Migrate to Open.Nat version 2.0.16

Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
This commit is contained in:
Matthias Mailänder
2016-05-15 11:27:15 +02:00
parent 38295341a8
commit 5245df729d
15 changed files with 81 additions and 155 deletions

View File

@@ -509,7 +509,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var lc = orderManager.LocalClient;
if (lc != null && lc.Index == clientIndex && address == IPAddress.Loopback.ToString())
{
var externalIP = UPnP.GetExternalIP();
var externalIP = UPnP.ExternalIP;
if (externalIP != null)
address = externalIP.ToString();
}