Fix spelling errors and add naming consistency to translation keys

Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
test1232156
2024-08-17 09:57:06 +03:00
committed by Matthias Mailänder
parent c124684197
commit 536ffb3f31
55 changed files with 134 additions and 138 deletions

View File

@@ -8,7 +8,7 @@ label-voxel-selector-yaw = Yaw
checkbox-debug-panel-show-depth-preview = Show Depth Data
## ingame-observer.yaml
button-observer-widgets-options = Options (Esc)
button-observer-widget-options = Options (Esc)
button-replay-player-pause-tooltip = Pause
button-replay-player-play-tooltip = Play

View File

@@ -61,7 +61,7 @@ notification-unit-sold = Unit sold.
notification-ion-cannon-ready = Ion cannon ready.
notification-select-target = Select target.
notification-cluster-missile-ready = Cluster missile ready.
notifciation-missile-launch-detected = Missile launch detected.
notification-missile-launch-detected = Missile launch detected.
notification-emp-cannon-ready = EMP cannon ready.
## Defaults
@@ -119,12 +119,8 @@ actor-hunter-name = Hunter-Seeker Droid
## bridges.yaml
actor-cabhut-name = Bridge repair hut
meta-lowbridgeramp-name = Bridge
actor-lobrdg-a-d-name = Dead Bridge
actor-lobrdg-b-d-name = Dead Bridge
actor-lobrdg-r-se-name = Bridge Ramp
actor-lobrdg-r-nw-name = Bridge Ramp
actor-lobrdg-r-ne-name = Bridge Ramp
actor-lobrdg-r-sw-name = Bridge Ramp
actor-lobrdg-d-name = Dead Bridge
actor-lobrdg-r-name = Bridge Ramp
meta-elevatedbridgeplaceholder-name = Bridge
## civilian-infantry.yaml
@@ -468,7 +464,7 @@ actor-sonic =
actor-jugg =
.name = Juggernaut
.deployed--name = Juggernaut (deployed)
.deployed-name = Juggernaut (deployed)
.description = Mobile Artillery Mech.
Needs to deploy in order to shoot.
Strong vs Ground units
@@ -631,7 +627,7 @@ actor-bike =
actor-ttnk =
.name = Tick Tank
.deployed--name = Tick Tank (deployed)
.deployed-name = Tick Tank (deployed)
.description = Nod's main battle tank.
Can deploy to gain extra protection.
Strong vs Vehicles
@@ -639,7 +635,7 @@ actor-ttnk =
actor-art2 =
.name = Artillery
.deployed--name = Artillery (deployed)
.deployed-name = Artillery (deployed)
.description = Mobile Artillery.
Needs to deploy in order to shoot.
Strong vs Ground units
@@ -678,7 +674,7 @@ actor-stnk =
actor-sgen =
.name = Mobile Stealth Generator
.deployed--name = Mobile Stealth Generator (deployed)
.deployed-name = Mobile Stealth Generator (deployed)
.description = Can cloak units when deployed.
Unarmed
@@ -739,7 +735,7 @@ actor-lpst =
units when deployed.
Unarmed
.name = Mobile Sensor Array
.deployed--name = Mobile Sensor Array (deployed)
.deployed-name = Mobile Sensor Array (deployed)
## trees.yaml
actor-bigblue-name = Large Blue Tiberium Crystal