Migrate to Open.Nat version 2.0.16

Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
This commit is contained in:
Matthias Mailänder
2016-05-15 11:27:15 +02:00
parent 38295341a8
commit 5245df729d
15 changed files with 81 additions and 155 deletions

View File

@@ -578,13 +578,6 @@ Container@SETTINGS_PANEL:
Height: 20
Font: Regular
Text: Show Bot Debug Messages
Checkbox@VERBOSE_NAT_CHECKBOX:
X: 310
Y: 190
Width: 300
Height: 20
Font: Regular
Text: Detailed NAT logging
Checkbox@CHECKUNSYNCED_CHECKBOX:
X: 15
Y: 220
@@ -594,7 +587,7 @@ Container@SETTINGS_PANEL:
Text: Check Sync around Unsynced Code
Checkbox@LUADEBUG_CHECKBOX:
X: 310
Y: 220
Y: 190
Width: 300
Height: 20
Font: Regular

View File

@@ -579,13 +579,6 @@ Background@SETTINGS_PANEL:
Height: 20
Font: Regular
Text: Show Bot Debug Messages
Checkbox@VERBOSE_NAT_CHECKBOX:
X: 310
Y: 190
Width: 300
Height: 20
Font: Regular
Text: Detailed NAT logging
Checkbox@CHECKUNSYNCED_CHECKBOX:
X: 15
Y: 220
@@ -595,7 +588,7 @@ Background@SETTINGS_PANEL:
Text: Check Sync around Unsynced Code
Checkbox@LUADEBUG_CHECKBOX:
X: 310
Y: 220
Y: 190
Width: 300
Height: 20
Font: Regular