Fix spelling errors and add naming consistency to translation keys
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
committed by
Matthias Mailänder
parent
c124684197
commit
536ffb3f31
@@ -28,7 +28,7 @@ Container@OBSERVER_WIDGETS:
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Y: 5
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Width: 160
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Height: 25
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Text: button-observer-widgets-options
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Text: button-observer-widget-options
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Font: Bold
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Key: escape
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DisableWorldSounds: true
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@@ -16,4 +16,4 @@ bot-campaign-ai =
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neutral-prefix = Neutral
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## harkonnen-05, ordos-04
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actor-outpost-modified--name = Modified Outpost
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actor-outpost-modified-name = Modified Outpost
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@@ -8,7 +8,7 @@ label-mentat-title = Mentat
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label-menu-buttons-title = Options
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## ingame-observer.yaml
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button-observer-widgets-options = Options (Esc)
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button-observer-widget-options = Options (Esc)
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button-replay-player-pause-tooltip = Pause
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button-replay-player-play-tooltip = Play
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@@ -96,7 +96,7 @@ destroy-atreides = Destroy the Atreides.
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## harkonnen-04
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fremen-annihilated = The Fremen have been annihilated!
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destroy-fremen = Destroy the Fremen.
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fremen-spotted-north-southeast = Fremen concentrations spotted to the north and southwest.
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fremen-spotted-north-southwest = Fremen concentrations spotted to the north and southwest.
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## harkonnen-05
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imperial-ships-penetrating-defense-grid = Imperial ships penetrating defense grid!
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@@ -17,7 +17,7 @@ notification-base-under-attack = Base under attack.
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notification-ally-under-attack = Our ally is under attack.
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notification-harvester-under-attack = Harvester under attack.
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notification-silos-needed = Silos needed.
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notification-no-room-for-new-units = No room for new unit.
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notification-no-room-for-new-unit = No room for new unit.
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notification-cannot-build-here = Cannot build here.
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notification-one-of-our-buildings-has-been-captured = One of our buildings has been captured.
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@@ -285,7 +285,7 @@ notification-unit-ready = Unit ready.
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notification-repairing = Repairing.
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notification-unit-repaired = Unit repaired.
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notification-select-target = Select target.
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notifciation-missile-launch-detected = Missile launch detected.
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notification-missile-launch-detected = Missile launch detected.
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notification-airstrike-ready = Airstrike ready.
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notification-building-lost = Building lost.
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notification-reinforcements-have-arrived = Reinforcements have arrived.
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@@ -299,13 +299,13 @@ meta-concrete =
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.description = Provides a strong foundation that prevents
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damage from the terrain.
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actor-concretea =
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actor-concrete-a =
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.name = Concrete Slab
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.encyclopedia = If buildings are not placed on concrete, they will be damaged. Buildings can be repaired, but unless the building sits completely on concrete, the building will suffer continual weathering damage from the erosive desert environment.
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Concrete is vulnerable to most weapon types. Concrete cannot be repaired if damaged.
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actor-concreteb-name = Large Concrete Slab
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actor-concrete-b-name = Large Concrete Slab
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actor-construction-yard =
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.description = Produces structures.
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@@ -191,7 +191,7 @@ WorldLoaded = function()
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end)
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Trigger.AfterDelay(DateTime.Seconds(15), function()
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Media.DisplayMessage(UserInterface.Translate("fremen-spotted-north-southeast"), Mentat)
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Media.DisplayMessage(UserInterface.Translate("fremen-spotted-north-southwest"), Mentat)
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end)
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local atreidesCondition = function() return Harkonnen.IsObjectiveCompleted(KillAtreides) end
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@@ -77,5 +77,5 @@ outpost:
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Tooltip:
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RequiresCondition: !modified
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Tooltip@Modified:
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Name: actor-outpost-modified--name
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Name: actor-outpost-modified-name
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RequiresCondition: modified
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@@ -40,7 +40,7 @@ outpost:
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Tooltip:
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RequiresCondition: !modified
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Tooltip@Modified:
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Name: actor-outpost-modified--name
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Name: actor-outpost-modified-name
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RequiresCondition: modified
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quad:
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@@ -18,7 +18,7 @@ Player:
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ReadyAudio: BuildingReady
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ReadyTextNotification: notification-construction-complete
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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QueuedAudio: Building
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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@@ -31,7 +31,7 @@ Player:
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ReadyAudio: UnitReady
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ReadyTextNotification: notification-unit-ready
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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QueuedAudio: Training
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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@@ -44,7 +44,7 @@ Player:
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ReadyAudio: UnitReady
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ReadyTextNotification: notification-unit-ready
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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QueuedAudio: Building
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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@@ -57,7 +57,7 @@ Player:
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ReadyAudio: UnitReady
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ReadyTextNotification: notification-unit-ready
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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QueuedAudio: Building
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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@@ -68,7 +68,7 @@ Player:
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DisplayOrder: 4
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BuildDurationModifier: 212
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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QueuedAudio: OrderPlaced
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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@@ -79,7 +79,7 @@ Player:
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ReadyAudio: UnitReady
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ReadyTextNotification: notification-unit-ready
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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QueuedAudio: Building
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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@@ -90,7 +90,7 @@ Player:
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ReadyAudio: NewOptions
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ReadyTextNotification: notification-new-construction-options
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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QueuedAudio: Upgrading
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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@@ -25,9 +25,9 @@ concretea:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: actor-concretea.name
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Name: actor-concrete-a.name
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Encyclopedia:
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Description: actor-concretea.encyclopedia
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Description: actor-concrete-a.encyclopedia
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Category: Buildings
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Order: 10
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Valued:
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@@ -46,7 +46,7 @@ concreteb:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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Tooltip:
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Name: actor-concreteb-name
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Name: actor-concrete-b-name
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Valued:
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Cost: 50
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Buildable:
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@@ -1162,7 +1162,7 @@ palace:
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IncomingSpeechNotification: MissileLaunchDetected
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BeginChargeTextNotification: notification-death-hand-missile-prepping
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EndChargeTextNotification: notification-death-hand-missile-ready
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IncomingTextNotification: notifciation-missile-launch-detected
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IncomingTextNotification: notification-missile-launch-detected
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SelectTargetTextNotification: notification-select-target
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MissileWeapon: deathhand
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MissileImage: deathhand
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@@ -1195,7 +1195,7 @@ palace:
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ReadyAudio: Reinforce
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ReadyTextNotification: notification-reinforcements-have-arrived
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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OrderName: ProduceActorPower.Fremen
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SupportPowerPaletteOrder: 20
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ProduceActorPower@saboteur:
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@@ -1212,7 +1212,7 @@ palace:
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ReadyAudio: Reinforce
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ReadyTextNotification: notification-reinforcements-have-arrived
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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OrderName: ProduceActorPower.Saboteur
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SupportPowerPaletteOrder: 30
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Exit@1:
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