Fix spelling errors and add naming consistency to translation keys

Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
test1232156
2024-08-17 09:57:06 +03:00
committed by Matthias Mailänder
parent c124684197
commit 536ffb3f31
55 changed files with 134 additions and 138 deletions

View File

@@ -28,7 +28,7 @@ Container@OBSERVER_WIDGETS:
Y: 5
Width: 160
Height: 25
Text: button-observer-widgets-options
Text: button-observer-widget-options
Font: Bold
Key: escape
DisableWorldSounds: true

View File

@@ -16,4 +16,4 @@ bot-campaign-ai =
neutral-prefix = Neutral
## harkonnen-05, ordos-04
actor-outpost-modified--name = Modified Outpost
actor-outpost-modified-name = Modified Outpost

View File

@@ -8,7 +8,7 @@ label-mentat-title = Mentat
label-menu-buttons-title = Options
## ingame-observer.yaml
button-observer-widgets-options = Options (Esc)
button-observer-widget-options = Options (Esc)
button-replay-player-pause-tooltip = Pause
button-replay-player-play-tooltip = Play

View File

@@ -96,7 +96,7 @@ destroy-atreides = Destroy the Atreides.
## harkonnen-04
fremen-annihilated = The Fremen have been annihilated!
destroy-fremen = Destroy the Fremen.
fremen-spotted-north-southeast = Fremen concentrations spotted to the north and southwest.
fremen-spotted-north-southwest = Fremen concentrations spotted to the north and southwest.
## harkonnen-05
imperial-ships-penetrating-defense-grid = Imperial ships penetrating defense grid!

View File

@@ -17,7 +17,7 @@ notification-base-under-attack = Base under attack.
notification-ally-under-attack = Our ally is under attack.
notification-harvester-under-attack = Harvester under attack.
notification-silos-needed = Silos needed.
notification-no-room-for-new-units = No room for new unit.
notification-no-room-for-new-unit = No room for new unit.
notification-cannot-build-here = Cannot build here.
notification-one-of-our-buildings-has-been-captured = One of our buildings has been captured.
@@ -285,7 +285,7 @@ notification-unit-ready = Unit ready.
notification-repairing = Repairing.
notification-unit-repaired = Unit repaired.
notification-select-target = Select target.
notifciation-missile-launch-detected = Missile launch detected.
notification-missile-launch-detected = Missile launch detected.
notification-airstrike-ready = Airstrike ready.
notification-building-lost = Building lost.
notification-reinforcements-have-arrived = Reinforcements have arrived.
@@ -299,13 +299,13 @@ meta-concrete =
.description = Provides a strong foundation that prevents
damage from the terrain.
actor-concretea =
actor-concrete-a =
.name = Concrete Slab
.encyclopedia = If buildings are not placed on concrete, they will be damaged. Buildings can be repaired, but unless the building sits completely on concrete, the building will suffer continual weathering damage from the erosive desert environment.
Concrete is vulnerable to most weapon types. Concrete cannot be repaired if damaged.
actor-concreteb-name = Large Concrete Slab
actor-concrete-b-name = Large Concrete Slab
actor-construction-yard =
.description = Produces structures.

View File

@@ -191,7 +191,7 @@ WorldLoaded = function()
end)
Trigger.AfterDelay(DateTime.Seconds(15), function()
Media.DisplayMessage(UserInterface.Translate("fremen-spotted-north-southeast"), Mentat)
Media.DisplayMessage(UserInterface.Translate("fremen-spotted-north-southwest"), Mentat)
end)
local atreidesCondition = function() return Harkonnen.IsObjectiveCompleted(KillAtreides) end

View File

@@ -77,5 +77,5 @@ outpost:
Tooltip:
RequiresCondition: !modified
Tooltip@Modified:
Name: actor-outpost-modified--name
Name: actor-outpost-modified-name
RequiresCondition: modified

View File

@@ -40,7 +40,7 @@ outpost:
Tooltip:
RequiresCondition: !modified
Tooltip@Modified:
Name: actor-outpost-modified--name
Name: actor-outpost-modified-name
RequiresCondition: modified
quad:

View File

@@ -18,7 +18,7 @@ Player:
ReadyAudio: BuildingReady
ReadyTextNotification: notification-construction-complete
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
QueuedAudio: Building
OnHoldAudio: OnHold
CancelledAudio: Cancelled
@@ -31,7 +31,7 @@ Player:
ReadyAudio: UnitReady
ReadyTextNotification: notification-unit-ready
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
QueuedAudio: Training
OnHoldAudio: OnHold
CancelledAudio: Cancelled
@@ -44,7 +44,7 @@ Player:
ReadyAudio: UnitReady
ReadyTextNotification: notification-unit-ready
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
QueuedAudio: Building
OnHoldAudio: OnHold
CancelledAudio: Cancelled
@@ -57,7 +57,7 @@ Player:
ReadyAudio: UnitReady
ReadyTextNotification: notification-unit-ready
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
QueuedAudio: Building
OnHoldAudio: OnHold
CancelledAudio: Cancelled
@@ -68,7 +68,7 @@ Player:
DisplayOrder: 4
BuildDurationModifier: 212
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
QueuedAudio: OrderPlaced
OnHoldAudio: OnHold
CancelledAudio: Cancelled
@@ -79,7 +79,7 @@ Player:
ReadyAudio: UnitReady
ReadyTextNotification: notification-unit-ready
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
QueuedAudio: Building
OnHoldAudio: OnHold
CancelledAudio: Cancelled
@@ -90,7 +90,7 @@ Player:
ReadyAudio: NewOptions
ReadyTextNotification: notification-new-construction-options
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
QueuedAudio: Upgrading
OnHoldAudio: OnHold
CancelledAudio: Cancelled

View File

@@ -25,9 +25,9 @@ concretea:
Footprint: xx xx
Dimensions: 2,2
Tooltip:
Name: actor-concretea.name
Name: actor-concrete-a.name
Encyclopedia:
Description: actor-concretea.encyclopedia
Description: actor-concrete-a.encyclopedia
Category: Buildings
Order: 10
Valued:
@@ -46,7 +46,7 @@ concreteb:
Footprint: xxx xxx xxx
Dimensions: 3,3
Tooltip:
Name: actor-concreteb-name
Name: actor-concrete-b-name
Valued:
Cost: 50
Buildable:
@@ -1162,7 +1162,7 @@ palace:
IncomingSpeechNotification: MissileLaunchDetected
BeginChargeTextNotification: notification-death-hand-missile-prepping
EndChargeTextNotification: notification-death-hand-missile-ready
IncomingTextNotification: notifciation-missile-launch-detected
IncomingTextNotification: notification-missile-launch-detected
SelectTargetTextNotification: notification-select-target
MissileWeapon: deathhand
MissileImage: deathhand
@@ -1195,7 +1195,7 @@ palace:
ReadyAudio: Reinforce
ReadyTextNotification: notification-reinforcements-have-arrived
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
OrderName: ProduceActorPower.Fremen
SupportPowerPaletteOrder: 20
ProduceActorPower@saboteur:
@@ -1212,7 +1212,7 @@ palace:
ReadyAudio: Reinforce
ReadyTextNotification: notification-reinforcements-have-arrived
BlockedAudio: NoRoom
BlockedTextNotification: notification-no-room-for-new-units
BlockedTextNotification: notification-no-room-for-new-unit
OrderName: ProduceActorPower.Saboteur
SupportPowerPaletteOrder: 30
Exit@1: