may as well be consistent...

This commit is contained in:
Chris Forbes
2010-01-31 16:53:29 +13:00
parent e2ed45213c
commit 525fb59176

View File

@@ -85,8 +85,8 @@ namespace OpenRa.Graphics
{
var colors = terrainTypeColors[world.Map.Theater.ToLowerInvariant()];
oreLayer = new Bitmap(terrain);
for (var y = 0; y < 128; y++)
for (var x = 0; x < 128; x++)
for (var y = world.Map.YOffset; y < world.Map.YOffset + world.Map.Height; y++)
for (var x = world.Map.XOffset; x < world.Map.XOffset + world.Map.Width; x++)
if (world.Map.ContainsResource(new int2(x, y)))
oreLayer.SetPixel(x, y, colors[(int)TerrainMovementType.Ore]);
}