Migrate to Open.Nat version 2.0.16
Move the dependency from all libraries to game engine only. Initialize after the renderer setup to ensure a visible window.
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@@ -70,10 +70,6 @@
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<HintPath>..\thirdparty\download\MaxMind.GeoIP2.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Mono.Nat">
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<HintPath>..\thirdparty\download\Mono.Nat.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="ICSharpCode.SharpZipLib">
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<HintPath>..\thirdparty\download\ICSharpCode.SharpZipLib.dll</HintPath>
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<Private>False</Private>
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