Merge pull request #11863 from ABrandau/Ion-Cannon-Polish
Restore graphical look of the TS Ion Cannon.
This commit is contained in:
@@ -401,7 +401,8 @@ GAPLUG:
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UpgradeTypes: plug.ioncannon
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UpgradeMinEnabledLevel: 1
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Icon: ioncannon
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Effect: ionbeam
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Effect: ionring
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WeaponDelay: 0
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ChargeTime: 180
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Description: Ion Cannon
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LongDesc: Initiate an Ion Cannon strike.\nApplies instant damage to a small area.
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@@ -126,7 +126,37 @@ explosion:
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building: twlt070
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ionring: ring1
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BlendMode: Additive
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Tick: 120
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Tick: 100
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ionbeam: ionbeam
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Offset: 0,-60
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BlendMode: Additive
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Length: *
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Tick: 100
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ionbeam2: ionbeam
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Offset: 0,-180
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BlendMode: Additive
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Length: *
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Tick: 100
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ionbeam3: ionbeam
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Offset: 0,-300
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BlendMode: Additive
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Length: *
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Tick: 100
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ionbeam4: ionbeam
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Offset: 0,-420
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BlendMode: Additive
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Length: *
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Tick: 100
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ionbeam5: ionbeam
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Offset: 0,-540
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BlendMode: Additive
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Length: *
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Tick: 100
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ionbeam6: ionbeam
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Offset: 0,-660
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BlendMode: Additive
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Length: *
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Tick: 100
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pulse_explosion: pulsefx2
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BlendMode: Additive
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Tick: 80
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@@ -365,12 +395,19 @@ clustermissile:
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Length: *
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down: null # TODO
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Length: *
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ionbeam:
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idle:
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Length: *
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Offset: 0, -78
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ZOffset: 1023
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ionring:
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idle: ring1
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Length: *
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ZOffset: -512
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Tick: 120
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trock01:
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idle:
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ShadowStart: 1
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@@ -63,21 +63,31 @@ IonCannon:
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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ValidTargets: Ground, Air
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DamageTypes: Prone100Percent, TriggerProne, EnergyDeath
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Warhead@2Eff_impact: CreateEffect
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Explosions: ionring
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ImpactSounds: ion1.aud
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Warhead@3Dam_area: SpreadDamage
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Warhead@2Dam_area: SpreadDamage
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Spread: 1c0
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Damage: 250
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Falloff: 100, 50, 25, 0
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Delay: 3
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ValidTargets: Ground, Air
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DamageTypes: Prone50Percent, TriggerProne, EnergyDeath
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Warhead@4Smu_area: LeaveSmudge
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Warhead@3Smu_area: LeaveSmudge
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SmudgeType: SmallScorch
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InvalidTargets: Vehicle, Building, Wall
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Size: 2
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Delay: 3
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Warhead@4Effect: CreateEffect
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Explosions: ionbeam
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ImpactSound: ion1.aud
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Warhead@5Effect: CreateEffect
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Explosions: ionbeam2
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Warhead@6Effect: CreateEffect
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Explosions: ionbeam3
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Warhead@7Effect: CreateEffect
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Explosions: ionbeam4
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Warhead@8Effect: CreateEffect
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Explosions: ionbeam5
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Warhead@9Effect: CreateEffect
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Explosions: ionbeam6
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EMPulseCannon:
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ReloadDelay: 100
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