Fix spelling errors and add naming consistency to translation keys

Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
test1232156
2024-08-17 09:57:06 +03:00
committed by Matthias Mailänder
parent c124684197
commit 536ffb3f31
55 changed files with 134 additions and 138 deletions

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@@ -54,7 +54,7 @@ disguise-spy = Commander! You have to disguise me in order to get through the en
battlefield-control = Battlefield Control
skip-heroics = Good work! But next time skip the heroics!
rescue-tanya = Rescue Tanya.
elminate-soviet-units = Eliminate all Soviet units in this area.
eliminate-soviet-units = Eliminate all Soviet units in this area.
infiltrate-warfactory = Infiltrate the Soviet warfactory.
destroy-sam-sites-blocker = Destroy all four SAM Sites that block
our reinforcements' helicopter.
@@ -62,7 +62,7 @@ destroy-sam-sites-blocker = Destroy all four SAM Sites that block
# allies-06ab
soviet-tech-centers-discovered = Coordinates of the Soviet tech centers discovered.
destroy-soviet-buildings-units = Destroy all Soviet buildings and units in the area.
dont-capture-tech-centers = Do not capture the tech centers! Infiltrate one with a spy.
do-not-capture-tech-centers = Do not capture the tech centers! Infiltrate one with a spy.
infiltrate-tech-center-spy = Infiltrate one of the Soviet tech centers with a spy.
capture-radar-shore = Capture the Radar Dome at the shore.
build-naval-yard-redeploy-mcv = Secure a foothold and build a Naval Yard.
@@ -82,7 +82,7 @@ defeat-allied-forces = Defeat the Allied forces.
## allies-08ab
experiment-successful = The experiment is a success!
chronosphere-experiments-completes-in = Chronosphere experiment completes in { $time }
chronosphere-experiment-complete-in = Chronosphere experiment completes in { $time }
defend-chronosphere-tech-center = Defend the Chronosphere and the Tech Center
at all costs.
chronosphere-needs-power = The Chronosphere must have power when the
@@ -140,7 +140,7 @@ transferring-funds = Transferring funds.
co-commander-missing = Co-Commander is missing
## fall-of-greece-1-personal-war
civilians-manual-targetting = Commander, there are several civilians in the area.
civilians-manual-targeting = Commander, there are several civilians in the area.
We'll need you to call out targets.
soviet-aircraft-armor-moving-in = Alfa Niner this is Lima One Six. Be advised, Soviet aircraft and armor moving into your AO.
headquarters = Headquarters
@@ -156,12 +156,12 @@ get-tanya-stavros-helicopter = Get Stavros and Tanya to the extraction helicopte
civilians-evacuated = { $evacuated } / { $threshold } civilians evacuated.
chinook-assist-evacuation = Alfa Niner this is Pegasus. We are on site and ready to assist with the evacuation.
chinook-pilot = Chinook pilot
rescue-civlians-island-shelter-easy = Evacuate at least half of the civilians to the island
rescue-civilians-island-shelter-easy = Evacuate at least half of the civilians to the island
shelter.
rescue-civlians-island-shelter-normal = Evacuate at least three quarters of the civilians to
rescue-civilians-island-shelter-normal = Evacuate at least three quarters of the civilians to
the island shelter.
rescue-civlians-island-shelter-hard = Evacuate all civilians to the island shelter.
clear-enemy-submarines = Clear the area of enemy submarine activity.
rescue-civilians-island-shelter-hard = Evacuate all civilians to the island shelter.
clear-enemy-submarines = Clear the area of enemy submarine activity
## fort-lonestar
no-more-waves = You almost survived the onslaught! No more waves incoming.
@@ -350,7 +350,7 @@ time-until-meltdown = Time until Meltdown: { $time }
destroy-allied-sympathizers-village = Destroy the village of Allied sympathizers.
## soviet-09
trucks-stopped-near-allied-base = Commander, the truck has stopped at a nearby allied base.
truck-stopped-near-allied-base = Commander, the truck has stopped at a nearby allied base.
Allied radio intercepts say the truck has orders to flee the battlefield
if any Soviet units approach the base.
destroy-stolen-convoy-truck = Destroy the stolen convoy truck.
@@ -394,7 +394,7 @@ takeover-reinforcements-dismantle-soviet-base = Take control of French reinforce
dismantle the nearby Soviet base.
enforce-position-hold-until-reinforcements = Enforce your position and hold-out the onslaught
until reinforcements arrive.
destroy-two-sames-before-reinforcements = Destroy the two SAM sites before reinforcements
destroy-two-sams-before-reinforcements = Destroy the two SAM sites before reinforcements
arrive.
soviets-blocking-gps = The Soviets are blocking our GPS. We need to investigate their new technology.
capture-hold-soviet-airbase-northeast = Capture and hold the Soviet airbase
@@ -419,7 +419,7 @@ soviet-reinforcements-approaching = The Soviet reinforcements are approaching!
## top-o-the-world
supply-truck-waystation = Bring the supply truck to the waystation.
waystation-must-not-be-destroyed = The waystation must not be destroyed.
destory-aa-guns-enable-air-support = Destroy all the AA Guns to enable air support.
destroy-aa-guns-enable-air-support = Destroy all the AA Guns to enable air support.
find-destroy-bridge-stop-allied-reinforcements = Find and destroy the bridge the allies are using
to bring their reinforcements in the area.
air-support-t-minus-3 = Very good comrade general! Our air units just took off

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@@ -175,8 +175,8 @@ meta-ammobox-name = Ammo Box
meta-civfield-name = Field
meta-civhaystackorigloo =
.winter--name = Igloo
.summer--name = Haystacks
.winter-name = Igloo
.summer-name = Haystacks
meta-tree-name = Tree
meta-treehusk-name = Tree (Burnt)
@@ -466,7 +466,7 @@ notification-chronosphere-charging = Chronosphere charging.
notification-chronosphere-ready = Chronosphere ready.
notification-satellite-launched = Satellite launched.
notification-credits-stolen = Credits stolen.
notifcation-spy-plane-ready = Spy plane ready.
notification-spy-plane-ready = Spy plane ready.
actor-mslo =
.name = Missile Silo

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@@ -374,7 +374,7 @@ end
AddObjectives = function()
USSRobjective = AddPrimaryObjective(USSR, "")
RescueTanyaObjective = AddPrimaryObjective(Greece, "rescue-tanya")
KillAll = AddPrimaryObjective(Greece, "elminate-soviet-units")
KillAll = AddPrimaryObjective(Greece, "eliminate-soviet-units")
InfiltrateWarfactoryObjective = AddSecondaryObjective(Greece, "infiltrate-warfactory")
end

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@@ -390,7 +390,7 @@ WorldLoaded = function()
USSRObj = AddPrimaryObjective(USSR, "")
MainObj = AddPrimaryObjective(Greece, "rescue-tanya")
KillAll = AddPrimaryObjective(Greece, "elminate-soviet-units")
KillAll = AddPrimaryObjective(Greece, "eliminate-soviet-units")
InfWarfactory = AddSecondaryObjective(Greece, "infiltrate-warfactory")
InitTriggers()

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@@ -348,7 +348,7 @@ WorldLoaded = function()
USSRObj = AddPrimaryObjective(USSR, "")
MainObj = AddPrimaryObjective(Greece, "rescue-tanya")
KillAll = AddPrimaryObjective(Greece, "elminate-soviet-units")
KillAll = AddPrimaryObjective(Greece, "eliminate-soviet-units")
InfWarfactory = AddSecondaryObjective(Greece, "infiltrate-warfactory")
InitTriggers()

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@@ -169,7 +169,7 @@ InfiltrateTechCenter = function()
Trigger.OnCapture(a, function()
if not infiltrated then
Media.PlaySoundNotification(Greece, "AlertBleep")
Media.DisplayMessage(UserInterface.Translate("dont-capture-tech-centers"))
Media.DisplayMessage(UserInterface.Translate("do-not-capture-tech-centers"))
end
end)
end)

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@@ -157,7 +157,7 @@ InfiltrateTechCenter = function()
Trigger.OnCapture(a, function()
if not Infiltrated then
Media.DisplayMessage(UserInterface.Translate("dont-capture-tech-centers"))
Media.DisplayMessage(UserInterface.Translate("do-not-capture-tech-centers"))
end
end)
end)

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@@ -105,7 +105,7 @@ Tick = function()
if Ticked > 0 then
if (Ticked % DateTime.Seconds(1)) == 0 then
Timer = UserInterface.Translate("chronosphere-experiments-completes-in", { ["time"] = Utils.FormatTime(Ticked) })
Timer = UserInterface.Translate("chronosphere-experiment-complete-in", { ["time"] = Utils.FormatTime(Ticked) })
UserInterface.SetMissionText(Timer, TimerColor)
end
Ticked = Ticked - 1

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@@ -105,7 +105,7 @@ Tick = function()
if Ticked > 0 then
if (Ticked % DateTime.Seconds(1)) == 0 then
Timer = UserInterface.Translate("chronosphere-experiments-completes-in", { ["time"] = Utils.FormatTime(Ticked) })
Timer = UserInterface.Translate("chronosphere-experiment-complete-in", { ["time"] = Utils.FormatTime(Ticked) })
UserInterface.SetMissionText(Timer, TimerColor)
end
Ticked = Ticked - 1

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@@ -79,7 +79,7 @@ MissionStart = function()
end)
end)
Trigger.AfterDelay(DateTime.Seconds(6), function()
Media.DisplayMessage(UserInterface.Translate("civilians-manual-targetting"), UserInterface.Translate("tanya"))
Media.DisplayMessage(UserInterface.Translate("civilians-manual-targeting"), UserInterface.Translate("tanya"))
end)
end
end)

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@@ -242,11 +242,11 @@ WorldLoaded = function()
InitObjectives(Allies)
if Difficulty == "easy" then
RescueCivilians = AddPrimaryObjective(Allies, "rescue-civlians-island-shelter-easy")
RescueCivilians = AddPrimaryObjective(Allies, "rescue-civilians-island-shelter-easy")
elseif Difficulty == "normal" then
RescueCivilians = AddPrimaryObjective(Allies, "rescue-civlians-island-shelter-normal")
RescueCivilians = AddPrimaryObjective(Allies, "rescue-civilians-island-shelter-normal")
else
RescueCivilians = AddPrimaryObjective(Allies, "rescue-civlians-island-shelter-hard")
RescueCivilians = AddPrimaryObjective(Allies, "rescue-civilians-island-shelter-hard")
end
ClearWaterway = AddSecondaryObjective(Allies, "clear-enemy-submarines")

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@@ -24,7 +24,7 @@ MissionStart = function()
end)
Trigger.AfterDelay(DateTime.Seconds(45), function()
Media.DisplayMessage(UserInterface.Translate("trucks-stopped-near-allied-base"))
Media.DisplayMessage(UserInterface.Translate("truck-stopped-near-allied-base"))
end)
Trigger.OnKilled(StolenTruck, function()

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@@ -304,7 +304,7 @@ AddObjectives = function()
InitObjectives(Allies)
SurviveObj = AddPrimaryObjective(Allies, "enforce-position-hold-until-reinforcements")
KillSams = AddSecondaryObjective(Allies, "destroy-two-sames-before-reinforcements")
KillSams = AddSecondaryObjective(Allies, "destroy-two-sams-before-reinforcements")
Media.DisplayMessage(UserInterface.Translate("soviets-blocking-gps"))
CaptureAirfields = AddSecondaryObjective(Allies, "capture-hold-soviet-airbase-northeast")
SovietObj = AddPrimaryObjective(Soviets, "")

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@@ -60,7 +60,7 @@ powerproxy.spyplane:
SelectTargetSpeechNotification: SelectTarget
EndChargeSpeechNotification: SpyPlaneReady
SelectTargetTextNotification: notification-select-target
EndChargeTextNotification: notifcation-spy-plane-ready
EndChargeTextNotification: notification-spy-plane-ready
CameraActor: camera.spyplane
CameraRemoveDelay: 150
UnitType: u2

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@@ -104,7 +104,7 @@ WorldLoaded = function()
BringSupplyTruck = AddPrimaryObjective(USSR, "supply-truck-waystation")
ProtectWaystation = AddPrimaryObjective(USSR, "waystation-must-not-be-destroyed")
DestroyAAGuns = AddSecondaryObjective(USSR, "destory-aa-guns-enable-air-support")
DestroyAAGuns = AddSecondaryObjective(USSR, "destroy-aa-guns-enable-air-support")
PreventAlliedIncursions = AddSecondaryObjective(USSR, "find-destroy-bridge-stop-allied-reinforcements")
Trigger.OnKilled(USSRTechCenter01, function()

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@@ -939,12 +939,12 @@
Condition: winter
TileSets: SNOW
Tooltip@WINTER:
Name: meta-civhaystackorigloo.winter--name
Name: meta-civhaystackorigloo.winter-name
RequiresCondition: winter
GenericVisibility: None
ShowOwnerRow: false
Tooltip@SUMMER:
Name: meta-civhaystackorigloo.summer--name
Name: meta-civhaystackorigloo.summer-name
RequiresCondition: !winter
GenericVisibility: None
ShowOwnerRow: false

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@@ -1562,7 +1562,7 @@ AFLD:
SelectTargetSpeechNotification: SelectTarget
EndChargeSpeechNotification: SpyPlaneReady
SelectTargetTextNotification: notification-select-target
EndChargeTextNotification: notifcation-spy-plane-ready
EndChargeTextNotification: notification-spy-plane-ready
CameraActor: camera.spyplane
CameraRemoveDelay: 150
UnitType: u2