Update d2k AutoTarget definitions.

This commit is contained in:
Paul Chote
2017-05-28 19:36:35 +00:00
committed by atlimit8
parent d7f9c2f852
commit 52b08a769d
5 changed files with 34 additions and 15 deletions

View File

@@ -120,6 +120,18 @@
RequiresCondition: rank-elite
ZOffset: 256
^AutoTargetGround:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Structure, Defense
InvalidTargets: NoAutoTarget
^AutoTargetAll:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Air, Structure, Defense
InvalidTargets: NoAutoTarget
^Vehicle:
Inherits@1: ^ExistsInWorld
Inherits@2: ^GainsExperience
@@ -190,7 +202,6 @@
Type: CenterPosition
Tooltip:
Name: Wreck
AutoTargetIgnore:
ScriptTriggers:
WithFacingSpriteBody:
HitShape:
@@ -278,7 +289,6 @@
SmallExplosionDeath: 3
BulletDeath: 4
CrushedSequence: die-crushed
AutoTarget:
AttackMove:
DrawLineToTarget:
Passenger:
@@ -395,7 +405,6 @@
Inherits: ^Building
WithSpriteTurret:
AttackTurreted:
AutoTarget:
RenderRangeCircle:
DetectCloaked:
Range: 1c768