Migrate to Open.Nat version 2.0.16

Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
This commit is contained in:
Matthias Mailänder
2016-05-15 11:27:15 +02:00
parent 38295341a8
commit 5245df729d
15 changed files with 81 additions and 155 deletions

View File

@@ -70,10 +70,6 @@
<HintPath>..\thirdparty\download\MaxMind.GeoIP2.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Nat">
<HintPath>..\thirdparty\download\Mono.Nat.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>..\thirdparty\download\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>False</Private>