remove more of Jes's paintjobs where I don't see the benefit
we want smaller installation packages some alignment fixes made things worse
This commit is contained in:
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@@ -360,6 +360,7 @@ WALL:
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TargetTypes: Ground, C4
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RenderBuildingWall:
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HasMakeAnimation: false
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Image: walla
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#GivesExperience:
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EditorAppearance:
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RelativeToTopLeft: yes
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@@ -385,6 +386,8 @@ GUNTOWER:
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Building:
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Power: -20
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Adjacent: 4
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BuildSounds: CHUNG.aud
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SellSounds: CHUNG.aud
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Selectable:
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Bounds: 32,32
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Priority: 3
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@@ -399,7 +402,8 @@ GUNTOWER:
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-RenderBuilding:
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-AutoTargetIgnore:
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RenderBuildingSeparateTurret:
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# HasMakeAnimation: false
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HasMakeAnimation: false
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Image: guntowera
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Turreted:
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ROT: 6
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InitialFacing: 128
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@@ -419,9 +423,9 @@ GUNTOWER.Husk:
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Inherits: ^TowerHusk
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Tooltip:
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Name: Destroyed Tower
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Icon: turreticon
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Icon: guntoweraicon
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RenderUnit:
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Image: GUNTOWER
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Image: guntowera
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ROCKETTOWER:
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Inherits: ^Building
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@@ -440,6 +444,8 @@ ROCKETTOWER:
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Building:
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Power: -30
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Adjacent: 4
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BuildSounds: CHUNG.aud
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SellSounds: CHUNG.aud
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Selectable:
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Bounds: 32,32
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Priority: 3
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@@ -454,7 +460,8 @@ ROCKETTOWER:
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-RenderBuilding:
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-AutoTargetIgnore:
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RenderBuildingSeparateTurret:
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# HasMakeAnimation: false
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HasMakeAnimation: false
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Image: rockettowera
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Armament:
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Weapon: TowerMissile
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LocalOffset: 85,597,469, 85,-597,469
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@@ -476,9 +483,9 @@ ROCKETTOWER.Husk:
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Inherits: ^TowerHusk
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Tooltip:
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Name: Destroyed Tower
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Icon: rturreticon
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Icon: rockettoweraicon
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RenderUnit:
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Image: ROCKETTOWER
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Image: rockettowera
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REPAIR:
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Inherits: ^Building
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@@ -17,7 +17,7 @@ harvester:
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idle:
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Start: 0
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Facings: 32
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harvest:
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harvest: #TODO use the real overlay instead of this hacky paintjob
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Start: 32
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Length: 8
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Facings: 8
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@@ -29,7 +29,7 @@ harvester:
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Start: 10
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Length: 1
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wall:
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walla:
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idle:
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Start: 0
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Length: 16
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@@ -100,43 +100,37 @@ sonictank:
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Start: 0
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Facings: 32
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guntower:
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guntowera:
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idle:
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Start: 0
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Facings: 1
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recoil:
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Start: 0
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Facings: 1
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make: silomake
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Start: 0
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Length: *
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damaged-idle:
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Start: 0
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Facings: 1
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damaged-recoil:
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Start: 0
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Facings: 1
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turret: gunturret
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turret: gunturreta
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Start: 0
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Facings: 32
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rockettower:
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rockettowera:
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idle:
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Start: 0
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Facings: 1
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recoil:
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Start: 0
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Facings: 1
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make: silomake
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Start: 0
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Length: *
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damaged-idle:
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Start: 0
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Facings: 1
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damaged-recoil:
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Start: 0
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Facings: 1
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turret: rocketturret
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turret: rocketturreta
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Start: 0
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Facings: 32
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