Fix spelling errors and add naming consistency to translation keys
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
committed by
Matthias Mailänder
parent
c124684197
commit
536ffb3f31
@@ -25,9 +25,9 @@ concretea:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: actor-concretea.name
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Name: actor-concrete-a.name
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Encyclopedia:
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Description: actor-concretea.encyclopedia
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Description: actor-concrete-a.encyclopedia
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Category: Buildings
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Order: 10
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Valued:
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@@ -46,7 +46,7 @@ concreteb:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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Tooltip:
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Name: actor-concreteb-name
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Name: actor-concrete-b-name
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Valued:
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Cost: 50
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Buildable:
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@@ -1162,7 +1162,7 @@ palace:
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IncomingSpeechNotification: MissileLaunchDetected
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BeginChargeTextNotification: notification-death-hand-missile-prepping
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EndChargeTextNotification: notification-death-hand-missile-ready
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IncomingTextNotification: notifciation-missile-launch-detected
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IncomingTextNotification: notification-missile-launch-detected
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SelectTargetTextNotification: notification-select-target
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MissileWeapon: deathhand
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MissileImage: deathhand
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@@ -1195,7 +1195,7 @@ palace:
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ReadyAudio: Reinforce
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ReadyTextNotification: notification-reinforcements-have-arrived
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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OrderName: ProduceActorPower.Fremen
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SupportPowerPaletteOrder: 20
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ProduceActorPower@saboteur:
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@@ -1212,7 +1212,7 @@ palace:
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ReadyAudio: Reinforce
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ReadyTextNotification: notification-reinforcements-have-arrived
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BlockedAudio: NoRoom
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BlockedTextNotification: notification-no-room-for-new-units
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BlockedTextNotification: notification-no-room-for-new-unit
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OrderName: ProduceActorPower.Saboteur
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SupportPowerPaletteOrder: 30
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Exit@1:
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