ using System.Drawing;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Display the time remaining until the super weapon attached to the actor is ready to the player and his allies.")]
class SupportPowerChargeBarInfo : ITraitInfo

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@@ -15,7 +15,7 @@ using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Attach this to the player actor.")]
public class SupportPowerManagerInfo : ITraitInfo, Requires<DeveloperModeInfo>, Requires<TechTreeInfo>

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@@ -9,7 +9,7 @@
#endregion
using System;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic

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@@ -13,6 +13,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets

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@@ -11,6 +11,7 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.RA.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;

View File

@@ -13,7 +13,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets