Allow/require renderers to enable alpha blending when needed. Fixes voxel shadow issues.

This commit is contained in:
Paul Chote
2013-06-14 06:35:38 +12:00
parent 4c22193446
commit 52335a37bf
11 changed files with 28 additions and 18 deletions

View File

@@ -41,6 +41,9 @@ namespace OpenRA.Renderer.Null
public void EnableDepthBuffer() { }
public void DisableDepthBuffer() { }
public void EnableAlphaBlending() { }
public void DisableAlphaBlending() { }
public void Clear() { }
public void Present() { }