also revert AutoTargetIgnore: for all buildings in cnc
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@@ -264,7 +264,6 @@
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Notification: BuildingLost
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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ShakeOnDeath:
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Sellable:
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LegacyCapturable:
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@@ -526,7 +526,6 @@ GUN:
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LocalOffset: -71,0,85
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AttackTurreted:
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AutoTarget:
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-AutoTargetIgnore:
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-RenderBuilding:
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-DeadBuildingState:
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RenderRangeCircle:
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@@ -608,7 +607,6 @@ OBLI:
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AutoTarget:
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RenderBuilding:
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QuantizedFacings: 8
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-AutoTargetIgnore:
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-RenderBuilding:
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RenderRangeCircle:
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-EmitInfantryOnSell:
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@@ -643,7 +641,6 @@ GTWR:
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RenderBuilding:
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QuantizedFacings: 8
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AutoTarget:
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-AutoTargetIgnore:
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DetectCloaked:
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Range: 5
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RenderDetectionCircle:
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@@ -687,7 +684,6 @@ ATWR:
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AutoTarget:
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RenderBuilding:
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QuantizedFacings: 8
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-AutoTargetIgnore:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 6
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