Makefile tweaks

This commit is contained in:
Paul Chote
2010-07-09 12:20:34 +12:00
parent 968ab06135
commit 529ce4bc6a

View File

@@ -60,7 +60,6 @@ seqed_DEPS = $(fileformats_TARGET)
seqed_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(seqed_DEPS)
editor_SRCS = $(shell find OpenRA.Editor/ -iname '*.cs')
editor_TARGET = OpenRA.Editor.exe
editor_KIND = winexe
editor_DEPS = $(fileformats_TARGET) $(game_TARGET)
@@ -74,13 +73,13 @@ mapcvtr_DEPS = $(fileformats_TARGET)
mapcvtr_LIBS = $(COMMON_LIBS) $(mapcvtr_DEPS)
ralint_SRCS = $(shell find RALint/ -iname '*.cs')
ralint_TARGET = ralint.exe
ralint_TARGET = RALint.exe
ralint_KIND = winexe
ralint_DEPS = $(fileformats_TARGET) $(game_TARGET)
ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
uploader_SRCS = $(shell find OpenRAUploader/ -iname '*.cs')
uploader_TARGET = uploader.exe
uploader_TARGET = RAUploader.exe
uploader_KIND = winexe
uploader_LIBS = $(COMMON_LIBS)
@@ -88,12 +87,12 @@ uploader_LIBS = $(COMMON_LIBS)
# -platform:x86
.SUFFIXES:
.PHONY: clean all default mods install uninstall
.PHONY: clean all game tool default mods mod_ra mod_aftermath mod_cnc install uninstall editor_res editor ralint uploader seqed mapcvtr
all: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(aftermath_TARGET) $(seqed_TARGET) $(mapcvtr_TARGET) $(editor_TARGET) $(ralint_TARGET)
game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(aftermath_TARGET)
clean:
@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb
@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources
distclean: clean
@@ -135,18 +134,23 @@ uninstall:
@-rm $(DESTDIR)$(bindir)/openra
mod_ra: $(ra_TARGET) $(ralint_TARGET)
mono ralint.exe ra
mono RALint.exe ra
mod_aftermath: $(aftermath_TARGET) $(ralint_TARGET)
mono ralint.exe ra aftermath
mono RALint.exe ra aftermath
mod_cnc: $(cnc_TARGET) $(ralint_TARGET)
mono ralint.exe cnc
mono RALint.exe cnc
mods: mod_ra mod_cnc
seqed: $(seqed_TARGET)
mapcvtr: $(mapcvtr_TARGET)
editor: $(editor_TARGET)
editor_res:
resgen2 OpenRA.Editor/Form1.resx OpenRA.Editor.Form1.resources
editor: editor_res $(editor_TARGET)
ralint: $(ralint_TARGET)
uploader: $(uploader_TARGET)
seqed: $(seqed_TARGET)
mapcvtr: $(mapcvtr_TARGET)
tools: editor ralint uploader seqed mapcvtr
all: game tools
define BUILD_ASSEMBLY