Fix parachutes in non-heightmapped mods.

This commit is contained in:
Paul Chote
2016-04-03 09:25:48 +01:00
parent a29b9ff7be
commit 536c00ae77

View File

@@ -56,7 +56,8 @@ namespace OpenRA.Mods.Common.Activities
Activity LastTick(Actor self)
{
pos.SetPosition(self, currentPosition);
var dat = self.World.Map.DistanceAboveTerrain(currentPosition);
pos.SetPosition(self, currentPosition - new WVec(WDist.Zero, WDist.Zero, dat));
if (um != null)
foreach (var u in para.ParachuteUpgrade)